狼之魂

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheWolfVivid
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVivid"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntVivid", "SpiritBurstVivid", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntVivid"] = { name = "HauntVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstVivid"] = { name = "SpiritBurstVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
狼之魂

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheWolfVividViper
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividViper"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntVivid", "SpiritBurstVivid", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntVivid"] = { name = "HauntVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstVivid"] = { name = "SpiritBurstVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
狼之魂

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




傷害
66%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheWolfVividPossesedDaemon
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTSpiritOfTheWolfDash
可觸發
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
TBSpiritOfTheWolfDash
法術, 可觸發, 攻擊, 傷害
Base Damage: 123–185
施放時間: 1 秒
攻擊時間: 1.5 秒
generic skill trigger skills with id [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" Stats { is_hidden_monster = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemon"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GASpiritofTheWolfDash", "TBSpiritOfTheWolfDash", "GTSpiritOfTheWolfDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASpiritofTheWolfDash"] = { name = "GASpiritofTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maim_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSpiritOfTheWolfDash"] = { name = "TBSpiritOfTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiritOfTheWolfDash"] = { name = "GTSpiritOfTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.