Impaled Mutineer
Spectre | Y |
---|---|
Tags | not_int, not_str, skeleton, Unarmed_onhit_audio, very_fast_movement |
Life
80%
Evasion
+40%
Resistance
0
0
0
0
Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
140%
Type
ShipsWheelRemains
Metadata
ShipsWheelRemains
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,206
Armour
3,451
Evasion Rating
668
Damage
186
Spell Damage
186
Accuracy
2,180
Attack Time
1.5
Experience
22,907
Minion Life
9,024
Minion Damage
1,517
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 149–224
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAShipWheelSlice
Triggerable, Attack
Base Damage: 149–224
Critical Hit Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Deals 25% less Attack Damage
is area damage [1]
TranslateRotateShipWheelRight90
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelLeft90
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [-45]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelRight180
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelLeft180
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [5]
translate rotate curvature scale [-5]
translate rotate rotation angle rate [100]
translate rotate translate speed +% [0]
TranslateRotateShipWheelForward
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [40]
translate rotate curvature scale [0]
translate rotate rotation angle rate [0]
translate rotate translate speed +% [0]
TranslateRotateShipWheelSpinRight
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [0]
translate rotate curvature scale [0]
translate rotate rotation angle rate [-360]
translate rotate translate speed +% [0]
TranslateRotateShipWheelSpinLeft
Cannot be Knocked Back
Your Hits cannot Stun Enemies
translate rotate curvature path distance [0]
translate rotate curvature scale [0]
translate rotate rotation angle rate [360]
translate rotate translate speed +% [0]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "remove_blood; blood_party;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Wheels { always_moving = true wheel = "Metadata/Monsters/CorpseWheel/ShipsWheelRemainsWheel.ao, wheel_attach_Copy1, 90.9" } StateMachine { on_state_blood_party_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ShipsWheelRemains/epk/bloody.epk', wheel_attach_Copy1 );" on_state_blood_party_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ShipsWheelRemains/epk/bloody.epk', wheel_attach_Copy1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CorpseWheel/ShipsWheelRemains"] = { name = "Impaled Mutineer", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GAShipWheelSlice", "TranslateRotateShipWheelRight90", "TranslateRotateShipWheelLeft90", "TranslateRotateShipWheelRight180", "TranslateRotateShipWheelLeft180", "TranslateRotateShipWheelForward", "TranslateRotateShipWheelSpinRight", "TranslateRotateShipWheelSpinLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAShipWheelSlice"] = { name = "GAShipWheelSlice", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelRight90"] = { name = "TranslateRotateShipWheelRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelLeft90"] = { name = "TranslateRotateShipWheelLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelRight180"] = { name = "TranslateRotateShipWheelRight180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelLeft180"] = { name = "TranslateRotateShipWheelLeft180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelForward"] = { name = "TranslateRotateShipWheelForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelSpinRight"] = { name = "TranslateRotateShipWheelSpinRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, -360, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TranslateRotateShipWheelSpinLeft"] = { name = "TranslateRotateShipWheelSpinLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_rotation_angle_rate", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {0, 360, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.