深坑之王
人形
地區: 硫化洞窟
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Lord of the Pit
SpectreN
Area硫化洞窟
Tags法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
生命
188%
Energy Shield From Life
25%
抗性
0 0 30 0
傷害
208%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 90
攻擊時間
1.785 Second
Damage Spread
±20%
經驗值
250%
Model Size
127%
Type
BoneCultistBossMap
Metadata
BoneCultist_NecromancerBossMAP
等級
65
生命
9,183
護甲值
2,023
閃避值
440
能量護盾
3,061
傷害
442
法術傷害
442
命中
1,974
攻擊時間
1.785
經驗值
53,768
Minion Life
8,858
Minion Energy Shield
2,953
Minion Damage
1,724
Minion Armour
2,023
BoneCultistClusterBurst
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 6%
施放時間: 1.33 秒
造成 113.4340.3 閃電傷害
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
GABoneCultistBossLightStrike
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 5 秒
造成 349.11047 閃電傷害
25% 更多感電機率
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
可觸發
SOBoneStorm
可觸發
action attack or cast time uses animation length [1]
GSBoneStorm
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1.5 秒
造成 7331100 物理傷害
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
可觸發
冷卻時間: 12.5 秒
action attack or cast time uses animation length [1]
GTBoneStormSingle
可觸發
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
GTNecroMeteor
可觸發
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
SONecroMeteorMarker
可觸發
action attack or cast time uses animation length [1]
MastodonNecroMeteor
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, 可齊射, 範圍法術, Invokable
彗星
暴擊率: 5%
施放時間: 3 秒
從空中召下一團寒冰,對目標區域造成高額傷害。目標位置離你較近時,施展此技能會使你朝後方跳躍。
增加 20% 點燃機率
造成 11871780 火焰傷害
衝擊範圍為 1.4 公尺
active skill area of effect radius +% final [0]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
可觸發
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
法術, 位移
施放時間: 1 秒
冷卻時間: 6.5 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
可觸發
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 4.67 秒
冷卻時間: 22.5 秒
造成 676.32029 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
可觸發, 傷害
造成 270.5811.6 閃電傷害
100% 更多感電機率
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
可觸發
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
可觸發
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 22.5 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
法術, 法術可重複, 可觸發
施放時間: 1 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
造成 113.4340.3 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
可觸發
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
法術, 法術可重複, 可觸發
施放時間: 1 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
}

StateMachine
{
	define_shared_state =
	"
		spawnritual;
		mastodondeath;
		necromancerdeath;
		epk;
		stormcall;
		startstormcall;
	"

	define_shared_checkpoint_state = "dead;"
}

Transitionable {}

Actor
{
	basic_action = "ChangeToStance2"
}

Life
{
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_monster_delay_item_drops_millis = 6800
	set_base_heavy_stun_duration_ms = 5866
	set_corpse_cannot_be_destroyed = 1
	dropped_map_tier_+ = 1
}

BaseEvents
{
	on_construction_complete = "globals.necroboss = this;"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	use_ao_lights = true
}

BaseEvents {}

StateMachine
{
	on_or_create_state_spawnritual_0 =
	"
		IfAlive( ()
		{
			DisableTargetable();
			PlayAnimation( ritual_01 );
			this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
			this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
		} );
	"

	on_state_spawnritual_1 =
	"
		IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
	"

	on_state_spawnritual_2 =
	"
		this.rune.PlayAnimation( end );
		this.energy.PlayAnimation( end );
	"

	create_state_spawnritual_2 =
	"
		this.rune.Delete();
		this.energy.Delete();
	"

	on_state_spawnritual_3 =
	"
		EnableTargetable();
		SetStaticLifeBarVisibilty( True );
	"

	create_state_spawnritual_3 =
	"
		EnableTargetable();
		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
	"

	on_or_create_state_epk_1 =
	"
		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',  );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
	"

	on_state_epk_2 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
	"

	/*on_state_mastodondeath_1 =
	"
		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
		IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
	"

	create_state_mastodondeath_1 =
	"
		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
		IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
	"
*/
	/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
	on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
	
}

Actor
{
	on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
	on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
	on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
	on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
}

Life
{
	on_death =
	"
		SetStaticLifeBarVisibilty( false );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
		IfState( mastodondeath, 1,
		{
			// this one doesn't inherit from bossbase, so make the mastodon do it
			MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
		} );
	"

