霜禍.維納
Veynar, the Frostbane
Spectre | N |
---|---|
Area | 堡壘 |
Tags | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
生命
288%
+50%
抗性




傷害
300%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 20
攻擊時間
2.175 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
FrozenOneBossMAP
Metadata
FrozenOneBossMAP_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SOFrozenOneIcicleCrashImpactFloor
可觸發
action attack or cast time uses animation length [1]
GAFrozenOneCascadeSlam
可觸發, 攻擊
Base Damage: 510–764
暴擊率: 5%
攻擊時間: 2.175 秒
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTFrozenOneCascadeSlam
可觸發
冷卻時間: 8 秒
FrozenOneCyclone
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 510–764
暴擊率: 5%
攻擊時間: 2.175 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
melee defer damage prediction [1]
monster penalty against minions damage +% final vs player minions [200]
use melee pattern range [1]

EGFrozenOneBrittleBell
可觸發
冷卻時間: 8 秒
GSFrozenOneBrittleBell
可觸發, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
MPWFrozenOneIcicleCrash
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 510–764
暴擊率: 5%
攻擊時間: 2.175 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [65]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1165]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile spread radius [20]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "MoveForced" basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " flaming_censer_l; flaming_censer_r; FightStartShout; active; " } Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Life { on_death = "KillGroundEffectsOfType( IgnitedGround, 1002, 1, 180 );" } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Animated { on_cyclone_01 = " Roll( 6, 10, () { PlayTextAudio( Oswin_CycloneRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 500 ); } ); " on_throw_quad_02 = " Roll( 7, 10, () { PlayTextAudio( Oswin_BrittleBellRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); } ); " on_throw_censer_01 = " Roll( 6, 10, () { PlayTextAudio( Oswin_CascadeSlamRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); } ); " on_throw_censer_01 = "PlayTextAudio( Oswin_IcicleCrashRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 );" on_raise_spike_01 = "PlayTextAudio( Oswin_FloorSpikeRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 200 );" on_raise_spike_02 = "PlayTextAudio( Oswin_FloorSpikeRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 200 );" on_emerge_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { PlayTextAudio( Oswin_EmergeWarriorRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 100 ); succeeded = true; } ); If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1`', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ), { PlayTextAudio( Oswin_EmergeRangerRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 100 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( Oswin_EmergeRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 100 ); succeeded = true; } ); " on_knockdown_bwd_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { PlayTextAudio( Oswin_KnockdownWarriorRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( Oswin_KnockdownRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); succeeded = true; } ); " on_event_bell = "this.mybell = AddAttachedOffset( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/FrozenOneBoss/FrozenOneBrittleBell_Object.ao', root_jntBnd, 0.7, 0, 0, -150, 0 );" } GlobalAudioParamEvents { life_percent_param = "ForsakenSonLifePercentage" life_percent_is_boolean = true } StateMachine { on_exit_state_FightStartShout_0 = "SetGlobalAudioParam( 'ForsakenSonFightStart', 1 );" on_or_create_state_active_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/FrozenOneBoss/EPKs/FrozenOne_Idle.epk' );" on_or_create_state_active_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/FrozenOneBoss/EPKs/FrozenOne_Idle.epk' );" } Actor { // Randomly orient the projectiles on_effect_custom_event_projectile_fired_for_MPWForsakenSonRubbleToss = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " on_effect_event_contact_for_EGFrozenOneBrittleBell = "mybell.PlayAnimation( bellShatter_ALT_01 );" } Preload { preload_object = "Metadata/Monsters/ForsakenSon/BossArenaObjects/ForsakenSonFlameWall" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ForsakenSon/FrozenOneBossMAP_"] = { name = "Veynar, the Frostbane", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 2.175, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedCold", "MPWFrozenOneIcicleCrash", "GAFrozenOneCascadeSlam", "GAFrozenOneIcicleCrashImpactWall", "GSFrozenOneIceSpikeExplode", "EGFrozenOneBrittleBell", "SOFrozenOneIcicleCrashImpactFloor", "GTFrozenOneCascadeSlam", "EDSFrozenOneSummonSpikesRightOuter", "EDSFrozenOneSummonSpikesRightInner", "EDSFrozenOneSummonSpikesMiddle", "EDSFrozenOneSummonSpikesLeftOuter", "EDSFrozenOneSummonSpikesLeftInner", "EDSFrozenOneSummonSpikesLeftOuterNoCooldown", "EDSFrozenOneSummonSpikesRightOuterNoCooldown", "FrozenOneCyclone", "GSFrozenOneBrittleBell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedCold"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFrozenOneIcicleCrash"] = { name = "MPWFrozenOneIcicleCrash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", "base_deal_no_damage", "action_do_not_face_target", }, levels = { [1] = {1165, 0, 20, 2000, 65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFrozenOneCascadeSlam"] = { name = "GAFrozenOneCascadeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFrozenOneIcicleCrashImpactWall"] = { name = "GAFrozenOneIcicleCrashImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFrozenOneIceSpikeExplode"] = { name = "GSFrozenOneIceSpikeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGFrozenOneBrittleBell"] = { name = "EGFrozenOneBrittleBell", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFrozenOneIcicleCrashImpactFloor"] = { name = "SOFrozenOneIcicleCrashImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFrozenOneCascadeSlam"] = { name = "GTFrozenOneCascadeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesRightOuter"] = { name = "EDSFrozenOneSummonSpikesRightOuter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesRightInner"] = { name = "EDSFrozenOneSummonSpikesRightInner", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesMiddle"] = { name = "EDSFrozenOneSummonSpikesMiddle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesLeftOuter"] = { name = "EDSFrozenOneSummonSpikesLeftOuter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesLeftInner"] = { name = "EDSFrozenOneSummonSpikesLeftInner", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesLeftOuterNoCooldown"] = { name = "EDSFrozenOneSummonSpikesLeftOuterNoCooldown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesRightOuterNoCooldown"] = { name = "EDSFrozenOneSummonSpikesRightOuterNoCooldown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrozenOneCyclone"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_defer_damage_prediction", "action_attack_or_cast_time_uses_animation_length", "use_melee_pattern_range", }, levels = { [1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFrozenOneBrittleBell"] = { name = "GSFrozenOneBrittleBell", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.