IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Senhor do Fosso
SubTree: Abyss
Manipula Fossos Abissais em todas as áreas
Lord of the Pit
Senhor do Fosso Attr /4
NomeMostrar Descrições Completas
IDAtlasAbyssNotable14__
IconAbyssMonstersSpawn
PassiveSkillsHash35469
TagsisKeystone: true isUsed: true
Senhor do Fosso
CategoryHumanoidHumanoide
IconEnemyResistanceLightning
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Lord of the Pit
Spectre
AreaCavernas Sulfúricas
TagsConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Vida
188%
Energy Shield From Life
25%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
208%
Precisão
100%
Attack Distance
6 ~ 90
Tempo de Ataque
1.785 Second
Damage Spread
±20%
Experiência
250%
Model Size
127%
Type
BoneCultistBossMap
Metadata
BoneCultist_NecromancerBossMAP
Nível
65
Vida
12,323
Damage
442
Dano Mágico
442
Precisão
2,228
Tempo de Ataque
1.785
Experiência
53,768
Minion Life
11,810
Minion Energy Shield
2,953
Minion Damage
1,724
Minion Armour
2,023
BoneCultistClusterBurst
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1.33 s
Causa de 113.4 a 340.3 de dano elétrico
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
MaceNotable2
GABoneCultistBossLightStrike
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 5 s
Causa de 349.1 a 1047 de dano elétrico
ㅤ+25% de chance de eletrificar
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
shock art variation [1003]
EGBoneCultistStormCall
Triggerable
SOBoneStorm
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GSBoneStorm
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Causa de 733 a 1100 de dano físico
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 4.67 s
Tempo de Recarga: 12.5 s
action attack or cast time uses animation length [1]
GTBoneStormSingle
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1.5 s
Tempo de Recarga: 14 s
action attack or cast time uses animation length [1]
GTNecroMeteor
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 5.33 s
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
SONecroMeteorMarker
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 5.33 s
action attack or cast time uses animation length [1]
MastodonNecroMeteor
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable
Cometa
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
Você invoca uma grande quantidade de gelo do céu, causando muito dano no local escolhido. Lançar a habilidade próximo a você te fará recuar. Se possível, consome uma Infusão Quente para causar uma explosão devastadora de fogo e gelo.
Intensidade de inflamabilidade aumentada em 20%
Causa de 1187 a 1780 de dano de fogo
Raio de alcance de impacto: 1.4 metros
active skill area of effect radius +% final [0]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
comet fall time uses animation length [1]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SorceressComet
SONecroLightningMarker
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 5 s
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 6.5 s
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 5 s
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 4.67 s
Tempo de Recarga: 22.5 s
Causa de 676.3 a 2029 de dano elétrico
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Causa de 270.5 a 811.6 de dano elétrico
ㅤ+100% de chance de eletrificar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 14 s
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 14 s
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 22.5 s
Não pode sofrer empurrão
Não pode sofrer atordoamentos
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Não pode sofrer empurrão
Não pode sofrer atordoamentos
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Causa de 113.4 a 340.3 de dano elétrico
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Não pode sofrer empurrão
Não pode sofrer atordoamentos
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
}

StateMachine
{
	define_shared_state =
	"
		spawnritual;
		mastodondeath;
		necromancerdeath;
		epk;
		stormcall;
		startstormcall;
	"

	define_shared_checkpoint_state = "dead;"
}

Transitionable {}

Actor
{
	basic_action = "ChangeToStance2"
}

Life
{
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_monster_delay_item_drops_millis = 6800
	set_base_heavy_stun_duration_ms = 5866
	set_corpse_cannot_be_destroyed = 1
	dropped_map_tier_+ = 1
}

BaseEvents
{
	on_construction_complete = "globals.necroboss = this;"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossMAP"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Lord of the Pit",
    life = 1.88,
    energyShield = 0.25,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 90,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "SSMNecroBulletHellOrb",
        "SSMNecroBulletHellOrbDeath",
        "SSMNecroBulletHellOrbVolatile",
        "TeleportMastodonNecromancerBoss",
        "GSGealNecroStormcall",
        "GSBoneCultistClusterBurst",
        "GTNecroMateorEnraged",
        "GTNecroLightningEnraged",
        "GTBoneCultistClusterBurst",
        "GABoneCultistBossLightStrike",
        "CGEBoneCultistShockedGround",
        "EGBoneCultistStormCall",
        "BoneCultistClusterBurst",
        "SOBoneStorm",
        "GTBoneStorm",
        "GSBoneStorm",
        "GTNecroMeteor",
        "GTBoneStormSingle",
        "SONecroMeteorMarker",
        "SONecroLightningMarker",
        "GTNecroLightningMarker",
        "EDSNecroExplodingBall",
        "GPSNecroExplodingBall",
        "MastodonNecroMeteor",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrb"] = {
    name = "SSMNecroBulletHellOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbDeath"] = {
    name = "SSMNecroBulletHellOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbVolatile"] = {
    name = "SSMNecroBulletHellOrbVolatile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMastodonNecromancerBoss"] = {
    name = "TeleportMastodonNecromancerBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGealNecroStormcall"] = {
    name = "GSGealNecroStormcall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistClusterBurst"] = {
    name = "GSBoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMateorEnraged"] = {
    name = "GTNecroMateorEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningEnraged"] = {
    name = "GTNecroLightningEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneCultistClusterBurst"] = {
    name = "GTBoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABoneCultistBossLightStrike"] = {
    name = "GABoneCultistBossLightStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBoneCultistShockedGround"] = {
    name = "CGEBoneCultistShockedGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_lightning_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "shock_art_variation",
    },
    levels = {
        [1] = {1000, 10000, -70, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGBoneCultistStormCall"] = {
    name = "EGBoneCultistStormCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BoneCultistClusterBurst"] = {
    name = "BoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOBoneStorm"] = {
    name = "SOBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStorm"] = {
    name = "GTBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBoneStorm"] = {
    name = "GSBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMeteor"] = {
    name = "GTNecroMeteor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStormSingle"] = {
    name = "GTBoneStormSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONecroMeteorMarker"] = {
    name = "SONecroMeteorMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONecroLightningMarker"] = {
    name = "SONecroLightningMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningMarker"] = {
    name = "GTNecroLightningMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSNecroExplodingBall"] = {
    name = "EDSNecroExplodingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
    name = "GPSNecroExplodingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_projectile_speed_+%_variation_final",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectiles_not_offset",
        "projectile_inherits_users_velocity",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MastodonNecroMeteor"] = {
    name = "Comet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Invokable] = true,
    },
    statDescriptionScope = "comet",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "ignite_chance_+%",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "comet_fall_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% -50 -50 Global
  • Craft Tagsflask
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% 7500 7500 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Senhor do Fosso
    CategoryHumanoidHumanoide
    IconEnemyResistanceLightning
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster slain flask charges granted +% [-50]
    Lord of the Pit
    Spectre
    AreaDesértico, Ilha Desgarrada
    TagsConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Vida
    250%
    Energy Shield From Life
    25%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    208%
    Precisão
    100%
    Attack Distance
    6 ~ 90
    Tempo de Ataque
    1.785 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    127%
    Type
    BoneCultistBossMapSolo
    Metadata
    BoneCultist_NecromancerBossMAPSOLO
    Nível
    65
    Vida
    16,388
    Damage
    442
    Dano Mágico
    442
    Precisão
    2,228
    Tempo de Ataque
    1.785
    Experiência
    53,768
    Minion Life
    15,705
    Minion Energy Shield
    3,926
    Minion Damage
    1,724
    Minion Armour
    2,023
    BoneCultistClusterBurst
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1.33 s
    Causa de 113.4 a 340.3 de dano elétrico
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1086]
    projectile uses contact position [1]
    spell maximum action distance +% [-15]
    MaceNotable2
    GABoneCultistBossLightStrike
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 5 s
    Causa de 349.1 a 1047 de dano elétrico
    ㅤ+25% de chance de eletrificar
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [250]
    CGEBoneCultistShockedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tempo de Conjuração: 1 s
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground lightning art variation [1000]
    shock art variation [1003]
    EGBoneCultistStormCall
    Triggerable
    SOBoneStorm
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GSBoneStorm
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1.5 s
    Causa de 733 a 1100 de dano físico
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneStorm
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 4.67 s
    Tempo de Recarga: 12.5 s
    action attack or cast time uses animation length [1]
    GTBoneStormSingle
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1.5 s
    Tempo de Recarga: 14 s
    action attack or cast time uses animation length [1]
    GTNecroMeteor
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 5.33 s
    Tempo de Recarga: 12 s
    action attack or cast time uses animation length [1]
    SONecroMeteorMarker
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 5.33 s
    action attack or cast time uses animation length [1]
    MastodonNecroMeteor
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable
    Cometa
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 3 s
    Você invoca uma grande quantidade de gelo do céu, causando muito dano no local escolhido. Lançar a habilidade próximo a você te fará recuar. Se possível, consome uma Infusão Quente para causar uma explosão devastadora de fogo e gelo.