	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
}

GlobalAudioParamEvents
{
	player_in_range_param = "BoneNecroInRange"
	life_percent_param = "BoneNecroLifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossMAP"] = {
    name = "Lord of the Pit",
    life = 1.88,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 90,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "SSMNecroBulletHellOrb",
        "SSMNecroBulletHellOrbDeath",
        "SSMNecroBulletHellOrbVolatile",
        "TeleportMastodonNecromancerBoss",
        "GSGealNecroStormcall",
        "GSBoneCultistClusterBurst",
        "GTNecroMateorEnraged",
        "GTNecroLightningEnraged",
        "GTBoneCultistClusterBurst",
        "GABoneCultistBossLightStrike",
        "CGEBoneCultistShockedGround",
        "EGBoneCultistStormCall",
        "BoneCultistClusterBurst",
        "SOBoneStorm",
        "GTBoneStorm",
        "GSBoneStorm",
        "GTNecroMeteor",
        "GTBoneStormSingle",
        "SONecroMeteorMarker",
        "SONecroLightningMarker",
        "GTNecroLightningMarker",
        "EDSNecroExplodingBall",
        "GPSNecroExplodingBall",
        "MastodonNecroMeteor",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrb"] = {
    name = "SSMNecroBulletHellOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbDeath"] = {
    name = "SSMNecroBulletHellOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbVolatile"] = {
    name = "SSMNecroBulletHellOrbVolatile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMastodonNecromancerBoss"] = {
    name = "TeleportMastodonNecromancerBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGealNecroStormcall"] = {
    name = "GSGealNecroStormcall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistClusterBurst"] = {
    name = "GSBoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMateorEnraged"] = {
    name = "GTNecroMateorEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningEnraged"] = {
    name = "GTNecroLightningEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneCultistClusterBurst"] = {
    name = "GTBoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABoneCultistBossLightStrike"] = {
    name = "GABoneCultistBossLightStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBoneCultistShockedGround"] = {
    name = "CGEBoneCultistShockedGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_lightning_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGBoneCultistStormCall"] = {
    name = "EGBoneCultistStormCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BoneCultistClusterBurst"] = {
    name = "BoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOBoneStorm"] = {
    name = "SOBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStorm"] = {
    name = "GTBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBoneStorm"] = {
    name = "GSBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMeteor"] = {
    name = "GTNecroMeteor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStormSingle"] = {
    name = "GTBoneStormSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONecroMeteorMarker"] = {
    name = "SONecroMeteorMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONecroLightningMarker"] = {
    name = "SONecroLightningMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningMarker"] = {
    name = "GTNecroLightningMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSNecroExplodingBall"] = {
    name = "EDSNecroExplodingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
    name = "GPSNecroExplodingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_projectile_speed_+%_variation_final",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectiles_not_offset",
        "projectile_inherits_users_velocity",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MastodonNecroMeteor"] = {
    name = "Comet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Invokable] = true,
    },
    statDescriptionScope = "comet",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "comet_explosion_delay_ms",
        "ignite_chance_+%",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster slain flask charges granted +% [-50]
    IdMonsterReducedFlaskCharges50Percent
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT2
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 4000 Max: 4000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 深坑之王
    人形
    地區: 棄置之地
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    monster slain flask charges granted +% [-50]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    Lord of the Pit
    SpectreN
    Area棄置之地
    Tags法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
    生命
    250%
    Energy Shield From Life
    25%
    抗性
    0 0 30 0
    傷害
    208%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 90
    攻擊時間
    1.785 Second
    Damage Spread
    ±20%
    經驗值
    250%
    Model Size
    127%
    Type
    BoneCultistBossMapSolo
    Metadata
    BoneCultist_NecromancerBossMAPSOLO
    等級
    65
    生命
    12,212
    護甲值
    2,023
    閃避值
    440
    能量護盾
    4,071
    傷害
    442
    法術傷害
    442
    命中
    1,974
    攻擊時間
    1.785
    經驗值
    53,768
    Minion Life
    11,779
    Minion Energy Shield
    3,926
    Minion Damage
    1,724
    Minion Armour
    2,023
    BoneCultistClusterBurst
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1.33 秒
    造成 113.4340.3 閃電傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1086]
    projectile uses contact position [1]
    spell maximum action distance +% [-15]
    GABoneCultistBossLightStrike
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 5 秒
    造成 349.11047 閃電傷害
    25% 更多感電機率
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [250]
    CGEBoneCultistShockedGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground lightning art variation [1000]
    EGBoneCultistStormCall
    可觸發
    SOBoneStorm
    可觸發
    action attack or cast time uses animation length [1]
    GSBoneStorm
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 7331100 物理傷害
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneStorm
    可觸發
    冷卻時間: 12.5 秒
    action attack or cast time uses animation length [1]
    GTBoneStormSingle
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    GTNecroMeteor
    可觸發
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    SONecroMeteorMarker
    可觸發
    action attack or cast time uses animation length [1]
    MastodonNecroMeteor
    法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, 可齊射, 範圍法術, Invokable
    彗星
    暴擊率: 5%
    施放時間: 3 秒
    從空中召下一團寒冰,對目標區域造成高額傷害。目標位置離你較近時,施展此技能會使你朝後方跳躍。
    增加 20% 點燃機率
    造成 11871780 火焰傷害
    衝擊範圍為 1.4 公尺
    active skill area of effect radius +% final [0]
    comet explosion delay ms [208]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    SONecroLightningMarker
    可觸發
    action attack or cast time uses animation length [1]
    TeleportMastodonNecromancerBoss
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 6.5 秒
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GTNecroLightningMarker
    可觸發
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    EDSNecroExplodingBall
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 4.67 秒
    冷卻時間: 22.5 秒
    造成 676.32029 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GPSNecroExplodingBall
    可觸發, 傷害
    造成 270.5811.6 閃電傷害
    100% 更多感電機率
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]
    GTNecroMateorEnraged
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    GTNecroLightningEnraged
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrb
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    冷卻時間: 22.5 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1043]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSGealNecroStormcall
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbDeath
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1042]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSBoneCultistClusterBurst
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    造成 113.4340.3 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneCultistClusterBurst
    可觸發
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbVolatile
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1044]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		spawnritual;
    		mastodondeath;
    		necromancerdeath;
    		epk;
    		stormcall;
    		startstormcall;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 6800
    	set_base_heavy_stun_duration_ms = 5866
    	set_corpse_cannot_be_destroyed = 1
    	dropped_map_tier_+ = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.necroboss = this;"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Render
    {
    	use_ao_lights = true
    }
    
