Brughor, the Insatiable
Humanoid
Area: Rockpools
Cannot be Stunned
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
SpectreN
AreaRockpools
Tags2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Life
350%
Armour
+50%
Resistance
0 0 30 0
Damage
250%
Accuracy
100%
5%
Attack Distance
7 ~ 29
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
GoblinGiantBossMAP
Metadata
GoblinGiantBossMAP_
Level
65
Life
22,796
Armour
3,035
Evasion Rating
663
Damage
531
Spell Damage
531
Accuracy
2,228
Attack Time
1.5
Experience
53,768
Minion Life
21,987
Minion Damage
2,072
Minion Armour
5,058
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinGiantBossMultiSlam
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
EASGoblinGiantBossMultiStomp
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossEatSulphite
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossSulphiteVomit
Cooldown Time: 12.5 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSGoblinGiantBossSulphiteBurp
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 209.4 to 314.2 Physical Damage
Deals 130.9 to 392.7 Lightning Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
MPWGoblinGiantBossLimbToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 sec
Cooldown Time: 8 sec
Deals 45% more Attack damage
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile speed variation +% [25]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
EDSGoblinGiantBossSulphiteBurp
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 12.5 sec
Deals 467.7 to 701.6 Physical Damage
Deals 292.3 to 877 Lightning Damage
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
GAGoblinGiantBossMultiSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 sec
Deals 20% more Attack damage
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossMultiStompImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 80%
Attack Time: 1.5 sec
Deals 20% less Attack damage
active skill area of effect radius +% final [30]
is area damage [1]
GAGoblinGiantBossMultiStompImpactSulphiteInfused
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 sec
Deals 40% more Attack damage
Converts 50% of Physical damage to Lightning damage
active skill area of effect radius +% final [30]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossLimbTossConeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 sec
Deals 20% more Attack damage
base is projectile [1]
is area damage [1]
GAGoblinGiantBossLimbTossImpactWall
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 sec
Deals 20% more Attack damage
base is projectile [1]
is area damage [1]
CGEGoblinGiantBossSulphiteVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
Deals 363.6 Physical damage per second
active skill area of effect radius +% final [60]
base lightning damage to deal per minute [21817]
base skill effect duration [21000]
ground maelstrom art variation [1002]
MDGoblinGiantStompSpike
Multicastable, Triggerable, AttackInPlace
GAGoblinGiantStompSpikeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 162%
Attack Time: 1.5 sec
Deals 62% more Attack damage
action attack or cast time uses animation length [1]
is area damage [1]
EASGoblinGiantStompForward_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompForward_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompBehind_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompEnd_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
GAGoblinGiantBossMultiSlamImpactFinal
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Deals 100% more Attack damage
active skill area of effect radius +% final [33]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Positioned
{
	blocking = false
}

Actor
{
	// basic_action = "ChangeToStance3"
	leveled_starting_effects = "ChangeToStance1"
	leveled_starting_effects = "ChangeToStance3Immediate"
}

Stats
{
	set_base_heavy_stun_duration_ms = 5800
}

StateMachine
{
	define_shared_state =
	"
		eaten_rocks;
		foot_pose = 2;
		corpse_slamma;
		stomp_time;
	"

	define_shared_checkpoint_state =
	"
		pre_emerge = 1;
		second_corpse_gone;
		dead;
	"
}

Functions
{
	/* since the 'idle' of the stomps doesn't match the true idle, each ending foot pose needs its own fake idle */
	fix_orientation =
	"
		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
		this.temp = arg1;
		If( GetState( foot_pose ) == 2, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeRight, 1.0, 0, 0 );
			}, true );
		}, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeLeft, 1.0, 0, 0 );
			}, true );
		} );
	"
}

Life
{
	on_death = "KillGroundEffectsOfType( Sulphite, 0, 1, 150 );"
}

ControlZone {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_CTS1BossFightStart =
	"
		QueueTextAudio( GoblinGiantBossApproachRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
		globals.ambient_lights.SetLightState( Off, 6.0 );
	"

	on_effect_custom_event_projectile_fired_for_MPWGoblinGiantBossLimbToss =
	"
		projectile.Do( ()
		{
			SetRandomYaw();
			SetRandomRoll();
			SetXYTilt( Random( 360 ), Random( 360 ) );
		} );
	"

