Espírito do Lobo
Morto-vivo
Spirit Of The Wolf
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheWolfVivid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntVivid
Tempo de Recarga: 3 s
SpiritBurstVivid
active skill base area of effect radius [80]
Object Type
version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"
Stats
{
// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVivid"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Wolf",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntVivid",
"SpiritBurstVivid",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
name = "HauntVivid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
name = "SpiritBurstVivid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Espírito do Lobo
Morto-vivo
Spirit Of The Wolf
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheWolfVividViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntVivid
Tempo de Recarga: 3 s
SpiritBurstVivid
active skill base area of effect radius [80]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
StateMachine
{
define_shared_state =
"
active;
wisp_time;
"
}
Actor
{
basic_action = "DoNothing"
basic_action = "MoveForced"
basic_action = "FollowPath"
basic_action = "ChangeToStance1"
}
Animated
{
serialise_animation_progress = true
}
Pathfinding
{
immobile = false
}
ControlZone
{}
Positioned
{
object_size = 0
blocking = false
}
Functions
{
update_base_speed = "SetBaseSpeed( arg1 );"
}
Stats
{
set_monster_no_drops_if_death_timer_expired = 1
set_is_tormented_spirit = 1
set_suppress_phasing_visual = 1
set_cannot_be_tagged_by_sentinel = 1
set_cannot_be_afflicted = 1
set_base_phasing_without_visual = 1
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividViper"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Wolf",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntVivid",
"SpiritBurstVivid",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
name = "HauntVivid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
name = "SpiritBurstVivid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Espírito do Lobo
Morto-vivois rate limited daemon [1]
monster no drops or experience [1]
monster no drops or experience [1]
Spirit Of The Wolf
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
66%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheWolfVividPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
154
Dano Mágico
154
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASpiritofTheWolfDash
Triggerable, Attack, AttackInPlace
Base Damage: 123—185
Chance de Golpe Crítico: 5%
Dano de Ataque: 240%
Tempo de Ataque: 1.5 s
Causa +140% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GTSpiritOfTheWolfDash
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
TBSpiritOfTheWolfDash
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 123—185
Tempo de Conjuração: 1 s
Tempo de Ataque: 1.5 s
generic skill trigger skills with id [1]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Stats
{
is_hidden_monster = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Wolf",
life = 1,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"GASpiritofTheWolfDash",
"TBSpiritOfTheWolfDash",
"GTSpiritOfTheWolfDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GASpiritofTheWolfDash"] = {
name = "GASpiritofTheWolfDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritOfTheWolfDash"] = {
name = "TBSpiritOfTheWolfDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheWolfDash"] = {
name = "GTSpiritOfTheWolfDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is rate limited daemon [1]
| Family | RateLimitedDaemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Espírito do Lobo
Morto-vivois rate limited daemon [1]
monster no drops or experience [1]
monster no drops or experience [1]
Spirit Of The Wolf
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
66%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritDaemonPlayer
Metadata
TormentedSpiritoftheWolfVividPossesedDaemonPlayer
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
154
Dano Mágico
154
Precisão
2,502
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASpiritofTheWolfDashPlayer
Triggerable, Attack, AttackInPlace
Base Damage: 123—185
Chance de Golpe Crítico: 5%
Dano de Ataque: 370%
Tempo de Ataque: 1 s
Causa +270% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GTSpiritOfTheWolfDashPlayer
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
TBSpiritOfTheWolfDashPlayer
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 123—185
Tempo de Conjuração: 1 s
Tempo de Ataque: 1 s
generic skill trigger skills with id [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemonPlayer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Wolf",
life = 1,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1,
attackRange = 14,
accuracy = 1,
skillList = {
"GASpiritofTheWolfDashPlayer",
"TBSpiritOfTheWolfDashPlayer",
"GTSpiritOfTheWolfDashPlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GASpiritofTheWolfDashPlayer"] = {
name = "GASpiritofTheWolfDashPlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 3.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritOfTheWolfDashPlayer"] = {
name = "TBSpiritOfTheWolfDashPlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheWolfDashPlayer"] = {
name = "GTSpiritOfTheWolfDashPlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is rate limited daemon [1]
| Family | RateLimitedDaemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
SpiritOfTheWolfPossessedPlayer Ref /0
Espírito do Lobo
Jogadores possuídos pelo Espírito do Lobo têm 50% de chance de mutilar com acertos de ataques, velocidade de habilidade aumentada em 30%, velocidade de movimento aumentada em 15% e quebram armadura equivalente a 10% do dano de ataque causado.
Os jogadores também invocarão periodicamente um lobo espiritual que usa um ataque de investida.
Os jogadores também invocarão periodicamente um lobo espiritual que usa um ataque de investida.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