    Intensidade de inflamabilidade aumentada em 20%
    Causa de 1187 a 1780 de dano de fogo
    Raio de alcance de impacto: 1.4 metros
    active skill area of effect radius +% final [0]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    comet fall time uses animation length [1]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    SorceressComet
    SONecroLightningMarker
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 5 s
    action attack or cast time uses animation length [1]
    TeleportMastodonNecromancerBoss
    Spell, Movement, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 6.5 s
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GTNecroLightningMarker
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 5 s
    Tempo de Recarga: 12 s
    action attack or cast time uses animation length [1]
    EDSNecroExplodingBall
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 4.67 s
    Tempo de Recarga: 22.5 s
    Causa de 676.3 a 2029 de dano elétrico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GPSNecroExplodingBall
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Causa de 270.5 a 811.6 de dano elétrico
    ㅤ+100% de chance de eletrificar
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]
    GTNecroMateorEnraged
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 14 s
    action attack or cast time uses animation length [1]
    GTNecroLightningEnraged
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 14 s
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrb
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 22.5 s
    Não pode sofrer empurrão
    Não pode sofrer atordoamentos
    action attack or cast time uses animation length [1]
    alternate minion [1043]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSGealNecroStormcall
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbDeath
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Não pode sofrer empurrão
    Não pode sofrer atordoamentos
    action attack or cast time uses animation length [1]
    alternate minion [1042]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSBoneCultistClusterBurst
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Causa de 113.4 a 340.3 de dano elétrico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneCultistClusterBurst
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbVolatile
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Não pode sofrer empurrão
    Não pode sofrer atordoamentos
    action attack or cast time uses animation length [1]
    alternate minion [1044]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		spawnritual;
    		mastodondeath;
    		necromancerdeath;
    		epk;
    		stormcall;
    		startstormcall;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 6800
    	set_base_heavy_stun_duration_ms = 5866
    	set_corpse_cannot_be_destroyed = 1
    	dropped_map_tier_+ = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.necroboss = this;"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossMAPSOLO"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lord of the Pit",
        life = 2.5,
        energyShield = 0.25,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 90,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SSMNecroBulletHellOrb",
            "SSMNecroBulletHellOrbDeath",
            "SSMNecroBulletHellOrbVolatile",
            "TeleportMastodonNecromancerBoss",
            "GSGealNecroStormcall",
            "GSBoneCultistClusterBurst",
            "GTNecroMateorEnraged",
            "GTNecroLightningEnraged",
            "GTBoneCultistClusterBurst",
            "GABoneCultistBossLightStrike",
            "CGEBoneCultistShockedGround",
            "EGBoneCultistStormCall",
            "BoneCultistClusterBurst",
            "SOBoneStorm",
            "GTBoneStorm",
            "GSBoneStorm",
            "GTNecroMeteor",
            "GTBoneStormSingle",
            "SONecroMeteorMarker",
            "SONecroLightningMarker",
            "GTNecroLightningMarker",
            "EDSNecroExplodingBall",
            "GPSNecroExplodingBall",
            "MastodonNecroMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrb"] = {
        name = "SSMNecroBulletHellOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbDeath"] = {
        name = "SSMNecroBulletHellOrbDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbVolatile"] = {
        name = "SSMNecroBulletHellOrbVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMastodonNecromancerBoss"] = {
        name = "TeleportMastodonNecromancerBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGealNecroStormcall"] = {
        name = "GSGealNecroStormcall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistClusterBurst"] = {
        name = "GSBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMateorEnraged"] = {
        name = "GTNecroMateorEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningEnraged"] = {
        name = "GTNecroLightningEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneCultistClusterBurst"] = {
