熔岩.麥格瑪諾爾
創造物
Magmanore, the Molten
SpectreN
Tagsconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
生命
250%
抗性
75 -50 30 0
傷害
250%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 17
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
140%
Type
SaltGolemBoss
Metadata
SaltGolemVolcanicMiniboss
等級
68
生命
19,393
傷害
583
法術傷害
583
命中
2,464
攻擊時間
1.5
經驗值
71,585
召喚物生命
17,325
召喚物傷害
2,422
召喚物護甲
9,652
EAARattleCageSlamRuckus
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
EARattleCagePulse
冷卻時間: 25 秒
main hand base maximum attack distance [15]
skill cannot be interrupted [1]
RattleCageChangeStance
冷卻時間: 25 秒
skill cannot be interrupted [1]
EAAVolcanicMinibossFissureSlams
冷卻時間: 6 秒
+25 近戰打擊距離
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeed40Dist
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAVolcanicMinibossMelee
可觸發, 攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊時間: 1.5 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAVolcanicMinibossEarthquakeSmallImpact
可觸發, 攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊傷害: 175%
攻擊時間: 1.5 秒
造成 75% 更多攻擊傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAVolcanicMinibossEarthquakeLargeImpact
可觸發, 攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊傷害: 175%
攻擊時間: 1.5 秒
造成 75% 更多攻擊傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVolcanicMinibossPulse
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 5.67 秒
造成 765.21148 火焰傷害
造成 100% 更多易燃幅度
is area damage [1]
GAVolcanicMinibossFissureDamage
可觸發, 攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊傷害: 85%
攻擊時間: 1.5 秒
造成 15% 更少攻擊傷害
60% 的物理傷害轉換火焰傷害
is area damage [1]
GAVolcanicMinibossBossFissureExplosion
可觸發, 攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊傷害: 85%
攻擊時間: 1.5 秒
造成 15% 更少攻擊傷害
is area damage [1]
MPSVolcanicMinibossVolcano
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 306.1459.1 火焰傷害
被輔助技能的投射物會射向隨機方向
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1413]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
projectiles not offset [1]
GSVolcanicMinibossVolcanoImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 306.1459.1 火焰傷害
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVolcanicMinibossPulse2
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 5.67 秒
造成 765.21148 火焰傷害
造成 100% 更多易燃幅度
is area damage [1]
GSVolcanicMinibossPulse3
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 5.67 秒
造成 765.21148 火焰傷害
造成 100% 更多易燃幅度
is area damage [1]
MPSVolcanicMinibossVolcanoNova
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 306.1459.1 火焰傷害
被輔助技能的投射物會射向隨機方向
被輔助的技能以環形發射投射物
發射 個額外投射物
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [80]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1414]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
projectiles not offset [1]
SOVolcanicMinibossSpawnVolcano
可觸發
action attack or cast time uses animation length [1]
CGEVolcanicMinibossGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 265.7 基本火焰傷害
active skill area of effect radius +% final [100]
base skill effect duration [16000]
ground fire art variation [1028]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents {}

Actor {}

StateMachine
{
	define_shared_state =
	"
		first_aggro;
		light;
	"
}

Transitionable {}

Stats
{
	set_monster_delay_item_drops_millis = 5600
	set_base_heavy_stun_duration_ms = 7966
}

Animated
{
	always_interpolate_bearing = true
}

Positioned
{
	blocking = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/perma_scorchcrack.ao"
	preload_misc_animated = "RattleCageEruptionCracks"
	preload_object = "Metadata/Monsters/SaltGolem/Landmark/Objects/FissureLineMid"
	preload_object = "Metadata/Monsters/SaltGolem/Landmark/Objects/FissureLineStart"
	preload_object = "Metadata/Monsters/SaltGolem/Landmark/Objects/FissureLineEnd"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' );"

	on_or_create_state_first_aggro_1 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_aggro.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' );
	"

	on_state_first_aggro_2 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_aggro.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' );
	"

	create_state_first_aggro_2 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_inert.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/bossgolem_glow_aggro.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/death_buildup.epk' );
	"

	on_state_light_1 = "SetLightState( idle, 2 );"
	create_state_light_1 = "SetLightState( idle );"
	on_or_create_state_light_0 = "SetLightState( on_death );"
}

Actor {}

Animated
{
	on_death_boss_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/death_buildup.epk' );"

	on_event_contact_for_death_boss_01 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/pulse.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/slam_buildup.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolemBoss/death_buildup.epk' );
	"
}

GlobalAudioParamEvents
{

}

Render
{
	use_ao_lights = true
}

Preload
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SaltGolem/SaltGolemVolcanicMiniboss"] = {
    name = "Magmanore, the Molten",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed40Dist",
        "MPSVolcanicMinibossVolcano",
        "MPSVolcanicMinibossVolcanoNova",
        "CGEVolcanicMinibossGround",
        "GAVolcanicMinibossFissureDamage",
        "GAVolcanicMinibossBossFissureExplosion",
        "GSVolcanicMinibossVolcanoImpact",
        "GSVolcanicMinibossPulse2",
        "GSVolcanicMinibossPulse3",
        "GAVolcanicMinibossMelee",
        "GAVolcanicMinibossEarthquakeSmallImpact",
        "GAVolcanicMinibossEarthquakeLargeImpact",
        "EAARattleCageSlamRuckus",
        "SOVolcanicMinibossSpawnVolcano",
        "GSVolcanicMinibossPulse",
        "EARattleCagePulse",
        "RattleCageChangeStance",
        "EAAVolcanicMinibossFissureSlams",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed40Dist"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVolcanicMinibossVolcano"] = {
    name = "MPSVolcanicMinibossVolcano",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_uses_contact_position",
        "random_projectile_direction",
        "projectile_ballistic_angle_from_target_distance",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1413, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVolcanicMinibossVolcanoNova"] = {
    name = "MPSVolcanicMinibossVolcanoNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_uses_contact_position",
        "random_projectile_direction",
        "projectiles_nova",
        "projectile_ballistic_angle_from_reference_event",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1414, 9, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVolcanicMinibossGround"] = {
    name = "CGEVolcanicMinibossGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1028, 100, 16000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVolcanicMinibossFissureDamage"] = {
    name = "GAVolcanicMinibossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVolcanicMinibossBossFissureExplosion"] = {
    name = "GAVolcanicMinibossBossFissureExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVolcanicMinibossVolcanoImpact"] = {
    name = "GSVolcanicMinibossVolcanoImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVolcanicMinibossPulse2"] = {
    name = "GSVolcanicMinibossPulse2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 5.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_ignite_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVolcanicMinibossPulse3"] = {
    name = "GSVolcanicMinibossPulse3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 5.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_ignite_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVolcanicMinibossMelee"] = {
    name = "GAVolcanicMinibossMelee",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVolcanicMinibossEarthquakeSmallImpact"] = {
    name = "GAVolcanicMinibossEarthquakeSmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVolcanicMinibossEarthquakeLargeImpact"] = {
    name = "GAVolcanicMinibossEarthquakeLargeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAARattleCageSlamRuckus"] = {
    name = "EAARattleCageSlamRuckus",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOVolcanicMinibossSpawnVolcano"] = {
    name = "SOVolcanicMinibossSpawnVolcano",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVolcanicMinibossPulse"] = {
    name = "GSVolcanicMinibossPulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 5.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_ignite_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EARattleCagePulse"] = {
    name = "EARattleCagePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RattleCageChangeStance"] = {
    name = "RattleCageChangeStance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVolcanicMinibossFissureSlams"] = {
    name = "EAAVolcanicMinibossFissureSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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