Brughor, l'Insatiable
Humanoïde
Zone : Estran
Vous ne pouvez pas être Étourdi
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Brughor, the Insatiable
SpectreN
AreaEstran
Tags2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Vie
350%
+50%
Résistance
0 0 30 0
Damage
250%
Précision
100%
Attack Distance
7 ~ 29
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
GoblinGiantBossMAP
Metadata
GoblinGiantBossMAP_
Niveau
65
Vie
22,796
3,035
Damage
531
Dégâts des sorts
531
Précision
2,228
Temps d'attaque
1.5
Expérience
53,768
Minion Life
21,987
Minion Damage
2,072
Minion Armour
5,058
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 425—637
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinGiantBossMultiSlam
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
EASGoblinGiantBossMultiStomp
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossEatSulphite
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossSulphiteVomit
Temps de recharge: 12.5 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSGoblinGiantBossSulphiteBurp
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 209.4 à 314.2 Dégâts Physiques
Inflige 130.9 à 392.7 Dégâts de Foudre
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
MPWGoblinGiantBossLimbToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.5 sec.
Temps de recharge: 8 sec.
45% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile speed variation +% [25]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
EDSGoblinGiantBossSulphiteBurp
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 12.5 sec.
Inflige 467.7 à 701.6 Dégâts Physiques
Inflige 292.3 à 877 Dégâts de Foudre
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
GAGoblinGiantBossMultiSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.5 sec.
20% Davantage de Dégâts d'Attaque
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossMultiStompImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 80%
Temps d'attaque: 1.5 sec.
20% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [30]
is area damage [1]
GAGoblinGiantBossMultiStompImpactSulphiteInfused
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 140%
Temps d'attaque: 1.5 sec.
40% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
active skill area of effect radius +% final [30]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossLimbTossConeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.5 sec.
20% Davantage de Dégâts d'Attaque
base is projectile [1]
is area damage [1]
GAGoblinGiantBossLimbTossImpactWall
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.5 sec.
20% Davantage de Dégâts d'Attaque
base is projectile [1]
is area damage [1]
CGEGoblinGiantBossSulphiteVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 363.6 Dégâts physiques de base par seconde
active skill area of effect radius +% final [60]
base lightning damage to deal per minute [21817]
base skill effect duration [21000]
ground maelstrom art variation [1002]
MDGoblinGiantStompSpike
Multicastable, Triggerable, AttackInPlace
GAGoblinGiantStompSpikeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 162%
Temps d'attaque: 1.5 sec.
62% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
EASGoblinGiantStompForward_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompForward_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompBehind_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompEnd_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
GAGoblinGiantBossMultiSlamImpactFinal
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
100% Davantage de Dégâts d'Attaque
active skill area of effect radius +% final [33]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Positioned
{
	blocking = false
}

Actor
{
	// basic_action = "ChangeToStance3"
	leveled_starting_effects = "ChangeToStance1"
	leveled_starting_effects = "ChangeToStance3Immediate"
}

Stats
{
	set_base_heavy_stun_duration_ms = 5800
}

StateMachine
{
	define_shared_state =
	"
		eaten_rocks;
		foot_pose = 2;
		corpse_slamma;
		stomp_time;
	"

	define_shared_checkpoint_state =
	"
		pre_emerge = 1;
		second_corpse_gone;
		dead;
	"
}

Functions
{
	/* since the 'idle' of the stomps doesn't match the true idle, each ending foot pose needs its own fake idle */
	fix_orientation =
	"
		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
		this.temp = arg1;
		If( GetState( foot_pose ) == 2, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeRight, 1.0, 0, 0 );
			}, true );
		}, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeLeft, 1.0, 0, 0 );
			}, true );
		} );
	"
}

Life
{
	on_death = "KillGroundEffectsOfType( Sulphite, 0, 1, 150 );"
}

ControlZone {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_CTS1BossFightStart =
	"
		QueueTextAudio( GoblinGiantBossApproachRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
		globals.ambient_lights.SetLightState( Off, 6.0 );
	"

	on_effect_custom_event_projectile_fired_for_MPWGoblinGiantBossLimbToss =
	"
		projectile.Do( ()
		{
			SetRandomYaw();
			SetRandomRoll();
			SetXYTilt( Random( 360 ), Random( 360 ) );
		} );
	"

