The Fungus Behemoth
Spectre | N |
---|---|
Area | Hive, Seepage, Decay |
Tags | 2HBluntWood_onhit_audio, beast, caster, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Life
250%
Energy Shield From Life
10%
Resistance




Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
FungusBehemothMap
Metadata
FungusBehemothMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
14,654
Armour
2,023
Evasion Rating
663
Energy Shield
1,628
Damage
425
Spell Damage
425
Accuracy
2,214
Attack Time
1.5
Experience
53,768
Minion Life
14,135
Minion Energy Shield
1,571
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 340–510
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1.183 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Fires 2 additional Projectiles
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
Cooldown Time: 12 sec
EASFungusBehemothBackup
Cooldown Time: 30 sec
GPSFungusBehemothTreeTrunk
Triggerable, Damage
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell
Izaro Warp
Cast Time: 2.333 sec
Cooldown Time: 20 sec
+26 to radius
action attack or cast time uses animation length [1]

EASFungusBehemothTeleport
Cooldown Time: 16 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
GSFungusBehemothRockSmash
Triggerable, Attack
Base Damage: 340–510
Critical Hit Chance: 5%
Attack Damage: 350%
Attack Time: 1.5 sec
Deals 250% more Attack Damage
base cannot be blocked [1]
base is projectile [1]
base skill cannot be parried [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 387.9 Base Chaos Damage per second
30% reduced Movement Speed
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Rock smash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { TargetTheThing = " this.tree_target = arg1; SetTargetLocation( tree_target ); " } Actor { on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );" on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );" on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport - movement skill */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao" } GlobalAudioParamEvents { player_in_range_param = "ZeratrixInRange" life_percent_param = "ZeratrixLifePercentage" range = 170 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothMap"] = { name = "The Fungus Behemoth", life = 2.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedUnique", "GPSFungusBehemothTreeTrunk", "SSMFungusBehemothVine", "MMSFungusBehemothProjectile", "GSFungusBehemothPodExplosion", "GSFungusBehemothRockSmash", "EASFungusBehemothBarrage", "EASFungusBehemothBackup", "EASFungusBehemothTeleport", "SOFungusBehemothSpawnPod", "CGEFungusBehemothCentralGoop", "FungusBehemothWarpEnemiesToSwamp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSFungusBehemothTreeTrunk"] = { name = "GPSFungusBehemothTreeTrunk", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMFungusBehemothVine"] = { name = "SSMFungusBehemothVine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSFungusBehemothProjectile"] = { name = "MMSFungusBehemothProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.183, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothPodExplosion"] = { name = "GSFungusBehemothPodExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothRockSmash"] = { name = "GSFungusBehemothRockSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_cannot_be_parried", "base_cannot_be_blocked", }, levels = { [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBarrage"] = { name = "EASFungusBehemothBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBackup"] = { name = "EASFungusBehemothBackup", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothTeleport"] = { name = "EASFungusBehemothTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFungusBehemothSpawnPod"] = { name = "SOFungusBehemothSpawnPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFungusBehemothCentralGoop"] = { name = "CGEFungusBehemothCentralGoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungusBehemothWarpEnemiesToSwamp"] = { name = "Izaro Warp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_radius_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Fungus Behemoth

monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, beast, caster, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Life
250%
Energy Shield From Life
10%
Resistance




Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
FungusBehemothSTANDALONE
Metadata
FungusBehemothSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
17,453
Armour
2,413
Evasion Rating
708
Energy Shield
1,939
Damage
466
Spell Damage
466
Accuracy
2,464
Attack Time
1.5
Experience
71,585
Minion Life
15,593
Minion Energy Shield
1,733
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 373–559
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1.183 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Fires 2 additional Projectiles
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
Cooldown Time: 12 sec
EASFungusBehemothBackup
Cooldown Time: 30 sec
GPSFungusBehemothTreeTrunk
Triggerable, Damage
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell
Izaro Warp
Cast Time: 2.333 sec
Cooldown Time: 20 sec
+26 to radius
action attack or cast time uses animation length [1]

EASFungusBehemothTeleport
Cooldown Time: 16 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
GSFungusBehemothRockSmash
Triggerable, Attack
Base Damage: 373–559
Critical Hit Chance: 5%
Attack Damage: 350%
Attack Time: 1.5 sec
Deals 250% more Attack Damage
base cannot be blocked [1]
base is projectile [1]
base skill cannot be parried [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 425.1 Base Chaos Damage per second
30% reduced Movement Speed
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
EASFungusBehemothStandAloneStartArena
Cooldown Time: 30 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" /* ------------------------------------------------------------------------------------------------------------------- */ /* Rock smash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { TargetTheThing = " this.tree_target = arg1; SetTargetLocation( tree_target ); " } Actor { on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );" on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );" on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport - movement skill */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao" } GlobalAudioParamEvents { player_in_range_param = "ZeratrixInRange" life_percent_param = "ZeratrixLifePercentage" range = 170 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothSTANDALONE"] = { name = "The Fungus Behemoth", life = 2.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedUnique", "GPSFungusBehemothTreeTrunk", "SSMFungusBehemothVine", "MMSFungusBehemothProjectile", "GSFungusBehemothPodExplosion", "GSFungusBehemothRockSmash", "EASFungusBehemothBarrage", "EASFungusBehemothBackup", "EASFungusBehemothTeleport", "EASFungusBehemothStandAloneStartArena", "SOFungusBehemothSpawnPod", "CGEFungusBehemothCentralGoop", "FungusBehemothWarpEnemiesToSwamp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSFungusBehemothTreeTrunk"] = { name = "GPSFungusBehemothTreeTrunk", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMFungusBehemothVine"] = { name = "SSMFungusBehemothVine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSFungusBehemothProjectile"] = { name = "MMSFungusBehemothProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.183, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothPodExplosion"] = { name = "GSFungusBehemothPodExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothRockSmash"] = { name = "GSFungusBehemothRockSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_cannot_be_parried", "base_cannot_be_blocked", }, levels = { [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBarrage"] = { name = "EASFungusBehemothBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBackup"] = { name = "EASFungusBehemothBackup", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothTeleport"] = { name = "EASFungusBehemothTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothStandAloneStartArena"] = { name = "EASFungusBehemothStandAloneStartArena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFungusBehemothSpawnPod"] = { name = "SOFungusBehemothSpawnPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFungusBehemothCentralGoop"] = { name = "CGEFungusBehemothCentralGoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungusBehemothWarpEnemiesToSwamp"] = { name = "Izaro Warp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_radius_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.