Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
純粹厭惡
CategoryDemon惡魔
IconEnemyArmourStrong
Pure Disgust
Spectre
Tagsdemon, not_dex, not_int, very_fast_movement
生命
600%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
405%
命中
100%
暴擊 Chance
5%
Attack Distance
9 ~ 19
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
600%
Model Size
260%
Type
DeliriumTentacular
Metadata
DeliriumEliteDisgust
等級
68
生命
49,542
傷害
944
法術傷害
944
命中
2,502
攻擊時間
1.5
經驗值
171,804
召喚物生命
41,580
召喚物傷害
3,923
召喚物護甲
6,756
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 7551133
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GTDeliriumEliteDisgustTentacleSlam
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GADeliriumEliteDisgustTentacleSlamDamage
可觸發, 攻擊, AttackInPlace
Base Damage: 7551133
暴擊率: 5%
攻擊傷害: 40%
攻擊時間: 1.5 秒
造成 60% 更少攻擊傷害
action attack or cast time uses animation length [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteDisgust"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Pure Disgust",
    life = 6,
    damage = 4.05,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GADeliriumEliteDisgustTentacleSlamDamage",
        "GTDeliriumEliteDisgustTentacleSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteDisgustTentacleSlamDamage"] = {
    name = "GADeliriumEliteDisgustTentacleSlamDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDeliriumEliteDisgustTentacleSlam"] = {
    name = "GTDeliriumEliteDisgustTentacleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.