	// This section is for when the projectile hits an entity (player/enemy)
	on_effect_custom_event_projectile_hit_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the enemy impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"

	// This section is for when the projectile hits a wall or the floor
	on_effect_custom_event_projectile_hit_terrain_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the wall impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"
}

StateMachine
{
	on_state_eaten_rocks_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_eaten_rocks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_second_corpse_gone_0 = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao', root_jntBnd, 0 );"
	on_state_second_corpse_gone_1 = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao' );"
	on_or_create_state_pre_emerge_1 = "HideWeapons();"

	on_or_create_state_pre_emerge_0 =
	"
		DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeaponPreFight.ao' );
		IfState( dead, 1, (){}, (){ ShowWeapons(); } );
	"

	on_or_create_state_corpse_slamma_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_2 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_3 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_2 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_3 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"

	on_or_create_state_dead_1 =
	"
		HideWeapons();
	"

	on_state_stomp_time_3 =
	"
		PlayCharacterAudioEvent( VolcanoGoblinBossStomping );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/ao/vomit_splash.ao"
	preload_environment = "G4_1_2_boss"
}

Animated
{
	on_smash_combo_01 = "QueueTextAudio( GoblinGiantBossSlamRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"

	on_limb_throw_01 =
	"
		Roll( 1, 2,
		{
			QueueTextAudio( GoblinGiantBossLimbThrowRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
		} );
	"

	on_eat_sulphite_01 = "QueueTextAudio( GoblinGiantBossEatSulphiteRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"
	on_event_limb_grab = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao', L_Weapon );"
	on_event_limb_release = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao' );"
}

