無饜者.布魯高
| Spectre | N |
|---|---|
| Area | 岩池 |
| Tags | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
生命
350%
+50%
抗性
傷害
250%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
7 ~ 29
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
GoblinGiantBossMAP
Metadata
GoblinGiantBossMAP_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 425–637
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinGiantBossMultiSlam
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
EASGoblinGiantBossMultiStomp
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossEatSulphite
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossSulphiteVomit
冷卻時間: 12.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
MPWGoblinGiantBossLimbToss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 425–637
暴擊率: 5%
攻擊傷害: 145%
攻擊時間: 1.5 秒
冷卻時間: 8 秒
造成 45% 更多攻擊傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile speed variation +% [25]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
CGEGoblinGiantBossSulphiteVomit
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 363.6 基礎物理傷害
active skill area of effect radius +% final [60]
base lightning damage to deal per minute [21817]
base skill effect duration [21000]
ground maelstrom art variation [1002]
EASGoblinGiantStompForward_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompForward_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompBehind_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompEnd_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Positioned
{
blocking = false
}
Actor
{
// basic_action = "ChangeToStance3"
leveled_starting_effects = "ChangeToStance1"
leveled_starting_effects = "ChangeToStance3Immediate"
}
Stats
{
set_base_heavy_stun_duration_ms = 5800
}
StateMachine
{
define_shared_state =
"
eaten_rocks;
foot_pose = 2;
corpse_slamma;
stomp_time;
"
define_shared_checkpoint_state =
"
pre_emerge = 1;
second_corpse_gone;
dead;
"
}
Functions
{
/* since the 'idle' of the stomps doesn't match the true idle, each ending foot pose needs its own fake idle */
fix_orientation =
"
/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
this.temp = arg1;
If( GetState( foot_pose ) == 2, ()
{
AddOnActionEnd(
{
SetOrientation( GetOrientation() + temp, false, true );
PlayAnimationType( DodgeRight, 1.0, 0, 0 );
}, true );
}, ()
{
AddOnActionEnd(
{
SetOrientation( GetOrientation() + temp, false, true );
PlayAnimationType( DodgeLeft, 1.0, 0, 0 );
}, true );
} );
"
}
Life
{
on_death = "KillGroundEffectsOfType( Sulphite, 0, 1, 150 );"
}
ControlZone {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
use_ao_lights = true
}
Actor
{
on_effect_start_CTS1BossFightStart =
"
QueueTextAudio( GoblinGiantBossApproachRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
globals.ambient_lights.SetLightState( Off, 6.0 );
"
on_effect_custom_event_projectile_fired_for_MPWGoblinGiantBossLimbToss =
"
projectile.Do( ()
{
SetRandomYaw();
SetRandomRoll();
SetXYTilt( Random( 360 ), Random( 360 ) );
} );
"
// This section is for when the projectile hits an entity (player/enemy)
on_effect_custom_event_projectile_hit_for_MPWGoblinGiantBossLimbToss =
"
/* If the collision happens at ground level use the floor impact, use the enemy impact if not */
If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
"
// This section is for when the projectile hits a wall or the floor
on_effect_custom_event_projectile_hit_terrain_for_MPWGoblinGiantBossLimbToss =
"
/* If the collision happens at ground level use the floor impact, use the wall impact if not */
If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
"
}
StateMachine
{
on_state_eaten_rocks_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
on_or_create_state_eaten_rocks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
on_or_create_state_second_corpse_gone_0 = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao', root_jntBnd, 0 );"
on_state_second_corpse_gone_1 = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao' );"
on_or_create_state_pre_emerge_1 = "HideWeapons();"
on_or_create_state_pre_emerge_0 =
"
DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeaponPreFight.ao' );
IfState( dead, 1, (){}, (){ ShowWeapons(); } );
"
on_or_create_state_corpse_slamma_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
on_or_create_state_corpse_slamma_2 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
on_or_create_state_corpse_slamma_3 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
on_state_corpse_slamma_2 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
on_state_corpse_slamma_3 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
