Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
純粹惡意
CategoryDemon惡魔
IconEnemyEvasion
Pure Malice
Spectre
Tagsdemon, not_str, very_fast_movement
Packs
  • 純粹厭惡, 純粹惡意, 純粹狂怒, 純粹盛怒, 純粹怨恨, 動亂, 怒火
  • 純粹厭惡, 純粹惡意, 純粹狂怒, 純粹盛怒, 純粹怨恨, 怨恨, 憤恨
  • 純粹厭惡, 純粹惡意, 純粹狂怒, 純粹盛怒, 純粹怨恨, 絕滅恨惡, 厭惡
  • 生命
    400%
    Energy Shield From Life
    30%
    閃避
    +30%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    154%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 9
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    400%
    Model Size
    130%
    Type
    DeliriumExplosiveOne
    Metadata
    DeliriumEliteMalice
    Spectre Reservation
    141%
    Companion Reservation
    60%
    等級
    68
    生命
    33,028
    傷害
    359
    法術傷害
    359
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    114,536
    召喚物生命
    27,720
    Minion Energy Shield
    8,316
    召喚物傷害
    1,492
    召喚物護甲
    2,413
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 287431
    [Critical|暴擊]率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GPSDeliriumEliteMaliceTrackingProj
    可觸發, 法術, 傷害, AttackInPlace
    [Critical|暴擊]率: 3.5%
    施放時間: 1 秒
    造成30.6145.91[Cold|冰冷]傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GSDeliriumEliteMaliceLeapExplosion
    可觸發, 法術, 傷害, AttackInPlace
    [Critical|暴擊]率: 7%
    施放時間: 1 秒
    冷卻時間: 15 秒
    造成466.8700.2[Cold|冰冷]傷害
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSDeliriumEliteMaliceLeapProjImpacts
    可觸發, 法術, 傷害, AttackInPlace
    [Critical|暴擊]率: 7%
    施放時間: 1 秒
    造成382.6573.9[Cold|冰冷]傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTDeliriumEliteMaliceLeapProjLocations
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    MPSDeliriumEliteMaliceLeapProj
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
    Base Damage: 287431
    [Critical|暴擊]率: 5%
    攻擊時間: 1.5 秒
    [Pierce|穿透]所有目標
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1186]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    EAADeliriumEliteMaliceTrackingProj
    攻擊
    Base Damage: 287431
    [Critical|暴擊]率: 5%
    攻擊時間: 1.5 秒
    冷卻時間: 18 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [28]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteMalice"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Malice",
        life = 4,
        energyShield = 0.3,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSDeliriumEliteMaliceTrackingProj",
            "MPSDeliriumEliteMaliceLeapProj",
            "GSDeliriumEliteMaliceLeapExplosion",
            "GSDeliriumEliteMaliceLeapProjImpacts",
            "EAADeliriumEliteMaliceTrackingProj",
            "GTDeliriumEliteMaliceLeapProjLocations",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSDeliriumEliteMaliceTrackingProj"] = {
        name = "GPSDeliriumEliteMaliceTrackingProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 3.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDeliriumEliteMaliceLeapProj"] = {
        name = "MPSDeliriumEliteMaliceLeapProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-30, 1186, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDeliriumEliteMaliceLeapExplosion"] = {
        name = "GSDeliriumEliteMaliceLeapExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDeliriumEliteMaliceLeapProjImpacts"] = {
        name = "GSDeliriumEliteMaliceLeapProjImpacts",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADeliriumEliteMaliceTrackingProj"] = {
        name = "EAADeliriumEliteMaliceTrackingProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDeliriumEliteMaliceLeapProjLocations"] = {
        name = "GTDeliriumEliteMaliceLeapProjLocations",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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