GlobalAudioParamEvents
{
	player_in_range_param = "GiantInRange"
	life_percent_param = "GiantLifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_"] = {
    name = "Brughor, the Insatiable",
    life = 3.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 29,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPWGoblinGiantBossLimbToss",
        "CGEGoblinGiantBossSulphiteVomit",
        "GAGoblinGiantBossMultiSlamImpact",
        "GAGoblinGiantBossMultiSlamImpactFinal",
        "GAGoblinGiantBossMultiStompImpact",
        "GSGoblinGiantBossSulphiteBurp",
        "GAGoblinGiantBossLimbTossConeImpact",
        "GAGoblinGiantBossLimbTossImpactWall",
        "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
        "GAGoblinGiantStompSpikeImpact",
        "EASGoblinGiantBossMultiSlam",
        "EASGoblinGiantBossMultiStomp",
        "EASGoblinGiantBossEatSulphite",
        "EASGoblinGiantBossSulphiteVomit",
        "EASGoblinGiantStompForward_LeftFootForward",
        "EASGoblinGiantStompForward_RightFootForward",
        "EASGoblinGiantStompRight_LeftFootForward",
        "EASGoblinGiantStompRight_RightFootForward",
        "EASGoblinGiantStompLeft_LeftFootForward",
        "EASGoblinGiantStompLeft_RightFootForward",
        "EASGoblinGiantStompBehind_LeftFootForward",
        "EASGoblinGiantStompBehind_RightFootForward",
        "EASGoblinGiantStompEnd_RightFootForward",
        "EASGoblinGiantStompEnd_LeftFootForward",
        "MDGoblinGiantStompSpike",
        "EDSGoblinGiantBossSulphiteBurp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWGoblinGiantBossLimbToss"] = {
    name = "MPWGoblinGiantBossLimbToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEGoblinGiantBossSulphiteVomit"] = {
    name = "CGEGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpact"] = {
    name = "GAGoblinGiantBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
    name = "GAGoblinGiantBossMultiSlamImpactFinal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpact"] = {
    name = "GAGoblinGiantBossMultiStompImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinGiantBossSulphiteBurp"] = {
    name = "GSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
    name = "GAGoblinGiantBossLimbTossConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
    name = "GAGoblinGiantBossLimbTossImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
    name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantStompSpikeImpact"] = {
    name = "GAGoblinGiantStompSpikeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiSlam"] = {
    name = "EASGoblinGiantBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiStomp"] = {
    name = "EASGoblinGiantBossMultiStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossEatSulphite"] = {
    name = "EASGoblinGiantBossEatSulphite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossSulphiteVomit"] = {
    name = "EASGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
    name = "EASGoblinGiantStompForward_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_RightFootForward"] = {
    name = "EASGoblinGiantStompForward_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
    name = "EASGoblinGiantStompRight_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_RightFootForward"] = {
    name = "EASGoblinGiantStompRight_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
    name = "EASGoblinGiantStompLeft_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
    name = "EASGoblinGiantStompLeft_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
    name = "EASGoblinGiantStompBehind_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
    name = "EASGoblinGiantStompBehind_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
    name = "EASGoblinGiantStompEnd_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
    name = "EASGoblinGiantStompEnd_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDGoblinGiantStompSpike"] = {
    name = "MDGoblinGiantStompSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSGoblinGiantBossSulphiteBurp"] = {
    name = "EDSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Vous ne pouvez pas être Étourdi
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Brughor, l'Insatiable
    Humanoïde
    Vous ne pouvez pas être Étourdi
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Brughor, the Insatiable
    SpectreN
    Tags2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
    Vie
    350%
    +50%
    Résistance
    0 0 30 0
    Damage
    250%
    Précision
    100%
    Attack Distance
    7 ~ 29
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    100%
    Type
    GoblinGiantBossMAP
    Metadata
    GoblinGiantBossStandalone_
    Niveau
    68
    Vie
    27,150
    3,620
    Damage
    583
    Dégâts des sorts
    583
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    71,585
    Minion Life
    24,255
    Minion Damage
    2,422
    Minion Armour
    6,033
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASGoblinGiantBossMultiSlam
    Temps de recharge: 15 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-70]
    EASGoblinGiantBossMultiStomp
    Temps de recharge: 10 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    EASGoblinGiantBossEatSulphite
    Temps de recharge: 20 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    EASGoblinGiantBossSulphiteVomit
    Temps de recharge: 12.5 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GSGoblinGiantBossSulphiteBurp
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 229.6 à 344.4 Dégâts Physiques
    Inflige 143.5 à 430.5 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    MPWGoblinGiantBossLimbToss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 145%
    Temps d'attaque: 1.5 sec.
    Temps de recharge: 8 sec.
    45% Davantage de Dégâts d'Attaque
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1051]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [25]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    use scaled contact offset [1]
    EDSGoblinGiantBossSulphiteBurp
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 12.5 sec.
    Inflige 512.7 à 769.1 Dégâts Physiques
    Inflige 320.4 à 961.3 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAGoblinGiantBossMultiSlamImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 120%
    Temps d'attaque: 1.5 sec.
    20% Davantage de Dégâts d'Attaque
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAGoblinGiantBossMultiStompImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 80%
    Temps d'attaque: 1.5 sec.
    20% de Perte de Dégâts d'Attaque
    active skill area of effect radius +% final [30]
    is area damage [1]
    GAGoblinGiantBossMultiStompImpactSulphiteInfused
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 140%
    Temps d'attaque: 1.5 sec.
    40% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Foudre
    active skill area of effect radius +% final [30]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAGoblinGiantBossLimbTossConeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 120%
