Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
纯粹怨毒
CategoryDemon恶魔
IconEnemyEvasion
Pure Malice
Spectre
Tagsdemon, not_str, very_fast_movement
Packs
  • 纯粹憎恶, 纯粹怨毒, 纯粹愤恨, 纯粹狂怒, 纯粹怨恨, 焦虑, 狂怒
  • 纯粹憎恶, 纯粹怨毒, 纯粹愤恨, 纯粹狂怒, 纯粹怨恨, 怨恨, 愤恨
  • 纯粹憎恶, 纯粹怨毒, 纯粹愤恨, 纯粹狂怒, 纯粹怨恨, 怨毒, 憎恶
  • 生命
    400%
    Energy Shield From Life
    30%
    闪避
    +30%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    伤害
    154%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 9
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    400%
    Model Size
    130%
    Type
    DeliriumExplosiveOne
    Metadata
    DeliriumEliteMalice
    保留
    141
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    60%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等级
    68
    生命
    33,028
    2,413
    伤害
    359
    法术伤害
    359
    命中
    2,502
    攻击时间
    1.5
    经验值
    114,536
    召唤物生命
    27,720
    Minion Energy Shield
    8,316
    召唤物伤害
    1,492
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 287431
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GPSDeliriumEliteMaliceTrackingProj
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 3.5%
    施放时间: 1 秒
    造成 30.61 - 45.91 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GSDeliriumEliteMaliceLeapExplosion
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    冷却时间: 15 秒
    造成 466.8 - 700.2 冰霜伤害
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSDeliriumEliteMaliceLeapProjImpacts
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 382.6 - 573.9 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTDeliriumEliteMaliceLeapProjLocations
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    MPSDeliriumEliteMaliceLeapProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发, AttackInPlace
    Base Damage: 287431
    暴击率: 5%
    攻击时间: 1.5 秒
    穿透所有目标
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1186]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    EAADeliriumEliteMaliceTrackingProj
    攻击
    Base Damage: 287431
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 18 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [28]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteMalice"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Malice",
        life = 4,
        energyShield = 0.3,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSDeliriumEliteMaliceTrackingProj",
            "MPSDeliriumEliteMaliceLeapProj",
            "GSDeliriumEliteMaliceLeapExplosion",
            "GSDeliriumEliteMaliceLeapProjImpacts",
            "EAADeliriumEliteMaliceTrackingProj",
            "GTDeliriumEliteMaliceLeapProjLocations",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSDeliriumEliteMaliceTrackingProj"] = {
        name = "GPSDeliriumEliteMaliceTrackingProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 3.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSDeliriumEliteMaliceLeapProj"] = {
        name = "MPSDeliriumEliteMaliceLeapProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-30, 1186, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDeliriumEliteMaliceLeapExplosion"] = {
        name = "GSDeliriumEliteMaliceLeapExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDeliriumEliteMaliceLeapProjImpacts"] = {
        name = "GSDeliriumEliteMaliceLeapProjImpacts",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADeliriumEliteMaliceTrackingProj"] = {
        name = "EAADeliriumEliteMaliceTrackingProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDeliriumEliteMaliceLeapProjLocations"] = {
        name = "GTDeliriumEliteMaliceLeapProjLocations",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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