Bleicher Entführer
Untot
stance movement speed +% final [148]
Pale Abductor
SpectreN
AreaOrt der Abgeschiedenheit, Gletschertümpel, Gefrorene Wasserfälle, Die Zikkurat-Zuflucht
Tagsallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Packs
  • Ort der Abgeschiedenheit, Gletschertümpel: Bleicher Entführer, Bleicher Flutbrecher, Gefräßiger Kriecher
  • Ort der Abgeschiedenheit, Gletschertümpel: Bleicher Entführer, Bleicher Salzspalter, Gefräßiger Kriecher
  • Ort der Abgeschiedenheit, Gletschertümpel: Bleicher Entführer, Bleicher Wasserläufer, Gefräßiger Kriecher
  • Die Zikkurat-Zuflucht: Bleicher Entführer, Bleicher Flutbrecher, Gefräßiger Kriecher
  • Die Zikkurat-Zuflucht: Bleicher Entführer, Bleicher Salzspalter, Gefräßiger Kriecher
  • Die Zikkurat-Zuflucht: Bleicher Entführer, Bleicher Wasserläufer, Gefräßiger Kriecher
  • Leben
    215%
    Widerstand
    0 30 -30 0
    Damage
    215%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 16
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    215%
    Model Size
    130%
    Type
    PaleHulk
    Metadata
    PaleHulk_
    Stufe
    65
    Leben
    14,003
    Damage
    457
    Zauberschaden
    457
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    46,240
    Minion Life
    13,506
    Minion Damage
    1,782
    Minion Armour
    5,058
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 365–548
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    PaleHulkTentacleGrab
    Spell, Damage, Area, AreaSpell
    Zauberzeit: 4.733 Sek.
    Abklingzeit: 11 Sek.
    Verursacht 14.05 bis 21.07 physischen Schaden
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASPaleHulkTentacleTime
    Abklingzeit: 13 Sek.
    action attack or cast time uses animation length [1]
    GAPaleHulkTentacleSlam
    Triggerable, Attack
    Base Damage: 365–548
    Angriffsschaden: 170%
    Angriffszeit: 1.5 Sek.
    Verursacht 70% mehr Angriffsschaden
    is area damage [1]
    MPWPaleHulkGrabbyTentacle
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 365–548
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1048]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GAPaleHulkHeadbutt
    Triggerable, Attack
    Base Damage: 365–548
    Angriffsschaden: 225%
    Angriffszeit: 1.5 Sek.
    Verursacht 125% mehr Angriffsschaden

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TarHulk/PaleHulk_"] = {
        name = "Pale Abductor",
        life = 2.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWPaleHulkGrabbyTentacle",
            "GAPaleHulkTentacleSlam",
            "GAPaleHulkHeadbutt",
            "PaleHulkTentacleGrab",
            "EASPaleHulkTentacleTime",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWPaleHulkGrabbyTentacle"] = {
        name = "MPWPaleHulkGrabbyTentacle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "check_for_targets_between_initiator_and_projectile_source",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {1048, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAPaleHulkTentacleSlam"] = {
        name = "GAPaleHulkTentacleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAPaleHulkHeadbutt"] = {
        name = "GAPaleHulkHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PaleHulkTentacleGrab"] = {
        name = "PaleHulkTentacleGrab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.733,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleHulkTentacleTime"] = {
        name = "EASPaleHulkTentacleTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [148]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 148 Max: 148 Global
  • Craft Tagsspeed
    Edit

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