    Temps d'attaque: 1.5 sec.
    20% Davantage de Dégâts d'Attaque
    base is projectile [1]
    is area damage [1]
    GAGoblinGiantBossLimbTossImpactWall
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 120%
    Temps d'attaque: 1.5 sec.
    20% Davantage de Dégâts d'Attaque
    base is projectile [1]
    is area damage [1]
    CGEGoblinGiantBossSulphiteVomit
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 398.6 Dégâts physiques de base par seconde
    active skill area of effect radius +% final [60]
    base lightning damage to deal per minute [23914]
    base skill effect duration [21000]
    ground maelstrom art variation [1002]
    MDGoblinGiantStompSpike
    Multicastable, Triggerable, AttackInPlace
    GAGoblinGiantStompSpikeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 162%
    Temps d'attaque: 1.5 sec.
    62% Davantage de Dégâts d'Attaque
    action attack or cast time uses animation length [1]
    is area damage [1]
    EASGoblinGiantStompForward_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompForward_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompRight_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompRight_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompLeft_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompLeft_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompBehind_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    action should face away from target [1]
    EASGoblinGiantStompBehind_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    action should face away from target [1]
    EASGoblinGiantStompEnd_RightFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGoblinGiantStompEnd_LeftFootForward
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GAGoblinGiantBossMultiSlamImpactFinal
    Triggerable, Attack, AttackInPlace
    Base Damage: 466—699
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 200%
    Temps d'attaque: 1.5 sec.
    100% Davantage de Dégâts d'Attaque
    active skill area of effect radius +% final [33]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossStandalone_"] = {
        name = "Brughor, the Insatiable",
        life = 3.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 29,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MPWGoblinGiantBossLimbToss",
            "CGEGoblinGiantBossSulphiteVomit",
            "GAGoblinGiantBossMultiSlamImpact",
            "GAGoblinGiantBossMultiSlamImpactFinal",
            "GAGoblinGiantBossMultiStompImpact",
            "GSGoblinGiantBossSulphiteBurp",
            "GAGoblinGiantBossLimbTossConeImpact",
            "GAGoblinGiantBossLimbTossImpactWall",
            "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
            "GAGoblinGiantStompSpikeImpact",
            "EASGoblinGiantBossMultiSlam",
            "EASGoblinGiantBossMultiStomp",
            "EASGoblinGiantBossEatSulphite",
            "EASGoblinGiantBossSulphiteVomit",
            "EASGoblinGiantStompForward_LeftFootForward",
            "EASGoblinGiantStompForward_RightFootForward",
            "EASGoblinGiantStompRight_LeftFootForward",
            "EASGoblinGiantStompRight_RightFootForward",
            "EASGoblinGiantStompLeft_LeftFootForward",
            "EASGoblinGiantStompLeft_RightFootForward",
            "EASGoblinGiantStompBehind_LeftFootForward",
            "EASGoblinGiantStompBehind_RightFootForward",
            "EASGoblinGiantStompEnd_RightFootForward",
            "EASGoblinGiantStompEnd_LeftFootForward",
            "MDGoblinGiantStompSpike",
            "EDSGoblinGiantBossSulphiteBurp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWGoblinGiantBossLimbToss"] = {
        name = "MPWGoblinGiantBossLimbToss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEGoblinGiantBossSulphiteVomit"] = {
        name = "CGEGoblinGiantBossSulphiteVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiSlamImpact"] = {
        name = "GAGoblinGiantBossMultiSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
        name = "GAGoblinGiantBossMultiSlamImpactFinal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiStompImpact"] = {
        name = "GAGoblinGiantBossMultiStompImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinGiantBossSulphiteBurp"] = {
        name = "GSGoblinGiantBossSulphiteBurp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossLimbTossConeImpact"] = {
        name = "GAGoblinGiantBossLimbTossConeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossLimbTossImpactWall"] = {
        name = "GAGoblinGiantBossLimbTossImpactWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
        name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinGiantStompSpikeImpact"] = {
        name = "GAGoblinGiantStompSpikeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossMultiSlam"] = {
        name = "EASGoblinGiantBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossMultiStomp"] = {
        name = "EASGoblinGiantBossMultiStomp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossEatSulphite"] = {
        name = "EASGoblinGiantBossEatSulphite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantBossSulphiteVomit"] = {
        name = "EASGoblinGiantBossSulphiteVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompForward_LeftFootForward"] = {
        name = "EASGoblinGiantStompForward_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompForward_RightFootForward"] = {
        name = "EASGoblinGiantStompForward_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompRight_LeftFootForward"] = {
        name = "EASGoblinGiantStompRight_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompRight_RightFootForward"] = {
        name = "EASGoblinGiantStompRight_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
        name = "EASGoblinGiantStompLeft_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompLeft_RightFootForward"] = {
        name = "EASGoblinGiantStompLeft_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
        name = "EASGoblinGiantStompBehind_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "action_should_face_away_from_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompBehind_RightFootForward"] = {
        name = "EASGoblinGiantStompBehind_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "action_should_face_away_from_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompEnd_RightFootForward"] = {
        name = "EASGoblinGiantStompEnd_RightFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
        name = "EASGoblinGiantStompEnd_LeftFootForward",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDGoblinGiantStompSpike"] = {
        name = "MDGoblinGiantStompSpike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGoblinGiantBossSulphiteBurp"] = {
        name = "EDSGoblinGiantBossSulphiteBurp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Vous ne pouvez pas être Étourdi
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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