	// This section is for when the projectile hits an entity (player/enemy)
	on_effect_custom_event_projectile_hit_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the enemy impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"

	// This section is for when the projectile hits a wall or the floor
	on_effect_custom_event_projectile_hit_terrain_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the wall impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"
}

StateMachine
{
	on_state_eaten_rocks_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_eaten_rocks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_second_corpse_gone_0 = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao', root_jntBnd, 0 );"
	on_state_second_corpse_gone_1 = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao' );"
	on_or_create_state_pre_emerge_1 = "HideWeapons();"

	on_or_create_state_pre_emerge_0 =
	"
		DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeaponPreFight.ao' );
		IfState( dead, 1, (){}, (){ ShowWeapons(); } );
	"

	on_or_create_state_corpse_slamma_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_2 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_3 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_2 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_3 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"

	on_or_create_state_dead_1 =
	"
		HideWeapons();
	"

	on_state_stomp_time_3 =
	"
		PlayCharacterAudioEvent( VolcanoGoblinBossStomping );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/ao/vomit_splash.ao"
	preload_environment = "G4_1_2_boss"
}

Animated
{
	on_smash_combo_01 = "QueueTextAudio( GoblinGiantBossSlamRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"

	on_limb_throw_01 =
	"
		Roll( 1, 2,
		{
			QueueTextAudio( GoblinGiantBossLimbThrowRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
		} );
	"

	on_eat_sulphite_01 = "QueueTextAudio( GoblinGiantBossEatSulphiteRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"
	on_event_limb_grab = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao', L_Weapon );"
	on_event_limb_release = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao' );"
}

