羅格
人形
stance movement speed +% final [0]
每秒回復 2% 生命
增加 500% 隱身
expedition relic mods do not apply [1]
Rog
SpectreN
Tags2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
生命
150%
Energy Shield From Life
25%
抗性
0 0 0 0
傷害
82%
命中
100%
暴擊 Chance
5%
Attack Distance
4 ~ 11
攻擊時間
1.17 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
ExpeditionRog
Metadata
ExpeditionRog
等級
68
生命
8,727
傷害
191
法術傷害
191
命中
2,464
攻擊時間
1.17
經驗值
28,634
召喚物生命
7,796
Minion Energy Shield
2,599
召喚物傷害
794
召喚物護甲
6,033
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 153–229
暴擊率: 5%
攻擊時間: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSExpeditionRogProj
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 1.6 秒
造成 53.5780.35 火焰傷害
base is projectile [1]
monster projectile variation [201]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Rog/Rog.ao"
}

StateMachine
{
	define_shared_state = "expedition;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_expedition_1 = " DisableTargetable();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionRog"] = {
    name = "Rog",
    life = 1.5,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.82,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPSExpeditionRogProj",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionRogProj"] = {
    name = "MPSExpeditionRogProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 201, -50, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [0]
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final Min: 0 Max: 0 Global
  • Craft Tagsspeed
    每秒回復 2% 生命
    FamilyLifeRegenerationRatePercentage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    增加 500% 隱身
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • expedition relic mods do not apply Min: 1 Max: 1 Global
  • 羅格 詞綴 /13
    名稱
    重骰前綴。
    重骰後綴。
    重骰單一詞綴的數值。
    重骰前綴的數值。
    重骰後綴的數值。
    新增 1 個前綴。
    新增 1 個後綴。
    移除最低詞綴等級的單個詞綴。
    移除全部前綴。
    移除全部後綴。
    1 個詞綴階級提升 1 階。
    填滿全部空詞綴的欄位。
    新增 1 個詞綴並使其變成稀有。
    羅格 Topic /6
    NPC名稱
    重擊之錘「富貴總是險中求,
    但財貨乃身外之物,哪會問去留。」
    - 瓦爾族多里亞尼
    重擊之錘「最美好的繁榮誕生自最可怕的
    毀滅。這就是進步的本質。」
    - 瓦爾的多里亞尼
    陰暗通道「燉蛙不是為了法術,那是對知識的汙辱。
    真正目的是為了煉毒。」
    - 漆黑沼地的瑟菈席
    盜賊護甲
    瓦爾遺鑰野心跟隨進步,
    虛榮跟隨激情,
    傲慢自大...
    寂靜隨之而來。
    記憶斷片XI"…裝置的進度緩慢開始讓聖宗有了懷疑。
    因為我的不服從,被鐵鍊綁住帶往費歐普羅斯的監獄。
    我必須用盡一切方法逃離這枷鎖。尊師快要來了。
    只有我能拯救大家免於遭受即將降臨在奧瑞亞的褻瀆…"
    羅格
    Rog
    羅格 Rog /3
    名稱顯示物品素質
    Path of Exile 10
    Path of Exile 21
    MetadataMetadata/Items/HideoutNPCs/Rog
    Edit

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