Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
純粹狂怒
CategoryDemon惡魔
IconEnemyArmourStrong
Pure Fury
Spectre
Tagsdemon, fast_movement, not_dex, not_int
生命
550%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
371%
命中
100%
暴擊 Chance
5%
Attack Distance
8 ~ 20
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
550%
Model Size
192%
Type
DeliriumHulk
Metadata
DeliriumEliteFury
等級
68
生命
45,414
傷害
865
法術傷害
865
命中
2,502
攻擊時間
1.5
經驗值
157,487
召喚物生命
38,115
召喚物傷害
3,594
召喚物護甲
8,204
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 6921038
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GTHulkCascadeSlamPlacement
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 22 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [60]
GAHulkCascadeSlam
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
GADeliriumEliteFuryComboSlamShort
可觸發, 攻擊, AttackInPlace
Base Damage: 6921038
暴擊率: 5%
攻擊傷害: 62%
攻擊時間: 1.5 秒
造成 38% 更少攻擊傷害
70% 的物理傷害轉換火焰傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [48]
GADeliriumEliteFuryComboSlamLong
可觸發, 攻擊, AttackInPlace
Base Damage: 6921038
暴擊率: 5%
攻擊傷害: 105%
攻擊時間: 1.5 秒
造成 5% 更多攻擊傷害
70% 的物理傷害轉換火焰傷害
action attack or cast time uses animation length [1]
GADeliriumEliteFuryBurrowSlamUpwardImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 6921038
暴擊率: 5%
攻擊傷害: 115%
攻擊時間: 1.5 秒
造成 15% 更多攻擊傷害
action attack or cast time uses animation length [1]
GADeliriumEliteFuryBurrowTravelDamage
可觸發, 攻擊, AttackInPlace
Base Damage: 6921038
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.5 秒
造成 80% 更少攻擊傷害
action attack or cast time uses animation length [1]
EAADeliriumEliteFuryBurrow
攻擊
Base Damage: 6921038
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
GADeliriumEliteFuryBurrowSlamUpwardImpactRats
可觸發, 攻擊, AttackInPlace
Base Damage: 6921038
暴擊率: 5%
攻擊傷害: 115%
攻擊時間: 1.5 秒
造成 15% 更多攻擊傷害
action attack or cast time uses animation length [1]
EAADeliriumEliteFuryComboSlams
攻擊
Base Damage: 6921038
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [30]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteFury"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Pure Fury",
    life = 5.5,
    damage = 3.71,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAHulkCascadeSlam",
        "GADeliriumEliteFuryComboSlamShort",
        "GADeliriumEliteFuryComboSlamLong",
        "GADeliriumEliteFuryBurrowSlamUpwardImpact",
        "GADeliriumEliteFuryBurrowTravelDamage",
        "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
        "EAADeliriumEliteFuryBurrow",
        "EAADeliriumEliteFuryComboSlams",
        "GTHulkCascadeSlamPlacement",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHulkCascadeSlam"] = {
    name = "GAHulkCascadeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryComboSlamShort"] = {
    name = "GADeliriumEliteFuryComboSlamShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {48, 70, baseMultiplier = 0.62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryComboSlamLong"] = {
    name = "GADeliriumEliteFuryComboSlamLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowSlamUpwardImpact"] = {
    name = "GADeliriumEliteFuryBurrowSlamUpwardImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowTravelDamage"] = {
    name = "GADeliriumEliteFuryBurrowTravelDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowSlamUpwardImpactRats"] = {
    name = "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteFuryBurrow"] = {
    name = "EAADeliriumEliteFuryBurrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteFuryComboSlams"] = {
    name = "EAADeliriumEliteFuryComboSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHulkCascadeSlamPlacement"] = {
    name = "GTHulkCascadeSlamPlacement",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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