on_or_create_state_dead_1 =
"
HideWeapons();
"
on_state_stomp_time_3 =
"
PlayCharacterAudioEvent( VolcanoGoblinBossStomping );
"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/ao/vomit_splash.ao"
preload_environment = "G4_1_2_boss"
}
Animated
{
on_smash_combo_01 = "QueueTextAudio( GoblinGiantBossSlamRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"
on_limb_throw_01 =
"
Roll( 1, 2,
{
QueueTextAudio( GoblinGiantBossLimbThrowRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
} );
"
on_eat_sulphite_01 = "QueueTextAudio( GoblinGiantBossEatSulphiteRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"
on_event_limb_grab = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao', L_Weapon );"
on_event_limb_release = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao' );"
}
GlobalAudioParamEvents
{
player_in_range_param = "GiantInRange"
life_percent_param = "GiantLifePercentage"
range = 130
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_"] = {
name = "Brughor, the Insatiable",
life = 3.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 29,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWGoblinGiantBossLimbToss",
"CGEGoblinGiantBossSulphiteVomit",
"GAGoblinGiantBossMultiSlamImpact",
"GAGoblinGiantBossMultiSlamImpactFinal",
"GAGoblinGiantBossMultiStompImpact",
"GSGoblinGiantBossSulphiteBurp",
"GAGoblinGiantBossLimbTossConeImpact",
"GAGoblinGiantBossLimbTossImpactWall",
"GAGoblinGiantBossMultiStompImpactSulphiteInfused",
"EASGoblinGiantBossMultiSlam",
"EASGoblinGiantBossMultiStomp",
"EASGoblinGiantBossEatSulphite",
"EASGoblinGiantBossSulphiteVomit",
"EASGoblinGiantStompForward_LeftFootForward",
"EASGoblinGiantStompForward_RightFootForward",
"EASGoblinGiantStompRight_LeftFootForward",
"EASGoblinGiantStompRight_RightFootForward",
"EASGoblinGiantStompLeft_LeftFootForward",
"EASGoblinGiantStompLeft_RightFootForward",
"EASGoblinGiantStompBehind_LeftFootForward",
"EASGoblinGiantStompBehind_RightFootForward",
"EASGoblinGiantStompEnd_RightFootForward",
"EASGoblinGiantStompEnd_LeftFootForward",
"EDSGoblinGiantBossSulphiteBurp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWGoblinGiantBossLimbToss"] = {
name = "MPWGoblinGiantBossLimbToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_speed_variation_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEGoblinGiantBossSulphiteVomit"] = {
name = "CGEGoblinGiantBossSulphiteVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_to_deal_per_minute",
"base_physical_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpact"] = {
name = "GAGoblinGiantBossMultiSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
name = "GAGoblinGiantBossMultiSlamImpactFinal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpact"] = {
name = "GAGoblinGiantBossMultiStompImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinGiantBossSulphiteBurp"] = {
name = "GSGoblinGiantBossSulphiteBurp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
name = "GAGoblinGiantBossLimbTossConeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
name = "GAGoblinGiantBossLimbTossImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiSlam"] = {
name = "EASGoblinGiantBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiStomp"] = {
name = "EASGoblinGiantBossMultiStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossEatSulphite"] = {
name = "EASGoblinGiantBossEatSulphite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossSulphiteVomit"] = {
name = "EASGoblinGiantBossSulphiteVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
name = "EASGoblinGiantStompForward_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_RightFootForward"] = {
name = "EASGoblinGiantStompForward_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
name = "EASGoblinGiantStompRight_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_RightFootForward"] = {
name = "EASGoblinGiantStompRight_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
name = "EASGoblinGiantStompLeft_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
name = "EASGoblinGiantStompLeft_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
name = "EASGoblinGiantStompBehind_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
name = "EASGoblinGiantStompBehind_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
name = "EASGoblinGiantStompEnd_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
name = "EASGoblinGiantStompEnd_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSGoblinGiantBossSulphiteBurp"] = {
name = "EDSGoblinGiantBossSulphiteBurp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
無法被暈眩
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
人形