        name = "GTBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABoneCultistBossLightStrike"] = {
        name = "GABoneCultistBossLightStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEBoneCultistShockedGround"] = {
        name = "CGEBoneCultistShockedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_lightning_art_variation",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "shock_art_variation",
        },
        levels = {
            [1] = {1000, 10000, -70, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGBoneCultistStormCall"] = {
        name = "EGBoneCultistStormCall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistClusterBurst"] = {
        name = "BoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBoneStorm"] = {
        name = "SOBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStorm"] = {
        name = "GTBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneStorm"] = {
        name = "GSBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMeteor"] = {
        name = "GTNecroMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStormSingle"] = {
        name = "GTBoneStormSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroMeteorMarker"] = {
        name = "SONecroMeteorMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroLightningMarker"] = {
        name = "SONecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningMarker"] = {
        name = "GTNecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSNecroExplodingBall"] = {
        name = "EDSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MastodonNecroMeteor"] = {
        name = "Comet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
        },
        statDescriptionScope = "comet",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "ignite_chance_+%",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "firestorm_use_server_effects",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "comet_fall_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% -50 -50 Global
  • Craft Tagsflask
    Senhor do Fosso
    CategoryHumanoidHumanoide
    IconEnemyResistanceLightning
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster slain flask charges granted +% [-50]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    Lord of the Pit
    Spectre
    TagsConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Vida
    250%
    Energy Shield From Life
    25%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    208%
    Precisão
    100%
    Attack Distance
    6 ~ 90
    Tempo de Ataque
    1.785 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    127%
    Type
    BoneCultistBossSTANDALONE
    Metadata
    BoneCultist_NecromancerBossSTANDALONE
    Nível
    68
    Vida
    20,643
    Damage
    485
    Dano Mágico
    485
    Precisão
    2,502
    Tempo de Ataque
    1.785
    Experiência
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    4,331
    Minion Damage
    2,015
    Minion Armour
    2,413
    BoneCultistClusterBurst
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1.33 s
    Causa de 124.4 a 373.1 de dano elétrico
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1086]
    projectile uses contact position [1]
    spell maximum action distance +% [-15]
    MaceNotable2
    GABoneCultistBossLightStrike
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 5 s
    Causa de 382.6 a 1148 de dano elétrico
    ㅤ+25% de chance de eletrificar
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [250]
    CGEBoneCultistShockedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tempo de Conjuração: 1 s
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground lightning art variation [1000]
    shock art variation [1003]
    EGBoneCultistStormCall
    Triggerable
    SOBoneStorm
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GSBoneStorm
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1.5 s
    Causa de 803.5 a 1205 de dano físico
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneStorm
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 4.67 s
    Tempo de Recarga: 12.5 s
    action attack or cast time uses animation length [1]
    GTBoneStormSingle
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1.5 s
    Tempo de Recarga: 14 s
    action attack or cast time uses animation length [1]
    GTNecroMeteor
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 5.33 s
    Tempo de Recarga: 12 s
    action attack or cast time uses animation length [1]
    SONecroMeteorMarker
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 5.33 s
    action attack or cast time uses animation length [1]
    MastodonNecroMeteor
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable
    Cometa
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 3 s
    Você invoca uma grande quantidade de gelo do céu, causando muito dano no local escolhido. Lançar a habilidade próximo a você te fará recuar. Se possível, consome uma Infusão Quente para causar uma explosão devastadora de fogo e gelo.