GlobalAudioParamEvents
{
	player_in_range_param = "GiantInRange"
	life_percent_param = "GiantLifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_"] = {
    name = "Brughor, the Insatiable",
    life = 3.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 29,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPWGoblinGiantBossLimbToss",
        "CGEGoblinGiantBossSulphiteVomit",
        "GAGoblinGiantBossMultiSlamImpact",
        "GAGoblinGiantBossMultiSlamImpactFinal",
        "GAGoblinGiantBossMultiStompImpact",
        "GSGoblinGiantBossSulphiteBurp",
        "GAGoblinGiantBossLimbTossConeImpact",
        "GAGoblinGiantBossLimbTossImpactWall",
        "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
        "GAGoblinGiantStompSpikeImpact",
        "EASGoblinGiantBossMultiSlam",
        "EASGoblinGiantBossMultiStomp",
        "EASGoblinGiantBossEatSulphite",
        "EASGoblinGiantBossSulphiteVomit",
        "EASGoblinGiantStompForward_LeftFootForward",
        "EASGoblinGiantStompForward_RightFootForward",
        "EASGoblinGiantStompRight_LeftFootForward",
        "EASGoblinGiantStompRight_RightFootForward",
        "EASGoblinGiantStompLeft_LeftFootForward",
        "EASGoblinGiantStompLeft_RightFootForward",
        "EASGoblinGiantStompBehind_LeftFootForward",
        "EASGoblinGiantStompBehind_RightFootForward",
        "EASGoblinGiantStompEnd_RightFootForward",
        "EASGoblinGiantStompEnd_LeftFootForward",
        "MDGoblinGiantStompSpike",
        "EDSGoblinGiantBossSulphiteBurp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWGoblinGiantBossLimbToss"] = {
    name = "MPWGoblinGiantBossLimbToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEGoblinGiantBossSulphiteVomit"] = {
    name = "CGEGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpact"] = {
    name = "GAGoblinGiantBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
    name = "GAGoblinGiantBossMultiSlamImpactFinal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpact"] = {
    name = "GAGoblinGiantBossMultiStompImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinGiantBossSulphiteBurp"] = {
    name = "GSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
    name = "GAGoblinGiantBossLimbTossConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
    name = "GAGoblinGiantBossLimbTossImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
    name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantStompSpikeImpact"] = {
    name = "GAGoblinGiantStompSpikeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiSlam"] = {
    name = "EASGoblinGiantBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiStomp"] = {
    name = "EASGoblinGiantBossMultiStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossEatSulphite"] = {
    name = "EASGoblinGiantBossEatSulphite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossSulphiteVomit"] = {
    name = "EASGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
    name = "EASGoblinGiantStompForward_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_RightFootForward"] = {
    name = "EASGoblinGiantStompForward_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
    name = "EASGoblinGiantStompRight_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_RightFootForward"] = {
    name = "EASGoblinGiantStompRight_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
    name = "EASGoblinGiantStompLeft_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
    name = "EASGoblinGiantStompLeft_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
    name = "EASGoblinGiantStompBehind_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
    name = "EASGoblinGiantStompBehind_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
    name = "EASGoblinGiantStompEnd_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
    name = "EASGoblinGiantStompEnd_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDGoblinGiantStompSpike"] = {
    name = "MDGoblinGiantStompSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSGoblinGiantBossSulphiteBurp"] = {
    name = "EDSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Cannot be Stunned
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Brughor, the Insatiable
    Humanoid
    Cannot be Stunned
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    SpectreN
    Tags2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
    Life
    350%
    Armour
    +50%
    Resistance
    0 0 30 0
    Damage
    250%
    Accuracy
    100%
    5%
    Attack Distance
    7 ~ 29
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    100%
    Type
    GoblinGiantBossMAP
    Metadata
    GoblinGiantBossStandalone_
    Level
    68
    Life
    27,150
    Armour
    3,620
    Evasion Rating
    708
    Damage
    583
    Spell Damage
    583
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    71,585
    Minion Life
    24,255
    Minion Damage
    2,422
    Minion Armour
    6,033
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASGoblinGiantBossMultiSlam
    Cooldown Time: 15 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-70]
    EASGoblinGiantBossMultiStomp
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    EASGoblinGiantBossEatSulphite
    Cooldown Time: 20 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    EASGoblinGiantBossSulphiteVomit
    Cooldown Time: 12.5 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GSGoblinGiantBossSulphiteBurp
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 229.6 to 344.4 Physical Damage
    Deals 143.5 to 430.5 Lightning Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    MPWGoblinGiantBossLimbToss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 145%
    Attack Time: 1.5 sec
    Cooldown Time: 8 sec
    Deals 45% more Attack damage
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1051]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [25]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    use scaled contact offset [1]
    EDSGoblinGiantBossSulphiteBurp
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 12.5 sec
    Deals 512.7 to 769.1 Physical Damage
    Deals 320.4 to 961.3 Lightning Damage
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAGoblinGiantBossMultiSlamImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 120%
    Attack Time: 1.5 sec
    Deals 20% more Attack damage
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAGoblinGiantBossMultiStompImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 80%
    Attack Time: 1.5 sec
    Deals 20% less Attack damage
    active skill area of effect radius +% final [30]
    is area damage [1]
    GAGoblinGiantBossMultiStompImpactSulphiteInfused
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 140%
    Attack Time: 1.5 sec
    Deals 40% more Attack damage
    Converts 50% of Physical damage to Lightning damage