    BaseEvents {}
    
    StateMachine
    {
    	on_state_spawnritual_1 =
    	"
    		IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
    	"
    
    	on_state_spawnritual_2 =
    	"
    		this.rune.PlayAnimation( end );
    		this.energy.PlayAnimation( end );
    	"
    
    	create_state_spawnritual_2 =
    	"
    		this.rune.Delete();
    		this.energy.Delete();
    	"
    
    	on_state_spawnritual_3 =
    	"
    		EnableTargetable();
    		SetStaticLifeBarVisibilty( True );
    	"
    
    	create_state_spawnritual_3 =
    	"
    		EnableTargetable();
    		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
    	"
    
    	on_or_create_state_epk_1 =
    	"
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',  );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
    	"
    
    	on_state_epk_2 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
    	"
    
    	/*on_state_mastodondeath_1 =
    	"
    		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
    		IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
    	"
    
    	create_state_mastodondeath_1 =
    	"
    		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
    		IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
    	"
    */
    	/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    	on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
    	
    }
    
    Actor
    {
    	on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
    	on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
    	on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
    	on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossMAP' ); }
    }
    
    Life
    {
    	on_death =
    	"
    		SetStaticLifeBarVisibilty( false );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
    		IfState( mastodondeath, 1,
    		{
    			// this one doesn't inherit from bossbase, so make the mastodon do it
    			MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
    		} );
    	"
    
