Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
純粹厭惡
CategoryDemon惡魔
IconEnemyArmourStrong
Pure Disgust
Spectre
Tagsdemon, not_dex, not_int, very_fast_movement
Packs
  • 純粹厭惡, 純粹惡意, 純粹狂怒, 純粹盛怒, 純粹怨恨, 動亂, 怒火
  • 純粹厭惡, 純粹惡意, 純粹狂怒, 純粹盛怒, 純粹怨恨, 怨恨, 憤恨
  • 純粹厭惡, 純粹惡意, 純粹狂怒, 純粹盛怒, 純粹怨恨, 絕滅恨惡, 厭惡
  • 生命
    600%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    405%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    9 ~ 19
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    600%
    Model Size
    260%
    Type
    DeliriumTentacular
    Metadata
    DeliriumEliteDisgust
    Spectre Reservation
    191%
    Companion Reservation
    73.2%
    等級
    68
    生命
    49,542
    傷害
    944
    法術傷害
    944
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    171,804
    召喚物生命
    41,580
    召喚物傷害
    3,923
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 7551133
    [Critical|暴擊]率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTDeliriumEliteDisgustTentacleSlam
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GADeliriumEliteDisgustTentacleSlamDamage
    可觸發, 攻擊, AttackInPlace
    Base Damage: 7551133
    [Critical|暴擊]率: 5%
    攻擊傷害: 40%
    攻擊時間: 1.5 秒
    造成60%更少[Attack|攻擊]傷害
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteDisgust"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Disgust",
        life = 6,
        damage = 4.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GADeliriumEliteDisgustTentacleSlamDamage",
            "GTDeliriumEliteDisgustTentacleSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteDisgustTentacleSlamDamage"] = {
        name = "GADeliriumEliteDisgustTentacleSlamDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDeliriumEliteDisgustTentacleSlam"] = {
        name = "GTDeliriumEliteDisgustTentacleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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