罗格
人形stance movement speed +% final [0]
生命每秒再生 2%
潜行提高 500%
expedition relic mods do not apply [1]
潜行提高 500%
expedition relic mods do not apply [1]
Rog
| Spectre | |
|---|---|
| Tags | 2HBluntWood_onhit_audio, bludgeoning_weapon, 施法, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
生命
150%
Energy Shield From Life
25%
+50%
抗性
伤害
82%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
4 ~ 11
攻击时间
1.17 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
ExpeditionRog
Metadata
ExpeditionRog
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,386
3,620
708
3,096
伤害
191
法术伤害
191
命中
2,502
攻击时间
1.17
经验值
28,634
召唤物生命
10,395
Minion Energy Shield
2,599
召唤物伤害
794
召唤物护甲
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 153—229
暴击率: 5%
攻击时间: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSExpeditionRogProj
法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
施放时间: 1.6 秒
base is projectile [1]
monster projectile variation [201]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"
Animated
{
animated_object = "Metadata/NPC/League/Expedition/Rog/Rog.ao"
}
StateMachine
{
define_shared_state = "expedition;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionRog"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Rog",
life = 1.5,
energyShield = 0.25,
damage = 0.82,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 11,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPSExpeditionRogProj",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionRogProj"] = {
name = "MPSExpeditionRogProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 201, -50, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
stance movement speed +% final [0]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
生命每秒再生 2%
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 |
潜行提高 500%
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
expedition relic mods do not apply [1]
| Family | ExpeditionUnaffectedByRemnants |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
罗格 词缀 /13
| 名称 |
|---|
| 重置前缀。 |
| 重置后缀。 |
| 重置单个词缀的数值。 |
| 重置前缀的词缀数值。 |
| 重置后缀的词缀数值。 |
| 添加一个前缀。 |
| 添加一个后缀。 |
| 移除一个等阶最低的词缀。 |
| 移除所有前缀词缀。 |
| 移除所有后缀词缀。 |
| 将 1 个词缀的等阶升级 1 阶。 |
| 填补所有空词缀栏。 |
| 添加词缀并使其变为稀有。 |
罗格 Topic /9
| NPC | 名称 |
|---|---|
| 重击之锤 | "富贵总是险中求, 但财货乃身外之物,哪会问去留。" - 瓦尔族多里亚尼 |
| 重击之锤 | “富贵总是险中求, 但财货乃身外之物,哪会问去留。” ——瓦尔族多里亚尼 |
| 沉郁之棍 | “水煮青蛙不是为了施法,亲爱的。那是 歹毒的谣传。这其实是用来制备毒药的。” ——黑沼的瑟莱西 |
| 盗贼护甲 | |
| 符文盗贼护甲 | |
| 符文师匠盗贼护甲 | |
| 瓦尔圣物厅钥匙 | 进取萌生野心, 热忱萌生虚荣, 智慧萌生傲慢…… 而最终一切都归于沉寂。 |
| 记忆碎片XI | “……研究的停滞不前引起了圣堂教宗的怀疑。 我被判渎职罪,关押在西奥波利斯监狱中。 我必须不惜一切代价逃狱,裂界者对这个世界虎视眈眈。 只有我能够阻止这个看上了奥瑞亚的恶魔……” |
罗格
Rog
罗格 Rog /5
| 名称 | 显示物品素质 |
|---|---|
| Category | 藏身处物品 |
| Hideout Doodad Category | 往昔的幻景 |
| Path of Exile 1 | 0 |
| Path of Exile 2 | 1 |
| Metadata | Metadata/Items/HideoutNPCs/Rog |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