    Intensidade de inflamabilidade aumentada em 20%
    Causa de 1301 a 1951 de dano de fogo
    Raio de alcance de impacto: 1.4 metros
    active skill area of effect radius +% final [0]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    comet fall time uses animation length [1]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    SorceressComet
    SONecroLightningMarker
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 5 s
    action attack or cast time uses animation length [1]
    TeleportMastodonNecromancerBoss
    Spell, Movement, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 6.5 s
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GTNecroLightningMarker
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 5 s
    Tempo de Recarga: 12 s
    action attack or cast time uses animation length [1]
    EDSNecroExplodingBall
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 4.67 s
    Tempo de Recarga: 22.5 s
    Causa de 741.3 a 2224 de dano elétrico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GPSNecroExplodingBall
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Causa de 296.5 a 889.6 de dano elétrico
    ㅤ+100% de chance de eletrificar
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]
    GTNecroMateorEnraged
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 14 s
    action attack or cast time uses animation length [1]
    GTNecroLightningEnraged
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 14 s
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrb
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 22.5 s
    Não pode sofrer empurrão
    Não pode sofrer atordoamentos
    action attack or cast time uses animation length [1]
    alternate minion [1043]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSGealNecroStormcall
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbDeath
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Não pode sofrer empurrão
    Não pode sofrer atordoamentos
    action attack or cast time uses animation length [1]
    alternate minion [1042]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSBoneCultistClusterBurst
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1 s
    Causa de 124.4 a 373.1 de dano elétrico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneCultistClusterBurst
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbVolatile
    Spell, Multicastable, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Não pode sofrer empurrão
    Não pode sofrer atordoamentos
    action attack or cast time uses animation length [1]
    alternate minion [1044]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		spawnritual;
    		mastodondeath;
    		necromancerdeath;
    		epk;
    		stormcall;
    		startstormcall;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 6800
    	set_base_heavy_stun_duration_ms = 5866
    	set_corpse_cannot_be_destroyed = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.necroboss = this;"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lord of the Pit",
        life = 2.5,
        energyShield = 0.25,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 90,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SSMNecroBulletHellOrb",
            "SSMNecroBulletHellOrbDeath",
            "SSMNecroBulletHellOrbVolatile",
            "TeleportMastodonNecromancerBoss",
            "GSGealNecroStormcall",
            "GSBoneCultistClusterBurst",
            "GTNecroMateorEnraged",
            "GTNecroLightningEnraged",
            "GTBoneCultistClusterBurst",
            "GABoneCultistBossLightStrike",
            "CGEBoneCultistShockedGround",
            "EGBoneCultistStormCall",
            "BoneCultistClusterBurst",
            "SOBoneStorm",
            "GTBoneStorm",
            "GSBoneStorm",
            "GTNecroMeteor",
            "GTBoneStormSingle",
            "SONecroMeteorMarker",
            "SONecroLightningMarker",
            "GTNecroLightningMarker",
            "EDSNecroExplodingBall",
            "GPSNecroExplodingBall",
            "MastodonNecroMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrb"] = {
        name = "SSMNecroBulletHellOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbDeath"] = {
        name = "SSMNecroBulletHellOrbDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbVolatile"] = {
        name = "SSMNecroBulletHellOrbVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMastodonNecromancerBoss"] = {
        name = "TeleportMastodonNecromancerBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGealNecroStormcall"] = {
        name = "GSGealNecroStormcall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistClusterBurst"] = {
        name = "GSBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMateorEnraged"] = {
        name = "GTNecroMateorEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningEnraged"] = {
        name = "GTNecroLightningEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneCultistClusterBurst"] = {
        name = "GTBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABoneCultistBossLightStrike"] = {
        name = "GABoneCultistBossLightStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEBoneCultistShockedGround"] = {
        name = "CGEBoneCultistShockedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_lightning_art_variation",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "shock_art_variation",
        },
        levels = {
            [1] = {1000, 10000, -70, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGBoneCultistStormCall"] = {
        name = "EGBoneCultistStormCall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistClusterBurst"] = {
        name = "BoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBoneStorm"] = {
        name = "SOBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStorm"] = {
        name = "GTBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneStorm"] = {
        name = "GSBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMeteor"] = {
        name = "GTNecroMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStormSingle"] = {
        name = "GTBoneStormSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroMeteorMarker"] = {
        name = "SONecroMeteorMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroLightningMarker"] = {
        name = "SONecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningMarker"] = {
        name = "GTNecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSNecroExplodingBall"] = {
        name = "EDSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MastodonNecroMeteor"] = {
        name = "Comet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
        },
        statDescriptionScope = "comet",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "ignite_chance_+%",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "firestorm_use_server_effects",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "comet_fall_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster slain flask charges granted +% [-50]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% -50 -50 Global
  • Craft Tagsflask
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% 7500 7500 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Edit

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