    active skill area of effect radius +% final [30]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAGoblinGiantBossLimbTossConeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 120%
    Attack Time: 1.5 sec
    Deals 20% more Attack damage
    base is projectile [1]
    is area damage [1]
    GAGoblinGiantBossLimbTossImpactWall
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 120%
    Attack Time: 1.5 sec
    Deals 20% more Attack damage
    base is projectile [1]
    is area damage [1]
    CGEGoblinGiantBossSulphiteVomit
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Cast Time: 1 sec
    Deals 398.6 Physical damage per second
    active skill area of effect radius +% final [60]
    base lightning damage to deal per minute [23914]
    base skill effect duration [21000]
    ground maelstrom art variation [1002]
    MDGoblinGiantStompSpike
    Multicastable, Triggerable, AttackInPlace
    GAGoblinGiantStompSpikeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 162%
    Attack Time: 1.5 sec
    Deals 62% more Attack damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    EASGoblinGiantStompForward_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompForward_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompRight_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompRight_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompLeft_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompLeft_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompBehind_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    action should face away from target [1]
    EASGoblinGiantStompBehind_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    action should face away from target [1]
    EASGoblinGiantStompEnd_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompEnd_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GAGoblinGiantBossMultiSlamImpactFinal
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Critical Hit Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.5 sec
    Deals 100% more Attack damage
    active skill area of effect radius +% final [33]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossStandalone_"] = {
        name = "Brughor, the Insatiable",
        life = 3.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 29,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MPWGoblinGiantBossLimbToss",
            "CGEGoblinGiantBossSulphiteVomit",
            "GAGoblinGiantBossMultiSlamImpact",
            "GAGoblinGiantBossMultiSlamImpactFinal",
            "GAGoblinGiantBossMultiStompImpact",
            "GSGoblinGiantBossSulphiteBurp",
            "GAGoblinGiantBossLimbTossConeImpact",
            "GAGoblinGiantBossLimbTossImpactWall",
            "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
            "GAGoblinGiantStompSpikeImpact",
            "EASGoblinGiantBossMultiSlam",
            "EASGoblinGiantBossMultiStomp",
            "EASGoblinGiantBossEatSulphite",
            "EASGoblinGiantBossSulphiteVomit",
            "EASGoblinGiantStompForward_LeftFootForward",
            "EASGoblinGiantStompForward_RightFootForward",
            "EASGoblinGiantStompRight_LeftFootForward",
            "EASGoblinGiantStompRight_RightFootForward",
            "EASGoblinGiantStompLeft_LeftFootForward",
            "EASGoblinGiantStompLeft_RightFootForward",
            "EASGoblinGiantStompBehind_LeftFootForward",
            "EASGoblinGiantStompBehind_RightFootForward",
            "EASGoblinGiantStompEnd_RightFootForward",
            "EASGoblinGiantStompEnd_LeftFootForward",
            "MDGoblinGiantStompSpike",
            "EDSGoblinGiantBossSulphiteBurp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWGoblinGiantBossLimbToss"] = {
        name = "MPWGoblinGiantBossLimbToss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEGoblinGiantBossSulphiteVomit"] = {
        name = "CGEGoblinGiantBossSulphiteVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiSlamImpact"] = {
        name = "GAGoblinGiantBossMultiSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
        name = "GAGoblinGiantBossMultiSlamImpactFinal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiStompImpact"] = {
        name = "GAGoblinGiantBossMultiStompImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinGiantBossSulphiteBurp"] = {
        name = "GSGoblinGiantBossSulphiteBurp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossLimbTossConeImpact"] = {
        name = "GAGoblinGiantBossLimbTossConeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossLimbTossImpactWall"] = {
        name = "GAGoblinGiantBossLimbTossImpactWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
        name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantStompSpikeImpact"] = {
        name = "GAGoblinGiantStompSpikeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossMultiSlam"] = {
        name = "EASGoblinGiantBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossMultiStomp"] = {
        name = "EASGoblinGiantBossMultiStomp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossEatSulphite"] = {
        name = "EASGoblinGiantBossEatSulphite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossSulphiteVomit"] = {
        name = "EASGoblinGiantBossSulphiteVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompForward_LeftFootForward"] = {
        name = "EASGoblinGiantStompForward_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompForward_RightFootForward"] = {
        name = "EASGoblinGiantStompForward_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompRight_LeftFootForward"] = {
        name = "EASGoblinGiantStompRight_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompRight_RightFootForward"] = {
        name = "EASGoblinGiantStompRight_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
        name = "EASGoblinGiantStompLeft_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompLeft_RightFootForward"] = {
        name = "EASGoblinGiantStompLeft_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
        name = "EASGoblinGiantStompBehind_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "action_should_face_away_from_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompBehind_RightFootForward"] = {
        name = "EASGoblinGiantStompBehind_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "action_should_face_away_from_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompEnd_RightFootForward"] = {
        name = "EASGoblinGiantStompEnd_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
        name = "EASGoblinGiantStompEnd_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDGoblinGiantStompSpike"] = {
        name = "MDGoblinGiantStompSpike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGoblinGiantBossSulphiteBurp"] = {
        name = "EDSGoblinGiantBossSulphiteBurp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Cannot be Stunned
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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