Rog
stance movement speed +% final [0]
Regeneras un 2% de vida por segundo
Sigilo aumentado un 500%
expedition relic mods do not apply [1]
SpectreY
Tags2HBluntWood_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Vida
150%
Energy Shield From Life
25%
Armadura
+50%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
82%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionRog
Metadata
ExpeditionRog
Nivel
68
Vida
11,636
Armadura
5,177
Evasión
477
Energy Shield
1,939
Damage
191
Daño de hechizos
191
Precisión
1,090
Attack Time
1.17
Experiencia
28,634
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 153–229
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.17 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSExpeditionRogProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1.6 seg
Inflige de 6.957 a 10.44 de daño de fuego
base is projectile [1]
monster projectile variation [201]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Rog/Rog.ao"
}

StateMachine
{
	define_shared_state = "expedition;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_expedition_1 = " DisableTargetable();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionRog"] = {
    name = "Rog",
    life = 1.5,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.82,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPSExpeditionRogProj",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionRogProj"] = {
    name = "MPSExpeditionRogProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 201, -50, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
stance movement speed +% final [0]
IdStanceExpeditionRogWalk_
FamilyStance
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • stance movement speed +% final Min: 0 Max: 0 Global
  • Craft Tagsspeed
    Regeneras un 2% de vida por segundo
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    Sigilo aumentado un 500%
    IdExpeditionNPCStealth_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • expedition relic mods do not apply [1]
    IdExpeditionUnaffectedByRemnants
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • expedition relic mods do not apply Min: 1 Max: 1 Global
  • Rog mods /13
    Nombre
    Aleatoriza los modificadores de prefijo.
    Aleatoriza los modificadores de sufijo.
    Aleatoriza los valores de modificador de un solo modificador.
    Aleatoriza los valores de los modificadores de prefijo.
    Aleatoriza los valores de los modificadores de sufijo.
    Agrega un modificador de prefijo.
    Agrega un modificador de sufijo.
    Elimina el modificador que tenga el menor nivel de modificador.
    Elimina todos los modificadores de prefijo.
    Elimina todos los modificadores de sufijo.
    Mejora el nivel de un modificador en 1 grado.
    Rellena todos los espacios vacíos de modificadores.
    Agrega un modificador y lo vuelve raro.
    Rog