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BoneNecroInRange"
    	life_percent_param = "BoneNecroLifePercentage"
    	range = 130
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossMAPSOLO"] = {
        name = "Lord of the Pit",
        life = 2.5,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 90,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SSMNecroBulletHellOrb",
            "SSMNecroBulletHellOrbDeath",
            "SSMNecroBulletHellOrbVolatile",
            "TeleportMastodonNecromancerBoss",
            "GSGealNecroStormcall",
            "GSBoneCultistClusterBurst",
            "GTNecroMateorEnraged",
            "GTNecroLightningEnraged",
            "GTBoneCultistClusterBurst",
            "GABoneCultistBossLightStrike",
            "CGEBoneCultistShockedGround",
            "EGBoneCultistStormCall",
            "BoneCultistClusterBurst",
            "SOBoneStorm",
            "GTBoneStorm",
            "GSBoneStorm",
            "GTNecroMeteor",
            "GTBoneStormSingle",
            "SONecroMeteorMarker",
            "SONecroLightningMarker",
            "GTNecroLightningMarker",
            "EDSNecroExplodingBall",
            "GPSNecroExplodingBall",
            "MastodonNecroMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrb"] = {
        name = "SSMNecroBulletHellOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbDeath"] = {
        name = "SSMNecroBulletHellOrbDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbVolatile"] = {
        name = "SSMNecroBulletHellOrbVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMastodonNecromancerBoss"] = {
        name = "TeleportMastodonNecromancerBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGealNecroStormcall"] = {
        name = "GSGealNecroStormcall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistClusterBurst"] = {
        name = "GSBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMateorEnraged"] = {
        name = "GTNecroMateorEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningEnraged"] = {
        name = "GTNecroLightningEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneCultistClusterBurst"] = {
        name = "GTBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABoneCultistBossLightStrike"] = {
        name = "GABoneCultistBossLightStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEBoneCultistShockedGround"] = {
        name = "CGEBoneCultistShockedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_lightning_art_variation",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGBoneCultistStormCall"] = {
        name = "EGBoneCultistStormCall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistClusterBurst"] = {
        name = "BoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBoneStorm"] = {
        name = "SOBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStorm"] = {
        name = "GTBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneStorm"] = {
        name = "GSBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMeteor"] = {
        name = "GTNecroMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStormSingle"] = {
        name = "GTBoneStormSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroMeteorMarker"] = {
        name = "SONecroMeteorMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroLightningMarker"] = {
        name = "SONecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningMarker"] = {
        name = "GTNecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSNecroExplodingBall"] = {
        name = "EDSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MastodonNecroMeteor"] = {
        name = "Comet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
        },
        statDescriptionScope = "comet",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "comet_explosion_delay_ms",
            "ignite_chance_+%",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster slain flask charges granted +% [-50]
    IdMonsterReducedFlaskCharges50Percent
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT2
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 4000 Max: 4000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 深坑之王
    人形
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    monster slain flask charges granted +% [-50]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    Lord of the Pit
    SpectreN
    Tags法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
    生命
    250%
    Energy Shield From Life
    25%
    抗性
    0 0 30 0
    傷害
    208%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 90
    攻擊時間
    1.785 Second
    Damage Spread
    ±20%
    經驗值
    250%
    Model Size
    127%
    Type
    BoneCultistBossSTANDALONE
    Metadata
    BoneCultist_NecromancerBossSTANDALONE
    等級
    68
    生命
    14,544
    護甲值
    2,413
    閃避值
    477
    能量護盾
    4,848
    傷害
    485
    法術傷害
    485
    命中
    2,180
    攻擊時間
    1.785
    經驗值
    71,585
    Minion Life
    12,994
    Minion Energy Shield
    4,331
    Minion Damage
    2,015
    Minion Armour
    2,413
    BoneCultistClusterBurst
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1.33 秒
    造成 124.4373.1 閃電傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1086]
    projectile uses contact position [1]
    spell maximum action distance +% [-15]
    GABoneCultistBossLightStrike
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 5 秒
    造成 382.61148 閃電傷害
    25% 更多感電機率
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [250]
    CGEBoneCultistShockedGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground lightning art variation [1000]
    EGBoneCultistStormCall
    可觸發
    SOBoneStorm
    可觸發
    action attack or cast time uses animation length [1]
    GSBoneStorm
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 803.51205 物理傷害
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneStorm
    可觸發
    冷卻時間: 12.5 秒
    action attack or cast time uses animation length [1]
    GTBoneStormSingle
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    GTNecroMeteor
    可觸發
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    SONecroMeteorMarker
    可觸發
    action attack or cast time uses animation length [1]
    MastodonNecroMeteor
    法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, 可齊射, 範圍法術, Invokable
    彗星
    暴擊率: 5%
    施放時間: 3 秒
    從空中召下一團寒冰,對目標區域造成高額傷害。目標位置離你較近時,施展此技能會使你朝後方跳躍。
    增加 20% 點燃機率
    造成 13011951 火焰傷害
    衝擊範圍為 1.4 公尺
    active skill area of effect radius +% final [0]
    comet explosion delay ms [208]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    SONecroLightningMarker
    可觸發
    action attack or cast time uses animation length [1]
    TeleportMastodonNecromancerBoss
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 6.5 秒
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GTNecroLightningMarker
    可觸發
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    EDSNecroExplodingBall
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 4.67 秒
    冷卻時間: 22.5 秒
    造成 741.32224 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GPSNecroExplodingBall
    可觸發, 傷害
    造成 296.5889.6 閃電傷害
    100% 更多感電機率
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]
    GTNecroMateorEnraged
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    GTNecroLightningEnraged
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrb
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    冷卻時間: 22.5 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1043]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSGealNecroStormcall
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbDeath
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1042]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSBoneCultistClusterBurst
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    造成 124.4373.1 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneCultistClusterBurst
    可觸發
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbVolatile
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1044]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		spawnritual;
    		mastodondeath;
    		necromancerdeath;
    		epk;
    		stormcall;
    		startstormcall;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 6800
    	set_base_heavy_stun_duration_ms = 5866
    	set_corpse_cannot_be_destroyed = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.necroboss = this;"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Render
    {
    	use_ao_lights = true
    }
    
