Impaled Mutineer
Undead
SpectreN
AreaKedge Bay, Journey's End
Tagscannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Packs
  • Journey's End: Impaled Mutineer
  • Kedge Bay: Impaled Mutineer
  • Life
    80%
    Evasion
    +40%
    Resistance
    0 0 0 0
    Damage
    80%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    80%
    Model Size
    140%
    Type
    ShipsWheelRemains
    Metadata
    ShipsWheelRemains
    Level
    47
    Life
    1,681
    Armour
    666
    Evasion Rating
    596
    Damage
    93
    Spell Damage
    93
    Accuracy
    1,116
    Attack Time
    1.5
    Experience
    5,527
    Minion Life
    2,646
    Minion Damage
    247
    Minion Armour
    666
    GAShipWheelSlice
    Triggerable, Attack
    Base Damage: 75–112
    Critical Hit Chance: 5%
    Attack Damage: 75%
    Attack Time: 1.5 sec
    Deals 25% less Attack Damage
    is area damage [1]
    TranslateRotateShipWheelRight90
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [5]
    translate rotate curvature scale [45]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateShipWheelLeft90
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [5]
    translate rotate curvature scale [-45]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateShipWheelRight180
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [5]
    translate rotate curvature scale [5]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateShipWheelLeft180
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [5]
    translate rotate curvature scale [-5]
    translate rotate rotation angle rate [100]
    translate rotate translate speed +% [0]
    TranslateRotateShipWheelForward
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [40]
    translate rotate curvature scale [0]
    translate rotate rotation angle rate [0]
    translate rotate translate speed +% [0]
    TranslateRotateShipWheelSpinRight
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [0]
    translate rotate curvature scale [0]
    translate rotate rotation angle rate [-360]
    translate rotate translate speed +% [0]
    TranslateRotateShipWheelSpinLeft
    Cannot be Knocked Back
    Your Hits cannot Stun Enemies
    translate rotate curvature path distance [0]
    translate rotate curvature scale [0]
    translate rotate rotation angle rate [360]
    translate rotate translate speed +% [0]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "remove_blood; blood_party;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/CorpseWheel/ShipsWheelRemainsWheel.ao, wheel_attach_Copy1, 90.9"
    }
    
    StateMachine
    {
    	on_state_blood_party_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ShipsWheelRemains/epk/bloody.epk', wheel_attach_Copy1 );"
    	on_state_blood_party_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ShipsWheelRemains/epk/bloody.epk', wheel_attach_Copy1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CorpseWheel/ShipsWheelRemains"] = {
        name = "Impaled Mutineer",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "GAShipWheelSlice",
            "TranslateRotateShipWheelRight90",
            "TranslateRotateShipWheelLeft90",
            "TranslateRotateShipWheelRight180",
            "TranslateRotateShipWheelLeft180",
            "TranslateRotateShipWheelForward",
            "TranslateRotateShipWheelSpinRight",
            "TranslateRotateShipWheelSpinLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAShipWheelSlice"] = {
        name = "GAShipWheelSlice",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelRight90"] = {
        name = "TranslateRotateShipWheelRight90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelLeft90"] = {
        name = "TranslateRotateShipWheelLeft90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelRight180"] = {
        name = "TranslateRotateShipWheelRight180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelLeft180"] = {
        name = "TranslateRotateShipWheelLeft180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelForward"] = {
        name = "TranslateRotateShipWheelForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelSpinRight"] = {
        name = "TranslateRotateShipWheelSpinRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, -360, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TranslateRotateShipWheelSpinLeft"] = {
        name = "TranslateRotateShipWheelSpinLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "translate_rotate_translate_speed_+%",
            "translate_rotate_rotation_angle_rate",
            "translate_rotate_curvature_scale",
            "translate_rotate_curvature_path_distance",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {0, 360, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.