Veynar, der Frostfluch
Veynar, the Frostbane
Spectre | N |
---|---|
Area | Gefängnis |
Tags | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Leben
288%
+50%
Widerstand




Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 20
Angriffszeit
2.175 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
FrozenOneBossMAP
Metadata
FrozenOneBossMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
18,757
3,035
663
Damage
637
Zauberschaden
637
Genauigkeit
2,228
Angriffszeit
2.175
Erfahrung
53,768
Minion Life
18,092
Minion Damage
2,487
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GAFrozenOneIcicleCrashImpactWall
Triggerable, Attack
Base Damage: 510–764
Angriffsschaden: 70%
Angriffszeit: 2.175 Sek.
Verursacht 30% weniger Angriffsschaden
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
SOFrozenOneIcicleCrashImpactFloor
Triggerable
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 510–764
Angriffszeit: 2.175 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAFrozenOneCascadeSlam
Triggerable, Attack
Base Damage: 510–764
Angriffszeit: 2.175 Sek.
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTFrozenOneCascadeSlam
Triggerable
Abklingzeit: 8 Sek.
FrozenOneCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 510–764
Angriffszeit: 2.175 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
melee defer damage prediction [1]
monster penalty against minions damage +% final vs player minions [200]
use melee pattern range [1]

EGFrozenOneBrittleBell
Triggerable
Abklingzeit: 8 Sek.
GSFrozenOneBrittleBell
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
MPWFrozenOneIcicleCrash
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 510–764
Angriffszeit: 2.175 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [65]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1165]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile spread radius [20]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
GSFrozenOneIceSpikeExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
is area damage [1]
skill can be active blocked from all directions [1]
EDSFrozenOneSummonSpikesRightOuter
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
EDSFrozenOneSummonSpikesRightInner
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
EDSFrozenOneSummonSpikesMiddle
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
EDSFrozenOneSummonSpikesLeftOuter
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
EDSFrozenOneSummonSpikesLeftInner
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
EDSFrozenOneSummonSpikesLeftOuterNoCooldown
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
EDSFrozenOneSummonSpikesRightOuterNoCooldown
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
50% erhöhte Chance auf Verstümmeln
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "MoveForced" basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " flaming_censer_l; flaming_censer_r; FightStartShout; active; " } Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Life { on_death = "KillGroundEffectsOfType( IgnitedGround, 1002, 1, 180 );" } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Animated { on_cyclone_01 = " Roll( 6, 10, () { PlayTextAudio( Oswin_CycloneRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 500 ); } ); " on_throw_quad_02 = " Roll( 7, 10, () { PlayTextAudio( Oswin_BrittleBellRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); } ); " on_throw_censer_01 = " Roll( 6, 10, () { PlayTextAudio( Oswin_CascadeSlamRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); } ); " on_throw_censer_01 = "PlayTextAudio( Oswin_IcicleCrashRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 );" on_raise_spike_01 = "PlayTextAudio( Oswin_FloorSpikeRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 200 );" on_raise_spike_02 = "PlayTextAudio( Oswin_FloorSpikeRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 200 );" on_emerge_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { PlayTextAudio( Oswin_EmergeWarriorRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 100 ); succeeded = true; } ); If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1`', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ), { PlayTextAudio( Oswin_EmergeRangerRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 100 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( Oswin_EmergeRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 100 ); succeeded = true; } ); " on_knockdown_bwd_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { PlayTextAudio( Oswin_KnockdownWarriorRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( Oswin_KnockdownRandom, 'Metadata/Monsters/ForsakenSon/FrozenOneBossMAP', 0 ); succeeded = true; } ); " on_event_bell = "this.mybell = AddAttachedOffset( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/FrozenOneBoss/FrozenOneBrittleBell_Object.ao', root_jntBnd, 0.7, 0, 0, -150, 0 );" } GlobalAudioParamEvents { life_percent_param = "ForsakenSonLifePercentage" life_percent_is_boolean = true } StateMachine { on_exit_state_FightStartShout_0 = "SetGlobalAudioParam( 'ForsakenSonFightStart', 1 );" on_or_create_state_active_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/FrozenOneBoss/EPKs/FrozenOne_Idle.epk' );" on_or_create_state_active_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/FrozenOneBoss/EPKs/FrozenOne_Idle.epk' );" } Actor { // Randomly orient the projectiles on_effect_custom_event_projectile_fired_for_MPWForsakenSonRubbleToss = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " on_effect_event_contact_for_EGFrozenOneBrittleBell = "mybell.PlayAnimation( bellShatter_ALT_01 );" } Preload { preload_object = "Metadata/Monsters/ForsakenSon/BossArenaObjects/ForsakenSonFlameWall" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ForsakenSon/FrozenOneBossMAP_"] = { name = "Veynar, the Frostbane", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 2.175, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedCold", "MPWFrozenOneIcicleCrash", "GAFrozenOneCascadeSlam", "GAFrozenOneIcicleCrashImpactWall", "GSFrozenOneIceSpikeExplode", "EGFrozenOneBrittleBell", "SOFrozenOneIcicleCrashImpactFloor", "GTFrozenOneCascadeSlam", "EDSFrozenOneSummonSpikesRightOuter", "EDSFrozenOneSummonSpikesRightInner", "EDSFrozenOneSummonSpikesMiddle", "EDSFrozenOneSummonSpikesLeftOuter", "EDSFrozenOneSummonSpikesLeftInner", "EDSFrozenOneSummonSpikesLeftOuterNoCooldown", "EDSFrozenOneSummonSpikesRightOuterNoCooldown", "FrozenOneCyclone", "GSFrozenOneBrittleBell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedCold"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFrozenOneIcicleCrash"] = { name = "MPWFrozenOneIcicleCrash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", "base_deal_no_damage", "action_do_not_face_target", }, levels = { [1] = {1165, 0, 20, 2000, 65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFrozenOneCascadeSlam"] = { name = "GAFrozenOneCascadeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFrozenOneIcicleCrashImpactWall"] = { name = "GAFrozenOneIcicleCrashImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFrozenOneIceSpikeExplode"] = { name = "GSFrozenOneIceSpikeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGFrozenOneBrittleBell"] = { name = "EGFrozenOneBrittleBell", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFrozenOneIcicleCrashImpactFloor"] = { name = "SOFrozenOneIcicleCrashImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFrozenOneCascadeSlam"] = { name = "GTFrozenOneCascadeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesRightOuter"] = { name = "EDSFrozenOneSummonSpikesRightOuter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesRightInner"] = { name = "EDSFrozenOneSummonSpikesRightInner", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesMiddle"] = { name = "EDSFrozenOneSummonSpikesMiddle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesLeftOuter"] = { name = "EDSFrozenOneSummonSpikesLeftOuter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesLeftInner"] = { name = "EDSFrozenOneSummonSpikesLeftInner", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesLeftOuterNoCooldown"] = { name = "EDSFrozenOneSummonSpikesLeftOuterNoCooldown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFrozenOneSummonSpikesRightOuterNoCooldown"] = { name = "EDSFrozenOneSummonSpikesRightOuterNoCooldown", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrozenOneCyclone"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_defer_damage_prediction", "action_attack_or_cast_time_uses_animation_length", "use_melee_pattern_range", }, levels = { [1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFrozenOneBrittleBell"] = { name = "GSFrozenOneBrittleBell", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.