Espírito do Lobo

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheWolfVivid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntVivid
Recarga: 3 seg
SpiritBurstVivid
active skill base area of effect radius [80]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVivid"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntVivid", "SpiritBurstVivid", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntVivid"] = { name = "HauntVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstVivid"] = { name = "SpiritBurstVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Espírito do Lobo

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência




Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheWolfVividViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntVivid
Recarga: 3 seg
SpiritBurstVivid
active skill base area of effect radius [80]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividViper"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntVivid", "SpiritBurstVivid", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntVivid"] = { name = "HauntVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstVivid"] = { name = "SpiritBurstVivid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Espírito do Lobo

Spirit Of The Wolf
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência




Damage
66%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheWolfVividPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
154
Dano Mágico
154
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASpiritofTheWolfDash
Triggerable, Attack
Base Damage: 123–185
Chance de Acerto Crítico: 5%
Dano de Ataque: 240%
Tempo de Ataque: 1.5 seg
Causa 140% mais Dano com Ataque
Mutila ao Acertar
action attack or cast time uses animation length [1]
is area damage [1]
GTSpiritOfTheWolfDash
Triggerable
Recarga: 12 seg
action attack or cast time uses animation length [1]
TBSpiritOfTheWolfDash
Spell, Triggerable, Attack, Damage
Base Damage: 123–185
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
generic skill trigger skills with id [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" Stats { is_hidden_monster = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheWolfVividPossesedDaemon"] = { name = "Spirit Of The Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GASpiritofTheWolfDash", "TBSpiritOfTheWolfDash", "GTSpiritOfTheWolfDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASpiritofTheWolfDash"] = { name = "GASpiritofTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maim_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSpiritOfTheWolfDash"] = { name = "TBSpiritOfTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiritOfTheWolfDash"] = { name = "GTSpiritOfTheWolfDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
SpiritOfTheWolfPossessedPlayer Ref /0
Espírito do Lobo
Jogadores possuídos pelo Espírito do Lobo têm 50% de chance de Mutilar ao Atacar com um Acerto, 30% de aumento na Velocidade de Habilidade, 15% de aumento na Velocidade de Movimento e Quebram a Armadura equivalente a 10% do Dano de Acerto causado.
Esses jogadores também invocarão periodicamente um Lobo Espiritual que usa um ataque de investida.
Esses jogadores também invocarão periodicamente um Lobo Espiritual que usa um ataque de investida.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.