IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Geist des Wolfes
CategoryUndeadUntot
Spirit Of The Wolf
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheWolfVivid
Stufe
68
Leben
8,257
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntVivid
Abklingzeit: 3 Sek.
SpiritBurstVivid
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVivid"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Wolf",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntVivid",
        "SpiritBurstVivid",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
    name = "HauntVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
    name = "SpiritBurstVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist des Wolfes
CategoryUndeadUntot
Spirit Of The Wolf
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheWolfVividViper
Stufe
68
Leben
8,257
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntVivid
Abklingzeit: 3 Sek.
SpiritBurstVivid
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividViper"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Wolf",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntVivid",
        "SpiritBurstVivid",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
    name = "HauntVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
    name = "SpiritBurstVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist des Wolfes
CategoryUndeadUntot
is rate limited daemon [1]
monster no drops or experience [1]
Spirit Of The Wolf
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
66%
Genauigkeit
100%
Attack Distance
6 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheWolfVividPossesedDaemon
Stufe
68
Leben
8,257
Damage
154
Zauberschaden
154
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
GASpiritofTheWolfDash
Triggerable, Attack, AttackInPlace
Base Damage: 123185
Angriffsschaden: 240%
Angriffszeit: 1.5 Sek.
Verursacht 140% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GTSpiritOfTheWolfDash
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
action attack or cast time uses animation length [1]
TBSpiritOfTheWolfDash
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 123185
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
generic skill trigger skills with id [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Wolf",
    life = 1,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "GASpiritofTheWolfDash",
        "TBSpiritOfTheWolfDash",
        "GTSpiritOfTheWolfDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpiritofTheWolfDash"] = {
    name = "GASpiritofTheWolfDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritOfTheWolfDash"] = {
    name = "TBSpiritOfTheWolfDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheWolfDash"] = {
    name = "GTSpiritOfTheWolfDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
is rate limited daemon [1]
FamilyRateLimitedDaemon
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Geist des Wolfes
    CategoryUndeadUntot
    is rate limited daemon [1]
    monster no drops or experience [1]
    Spirit Of The Wolf
    Spectre
    Tagsghost, medium_movement, Unarmed_onhit_audio, undead
    Leben
    100%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    66%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 14
    Angriffszeit
    1 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    TormentedSpiritDaemonPlayer
    Metadata
    TormentedSpiritoftheWolfVividPossesedDaemonPlayer
    IsSummoned
    Y
    Stufe
    68
    Leben
    8,257
    Damage
    154
    Zauberschaden
    154
    Genauigkeit
    2,502
    Angriffszeit
    1
    Erfahrung
    28,634
    Minion Life
    6,930
    Minion Damage
    639
    Minion Armour
    2,413
    GASpiritofTheWolfDashPlayer
    Triggerable, Attack, AttackInPlace
    Base Damage: 123185
    Angriffsschaden: 370%
    Angriffszeit: 1 Sek.
    Verursacht 270% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTSpiritOfTheWolfDashPlayer
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    TBSpiritOfTheWolfDashPlayer
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 123185
    Zauberzeit: 1 Sek.
    Angriffszeit: 1 Sek.
    generic skill trigger skills with id [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemonPlayer"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spirit Of The Wolf",
        life = 1,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "GASpiritofTheWolfDashPlayer",
            "TBSpiritOfTheWolfDashPlayer",
            "GTSpiritOfTheWolfDashPlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASpiritofTheWolfDashPlayer"] = {
        name = "GASpiritofTheWolfDashPlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "maim_on_hit_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, baseMultiplier = 3.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBSpiritOfTheWolfDashPlayer"] = {
        name = "TBSpiritOfTheWolfDashPlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiritOfTheWolfDashPlayer"] = {
        name = "GTSpiritOfTheWolfDashPlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is rate limited daemon [1]
    FamilyRateLimitedDaemon
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • SpiritOfTheWolfPossessedPlayer Ref /0
    Geist des Wolfes
    Spieler, die vom Geist des Wolfes besessen sind, profitieren von folgenden Vorteilen:

    - 50% Chance, bei Angriffstreffer zu verstümmeln
    - 30% erhöhte Fertigkeitengeschwindigkeit
    - 15% erhöhte Bewegungsgeschwindigkeit
    - Rüstungsbruch in Höhe von 10% des verursachten Trefferschadens

    Spieler beschwören außerdem in regelmäßigen Abständen einen geisterhaften Wolf, der einen Spurt-Angriff einsetzt.
    Edit

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