头狼之灵

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
5 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheWolfVivid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntVivid
冷却时间: 3 秒
SpiritBurstVivid
active skill base area of effect radius [80]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVivid"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntVivid", "SpiritBurstVivid", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntVivid"] = { name = "HauntVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstVivid"] = { name = "SpiritBurstVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
头狼之灵

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
5 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheWolfVividViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntVivid
冷却时间: 3 秒
SpiritBurstVivid
active skill base area of effect radius [80]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" StateMachine { define_shared_state = " active; wisp_time; " } Actor { basic_action = "DoNothing" basic_action = "MoveForced" basic_action = "FollowPath" basic_action = "ChangeToStance1" } Animated { serialise_animation_progress = true } Pathfinding { immobile = false } ControlZone {} Positioned { object_size = 0 blocking = false } Functions { update_base_speed = "SetBaseSpeed( arg1 );" } Stats { set_monster_no_drops_if_death_timer_expired = 1 set_is_tormented_spirit = 1 set_suppress_phasing_visual = 1 set_cannot_be_tagged_by_sentinel = 1 set_cannot_be_afflicted = 1 set_base_phasing_without_visual = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" BaseEvents { on_construction_complete = " IfTypeContains( Primal, () { this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/primal_guideattract.ao', root, 1, 0, 0, 1 ); } ); IfTypeContains( Wild, () { this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/wild_guideattract.ao', root, 1, 0, 0, 1 ); } ); IfTypeContains( Vivid, () { this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/vivid_guideattract.ao', root, 1, 0, 0, 1 ); } ); IfTypeContains( Sacred, () { this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/sacred_guideattract.ao', root, 1, 0, 0, 1 ); } ); " } Positioned { on_initial_position_set = " StartStateTimer( update_pos, 0.033 ); " } Animated {} StateMachine { on_timer_update_pos = " this.specific_object_position = GetPositionValues(); SetDynamicFloat( 'azmeriWisps_ANGER_CTRLs', burst, true ); StartStateTimer( update_pos, 0.033 ); " on_or_create_state_active_1 = " my_lure.PlayAnimation( animate ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/primalspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividViper"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntVivid", "SpiritBurstVivid", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntVivid"] = { name = "HauntVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstVivid"] = { name = "SpiritBurstVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
头狼之灵

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
66%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheWolfVividPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTSpiritOfTheWolfDash
可触发
冷却时间: 12 秒
action attack or cast time uses animation length [1]
TBSpiritOfTheWolfDash
法术, 可触发, 攻击, 伤害
Base Damage: 123–185
施放间隔: 1 秒
攻击间隔: 1.5 秒
generic skill trigger skills with id [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" Stats { is_hidden_monster = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemon"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GASpiritofTheWolfDash", "TBSpiritOfTheWolfDash", "GTSpiritOfTheWolfDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASpiritofTheWolfDash"] = { name = "GASpiritofTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maim_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSpiritOfTheWolfDash"] = { name = "TBSpiritOfTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiritOfTheWolfDash"] = { name = "GTSpiritOfTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.