| Spectre | |
|---|---|
| Area | 巢穴, 滲漏, 腐蝕 |
| Tags | 2HBluntWood_onhit_audio, 法術, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
生命
250%
Energy Shield From Life
10%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
FungusBehemothMap
Metadata
FungusBehemothMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
16,388
2,023
663
1,639
傷害
425
法術傷害
425
命中
2,228
攻擊時間
1.5
經驗值
53,768
召喚物生命
15,705
Minion Energy Shield
1,571
召喚物傷害
1,658
召喚物護甲
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 340—510
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1.183 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
發射個額外投射物
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
法術
施放時間: 3 秒
冷卻時間: 12 秒
EASFungusBehemothBackup
法術
施放時間: 6.333 秒
冷卻時間: 30 秒
GPSFungusBehemothTreeTrunk
可觸發, 法術, 傷害, AttackInPlace
施放時間: 5 秒
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
法術, 範圍, 範圍法術, AttackInPlace
伊澤洛傳送
施放時間: 2.333 秒
冷卻時間: 20 秒
+26範圍半徑
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
法術
施放時間: 1 秒
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
法術, 法術可重複, 可觸發, AttackInPlace
施放時間: 1 秒
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
可觸發, AttackInPlace, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
GSFungusBehemothRockSmash
CGEFungusBehemothCentralGoop
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 1 秒
每秒造成387.9混沌傷害
減少30%移動速度
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
TargetTheThing =
"
this.tree_target = arg1;
SetTargetLocation( tree_target );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothMap"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Fungus Behemoth",
life = 2.5,
energyShield = 0.1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSFungusBehemothTreeTrunk",
"SSMFungusBehemothVine",
"MMSFungusBehemothProjectile",
"GSFungusBehemothPodExplosion",
"GSFungusBehemothRockSmash",
"EASFungusBehemothBarrage",
"EASFungusBehemothBackup",
"EASFungusBehemothTeleport",
"SOFungusBehemothSpawnPod",
"CGEFungusBehemothCentralGoop",
"FungusBehemothWarpEnemiesToSwamp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
真菌巨靈
不死族
The Fungus Behemoth
| Spectre | |
|---|---|
| Tags | 2HBluntWood_onhit_audio, 法術, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
生命
250%
Energy Shield From Life
10%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
FungusBehemothSTANDALONE
Metadata
FungusBehemothSTANDALONE
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,643
2,413
708
2,064
傷害
466
法術傷害
466
命中
2,502
攻擊時間
1.5
經驗值
71,585
召喚物生命
17,325
Minion Energy Shield
1,733
召喚物傷害
1,938
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 373—559
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1.183 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
發射個額外投射物
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
法術
施放時間: 3 秒
冷卻時間: 12 秒
EASFungusBehemothBackup
法術
施放時間: 6.333 秒
冷卻時間: 30 秒
GPSFungusBehemothTreeTrunk
可觸發, 法術, 傷害, AttackInPlace
施放時間: 5 秒
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
法術, 範圍, 範圍法術, AttackInPlace
伊澤洛傳送
施放時間: 2.333 秒
冷卻時間: 20 秒
+26範圍半徑
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
法術
施放時間: 1 秒
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
法術, 法術可重複, 可觸發, AttackInPlace
施放時間: 1 秒
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
可觸發, AttackInPlace, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
GSFungusBehemothRockSmash
CGEFungusBehemothCentralGoop
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 1 秒
每秒造成425.1混沌傷害
減少30%移動速度
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
EASFungusBehemothStandAloneStartArena
法術
施放時間: 6.333 秒
冷卻時間: 30 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
TargetTheThing =
"
this.tree_target = arg1;
SetTargetLocation( tree_target );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Fungus Behemoth",
life = 2.5,
energyShield = 0.1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSFungusBehemothTreeTrunk",
"SSMFungusBehemothVine",
"MMSFungusBehemothProjectile",
"GSFungusBehemothPodExplosion",
"GSFungusBehemothRockSmash",
"EASFungusBehemothBarrage",
"EASFungusBehemothBackup",
"EASFungusBehemothTeleport",
"EASFungusBehemothStandAloneStartArena",
"SOFungusBehemothSpawnPod",
"CGEFungusBehemothCentralGoop",
"FungusBehemothWarpEnemiesToSwamp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothStandAloneStartArena"] = {
name = "EASFungusBehemothStandAloneStartArena",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| StateMachine./* | |
| StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
| StateMachine.0: Life bar is hidden | |
| StateMachine.1: Life bar is visible, will hide on death | |
| StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
| StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
| StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
| StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
| StateMachine.0: Life bar behaves as normal | |
| StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
| StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
| StateMachine.0: Light off, handles the fade out | |
| StateMachine.1: Light on, handles the fade in */ | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.boss_life_bar; | |
| StateMachine.hidden; | |
| StateMachine.light; | |
| StateMachine.disable_life_bar; | |
| StateMachine.first_aggro; | |
| Actor.slow_animations_go_to_idle | false |
| Actor.on_event_tree_face_for_GeometryProjectiles | FaceObject( tree_target ); |
| Actor.on_event_start_tracking_for_GeometryProjectiles | SetTarget( tree_target, true ); |
| Actor.on_event_stop_tracking_for_GeometryProjectiles | SetTargetLocation( tree_target, _, _, true ); |
| Stats.corpse_cannot_be_destroyed | 1 |
| Stats.base_heavy_stun_duration_ms | 4000 |
| Life.corpse_usable | false |
| Monster.is_boss | true |
| Functions.TargetTheThing = | |
| Functions." | , |
| Functions.this.tree_target | arg1; |
| Functions.SetTargetLocation( tree_target ); |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













