Das Pilzungeheuer
BiestGebiet: Nest, Sickerwasser, Verfall
The Fungus Behemoth
| Spectre | N |
|---|---|
| Area | Nest, Sickerwasser, Verfall |
| Tags | 2HBluntWood_onhit_audio, beast, Zauberer, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Leben
250%
Energy Shield From Life
10%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 13
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
FungusBehemothMap
Metadata
FungusBehemothMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
16,283
2,023
663
1,628
Damage
425
Zauberschaden
425
Genauigkeit
2,228
Angriffszeit
1.5
Erfahrung
53,768
Minion Life
15,705
Minion Energy Shield
1,571
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 340—510
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Zauberzeit: 1.183 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Feuert 2 zusätzliche Projektile
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
Abklingzeit: 12 Sek.
EASFungusBehemothBackup
Abklingzeit: 30 Sek.
GPSFungusBehemothTreeTrunk
Triggerable, Damage, AttackInPlace
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell, AttackInPlace
Izaro - Teleportation
Zauberzeit: 2.333 Sek.
Abklingzeit: 20 Sek.
+26 zum Radius
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
Abklingzeit: 16 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
is area damage [1]
GSFungusBehemothRockSmash
Triggerable, Attack, AttackInPlace
Base Damage: 340—510
Angriffsschaden: 350%
Angriffszeit: 1.5 Sek.
Verursacht 250% mehr Angriffsschaden
base cannot be blocked [1]
base is projectile [1]
base skill cannot be parried [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 387.9 Chaosschaden pro Sekunde
30% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
TargetTheThing =
"
this.tree_target = arg1;
SetTargetLocation( tree_target );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );
"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport - movement skill */
/* ------------------------------------------------------------------------------------------------------------------- */
Actor
{
on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao"
}
GlobalAudioParamEvents
{
player_in_range_param = "ZeratrixInRange"
life_percent_param = "ZeratrixLifePercentage"
range = 170
life_percent_is_boolean = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothMap"] = {
name = "The Fungus Behemoth",
life = 2.5,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSFungusBehemothTreeTrunk",
"SSMFungusBehemothVine",
"MMSFungusBehemothProjectile",
"GSFungusBehemothPodExplosion",
"GSFungusBehemothRockSmash",
"EASFungusBehemothBarrage",
"EASFungusBehemothBackup",
"EASFungusBehemothTeleport",
"SOFungusBehemothSpawnPod",
"CGEFungusBehemothCentralGoop",
"FungusBehemothWarpEnemiesToSwamp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Das Pilzungeheuer
Biest
The Fungus Behemoth
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, beast, Zauberer, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Leben
250%
Energy Shield From Life
10%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 13
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
FungusBehemothSTANDALONE
Metadata
FungusBehemothSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,393
2,413
708
1,939
Damage
466
Zauberschaden
466
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
71,585
Minion Life
17,325
Minion Energy Shield
1,733
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Zauberzeit: 1.183 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Feuert 2 zusätzliche Projektile
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
Abklingzeit: 12 Sek.
EASFungusBehemothBackup
Abklingzeit: 30 Sek.
GPSFungusBehemothTreeTrunk
Triggerable, Damage, AttackInPlace
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell, AttackInPlace
Izaro - Teleportation
Zauberzeit: 2.333 Sek.
Abklingzeit: 20 Sek.
+26 zum Radius
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
Abklingzeit: 16 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
is area damage [1]
GSFungusBehemothRockSmash
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
Angriffsschaden: 350%
Angriffszeit: 1.5 Sek.
Verursacht 250% mehr Angriffsschaden
base cannot be blocked [1]
base is projectile [1]
base skill cannot be parried [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 425.1 Chaosschaden pro Sekunde
30% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
EASFungusBehemothStandAloneStartArena
Abklingzeit: 30 Sek.
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
TargetTheThing =
"
this.tree_target = arg1;
SetTargetLocation( tree_target );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );
"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport - movement skill */
/* ------------------------------------------------------------------------------------------------------------------- */
Actor
{
on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao"
}
GlobalAudioParamEvents
{
player_in_range_param = "ZeratrixInRange"
life_percent_param = "ZeratrixLifePercentage"
range = 170
life_percent_is_boolean = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothSTANDALONE"] = {
name = "The Fungus Behemoth",
life = 2.5,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSFungusBehemothTreeTrunk",
"SSMFungusBehemothVine",
"MMSFungusBehemothProjectile",
"GSFungusBehemothPodExplosion",
"GSFungusBehemothRockSmash",
"EASFungusBehemothBarrage",
"EASFungusBehemothBackup",
"EASFungusBehemothTeleport",
"EASFungusBehemothStandAloneStartArena",
"SOFungusBehemothSpawnPod",
"CGEFungusBehemothCentralGoop",
"FungusBehemothWarpEnemiesToSwamp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothStandAloneStartArena"] = {
name = "EASFungusBehemothStandAloneStartArena",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| StateMachine./* | |
| StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
| StateMachine.0: Life bar is hidden | |
| StateMachine.1: Life bar is visible, will hide on death | |
| StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
| StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
| StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
| StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
| StateMachine.0: Life bar behaves as normal | |
| StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
| StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
| StateMachine.0: Light off, handles the fade out | |
| StateMachine.1: Light on, handles the fade in */ | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.boss_life_bar; | |
| StateMachine.hidden; | |
| StateMachine.light; | |
| StateMachine.disable_life_bar; | |
| StateMachine.first_aggro; | |
| Actor.slow_animations_go_to_idle | false |
| Actor.on_event_tree_face_for_GeometryProjectiles | FaceObject( tree_target ); |
| Actor.on_event_start_tracking_for_GeometryProjectiles | SetTarget( tree_target, true ); |
| Actor.on_event_stop_tracking_for_GeometryProjectiles | SetTargetLocation( tree_target, _, _, true ); |
| Stats.corpse_cannot_be_destroyed | 1 |
| Stats.base_heavy_stun_duration_ms | 4000 |
| Life.corpse_usable | false |
| Monster.is_boss | true |
| Functions.TargetTheThing = | |
| Functions." | , |
| Functions.this.tree_target | arg1; |
| Functions.SetTargetLocation( tree_target ); |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.