IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Bosheit
CategoryDemonDämon
IconEnemyEvasion
Pure Malice
Spectre
Tagsdemon, not_str, very_fast_movement
Leben
400%
Energy Shield From Life
30%
Ausweichen
+30%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
154%
Genauigkeit
100%
Attack Distance
6 ~ 9
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
130%
Type
DeliriumExplosiveOne
Metadata
DeliriumEliteMalice
Stufe
68
Leben
33,028
Damage
359
Zauberschaden
359
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
114,536
Minion Life
27,720
Minion Energy Shield
8,316
Minion Damage
1,492
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 287431
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GPSDeliriumEliteMaliceTrackingProj
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 30.61 bis 45.91 Kälteschaden
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSDeliriumEliteMaliceLeapExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht 466.8 bis 700.2 Kälteschaden
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSDeliriumEliteMaliceLeapProjImpacts
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 382.6 bis 573.9 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
GTDeliriumEliteMaliceLeapProjLocations
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
MPSDeliriumEliteMaliceLeapProj
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 287431
Angriffszeit: 1.5 Sek.
Durchbohrt alle Ziele
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1186]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EAADeliriumEliteMaliceTrackingProj
Attack
Base Damage: 287431
Angriffszeit: 1.5 Sek.
Abklingzeit: 18 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [28]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteMalice"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Pure Malice",
    life = 4,
    energyShield = 0.3,
    damage = 1.54,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GPSDeliriumEliteMaliceTrackingProj",
        "MPSDeliriumEliteMaliceLeapProj",
        "GSDeliriumEliteMaliceLeapExplosion",
        "GSDeliriumEliteMaliceLeapProjImpacts",
        "EAADeliriumEliteMaliceTrackingProj",
        "GTDeliriumEliteMaliceLeapProjLocations",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSDeliriumEliteMaliceTrackingProj"] = {
    name = "GPSDeliriumEliteMaliceTrackingProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 3.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDeliriumEliteMaliceLeapProj"] = {
    name = "MPSDeliriumEliteMaliceLeapProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "always_pierce",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {-30, 1186, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDeliriumEliteMaliceLeapExplosion"] = {
    name = "GSDeliriumEliteMaliceLeapExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDeliriumEliteMaliceLeapProjImpacts"] = {
    name = "GSDeliriumEliteMaliceLeapProjImpacts",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteMaliceTrackingProj"] = {
    name = "EAADeliriumEliteMaliceTrackingProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDeliriumEliteMaliceLeapProjLocations"] = {
    name = "GTDeliriumEliteMaliceLeapProjLocations",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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