    BaseEvents {}
    
    StateMachine
    {
    	on_state_spawnritual_1 =
    	"
    		IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
    	"
    
    	on_state_spawnritual_2 =
    	"
    		this.rune.PlayAnimation( end );
    		this.energy.PlayAnimation( end );
    	"
    
    	create_state_spawnritual_2 =
    	"
    		this.rune.Delete();
    		this.energy.Delete();
    	"
    
    	on_state_spawnritual_3 =
    	"
    		EnableTargetable();
    		SetStaticLifeBarVisibilty( True );
    	"
    
    	create_state_spawnritual_3 =
    	"
    		EnableTargetable();
    		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
    	"
    
    	on_or_create_state_epk_1 =
    	"
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',  );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
    	"
    
    	on_state_epk_2 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
    	"
    
    	/*on_state_mastodondeath_1 =
    	"
    		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
    		IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
    	"
    
    	create_state_mastodondeath_1 =
    	"
    		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
    		IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
    	"
    */
    	/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    	on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
    	
    }
    
    Actor
    {
    	on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossSTANDALONE' ); }
    	on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossSTANDALONE' ); }
    	on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossSTANDALONE' ); }
    	on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBossSTANDALONE' ); }
    }
    
    Life
    {
    	on_death =
    	"
    		SetStaticLifeBarVisibilty( false );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
    		IfState( mastodondeath, 1,
    		{
    			// this one doesn't inherit from bossbase, so make the mastodon do it
    			MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
    		} );
    	"
    
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BoneNecroInRange"
    	life_percent_param = "BoneNecroLifePercentage"
    	range = 130
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSTANDALONE"] = {
        name = "Lord of the Pit",
        life = 2.5,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 90,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SSMNecroBulletHellOrb",
            "SSMNecroBulletHellOrbDeath",
            "SSMNecroBulletHellOrbVolatile",
            "TeleportMastodonNecromancerBoss",
            "GSGealNecroStormcall",
            "GSBoneCultistClusterBurst",
            "GTNecroMateorEnraged",
            "GTNecroLightningEnraged",
            "GTBoneCultistClusterBurst",
            "GABoneCultistBossLightStrike",
            "CGEBoneCultistShockedGround",
            "EGBoneCultistStormCall",
            "BoneCultistClusterBurst",
            "SOBoneStorm",
            "GTBoneStorm",
            "GSBoneStorm",
            "GTNecroMeteor",
            "GTBoneStormSingle",
            "SONecroMeteorMarker",
            "SONecroLightningMarker",
            "GTNecroLightningMarker",
            "EDSNecroExplodingBall",
            "GPSNecroExplodingBall",
            "MastodonNecroMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrb"] = {
        name = "SSMNecroBulletHellOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbDeath"] = {
        name = "SSMNecroBulletHellOrbDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbVolatile"] = {
        name = "SSMNecroBulletHellOrbVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMastodonNecromancerBoss"] = {
        name = "TeleportMastodonNecromancerBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGealNecroStormcall"] = {
        name = "GSGealNecroStormcall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistClusterBurst"] = {
        name = "GSBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMateorEnraged"] = {
        name = "GTNecroMateorEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningEnraged"] = {
        name = "GTNecroLightningEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneCultistClusterBurst"] = {
        name = "GTBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABoneCultistBossLightStrike"] = {
        name = "GABoneCultistBossLightStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEBoneCultistShockedGround"] = {
        name = "CGEBoneCultistShockedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_lightning_art_variation",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGBoneCultistStormCall"] = {
        name = "EGBoneCultistStormCall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistClusterBurst"] = {
        name = "BoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBoneStorm"] = {
        name = "SOBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStorm"] = {
        name = "GTBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneStorm"] = {
        name = "GSBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMeteor"] = {
        name = "GTNecroMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStormSingle"] = {
        name = "GTBoneStormSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroMeteorMarker"] = {
        name = "SONecroMeteorMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroLightningMarker"] = {
        name = "SONecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningMarker"] = {
        name = "GTNecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSNecroExplodingBall"] = {
        name = "EDSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MastodonNecroMeteor"] = {
        name = "Comet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
        },
        statDescriptionScope = "comet",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "comet_explosion_delay_ms",
            "ignite_chance_+%",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster slain flask charges granted +% [-50]
    IdMonsterReducedFlaskCharges50Percent
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT2
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 4000 Max: 4000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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