布拉霍尔,贪噬者
人形
区域: 蓄潮水潭
免疫晕眩
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Brughor, the Insatiable
SpectreN
Area蓄潮水潭
Tags2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
生命
350%
+50%
抗性
0 0 30 0
伤害
250%
命中
100%
暴击 Chance
5%
Attack Distance
7 ~ 29
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
GoblinGiantBossMAP
Metadata
GoblinGiantBossMAP_
等级
65
生命
22,796
3,035
伤害
531
法术伤害
531
命中
2,214
攻击间隔
1.5
经验值
53,768
召唤物生命
21,987
召唤物伤害
2,072
召唤物护甲
5,058
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 425–637
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinGiantBossMultiSlam
冷却时间: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
EASGoblinGiantBossMultiStomp
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossEatSulphite
冷却时间: 20 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossSulphiteVomit
冷却时间: 12.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSGoblinGiantBossSulphiteBurp
可触发, 法术, 伤害
暴击率: 5%
施放间隔: 1 秒
造成 209.4 - 314.2 物理伤害
造成 130.9 - 392.7 闪电伤害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
MPWGoblinGiantBossLimbToss
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击率: 5%
攻击伤害: 145%
攻击间隔: 1.5 秒
冷却时间: 8 秒
攻击伤害总增 45%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile speed variation +% [25]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
EDSGoblinGiantBossSulphiteBurp
可触发, 法术, 伤害
暴击率: 5%
施放间隔: 1 秒
冷却时间: 12.5 秒
造成 467.7 - 701.6 物理伤害
造成 292.3 - 877 闪电伤害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
GAGoblinGiantBossMultiSlamImpact
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossMultiStompImpact
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 80%
攻击间隔: 1.5 秒
攻击伤害总降 20%
active skill area of effect radius +% final [30]
is area damage [1]
GAGoblinGiantBossMultiStompImpactSulphiteInfused
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 140%
攻击间隔: 1.5 秒
攻击伤害总增 40%
将[物理]伤害的 50% 转化为[闪电]伤害
active skill area of effect radius +% final [30]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossLimbTossConeImpact
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
base is projectile [1]
is area damage [1]
GAGoblinGiantBossLimbTossImpactWall
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
base is projectile [1]
is area damage [1]
CGEGoblinGiantBossSulphiteVomit
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 363.6 点基础物理伤害
active skill area of effect radius +% final [60]
base lightning damage to deal per minute [21817]
base skill effect duration [21000]
ground maelstrom art variation [1002]
EASGoblinGiantStompForward_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompForward_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompBehind_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
action should face away from target [1]
EASGoblinGiantStompEnd_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
GAGoblinGiantBossMultiSlamImpactFinal
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 200%
攻击间隔: 1.5 秒
攻击伤害总增 100%
active skill area of effect radius +% final [33]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Positioned
{
	blocking = false
}

Actor
{
	// basic_action = "ChangeToStance3"
	leveled_starting_effects = "ChangeToStance1"
	leveled_starting_effects = "ChangeToStance3Immediate"
}

Stats
{
	set_base_heavy_stun_duration_ms = 5800
}

StateMachine
{
	define_shared_state =
	"
		eaten_rocks;
		foot_pose = 2;
		corpse_slamma;
		stomp_time;
	"

	define_shared_checkpoint_state =
	"
		pre_emerge = 1;
		second_corpse_gone;
		dead;
	"
}

Functions
{
	/* since the 'idle' of the stomps doesn't match the true idle, each ending foot pose needs its own fake idle */
	fix_orientation =
	"
		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
		this.temp = arg1;
		If( GetState( foot_pose ) == 2, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeRight, 1.0, 0, 0 );
			}, true );
		}, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeLeft, 1.0, 0, 0 );
			}, true );
		} );
	"
}

Life
{
	on_death = "KillGroundEffectsOfType( Sulphite, 0, 1, 150 );"
}

ControlZone {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_CTS1BossFightStart =
	"
		QueueTextAudio( GoblinGiantBossApproachRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
		globals.ambient_lights.SetLightState( Off, 6.0 );
	"

	on_effect_custom_event_projectile_fired_for_MPWGoblinGiantBossLimbToss =
	"
		projectile.Do( ()
		{
			SetRandomYaw();
			SetRandomRoll();
			SetXYTilt( Random( 360 ), Random( 360 ) );
		} );
	"

	// This section is for when the projectile hits an entity (player/enemy)
	on_effect_custom_event_projectile_hit_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the enemy impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"

	// This section is for when the projectile hits a wall or the floor
	on_effect_custom_event_projectile_hit_terrain_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the wall impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"
}

StateMachine
{
	on_state_eaten_rocks_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_eaten_rocks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_second_corpse_gone_0 = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao', root_jntBnd, 0 );"
	on_state_second_corpse_gone_1 = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao' );"
	on_or_create_state_pre_emerge_1 = "HideWeapons();"

	on_or_create_state_pre_emerge_0 =
	"
		DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeaponPreFight.ao' );
		IfState( dead, 1, (){}, (){ ShowWeapons(); } );
	"

	on_or_create_state_corpse_slamma_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_2 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_3 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_2 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_3 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"

	on_or_create_state_dead_1 =
	"
		HideWeapons();
	"

	on_state_stomp_time_3 =
	"
		PlayCharacterAudioEvent( VolcanoGoblinBossStomping );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/ao/vomit_splash.ao"
	preload_environment = "G4_1_2_boss"
}

Animated
{
	on_smash_combo_01 = "QueueTextAudio( GoblinGiantBossSlamRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"

	on_limb_throw_01 =
	"
		Roll( 1, 2,
		{
			QueueTextAudio( GoblinGiantBossLimbThrowRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );
		} );
	"

	on_eat_sulphite_01 = "QueueTextAudio( GoblinGiantBossEatSulphiteRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_' );"
	on_event_limb_grab = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao', L_Weapon );"
	on_event_limb_release = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao' );"
}

GlobalAudioParamEvents
{
	player_in_range_param = "GiantInRange"
	life_percent_param = "GiantLifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBossMAP_"] = {
    name = "Brughor, the Insatiable",
    life = 3.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 29,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPWGoblinGiantBossLimbToss",
        "CGEGoblinGiantBossSulphiteVomit",
        "GAGoblinGiantBossMultiSlamImpact",
        "GAGoblinGiantBossMultiSlamImpactFinal",
        "GAGoblinGiantBossMultiStompImpact",
        "GSGoblinGiantBossSulphiteBurp",
        "GAGoblinGiantBossLimbTossConeImpact",
        "GAGoblinGiantBossLimbTossImpactWall",
        "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
        "EASGoblinGiantBossMultiSlam",
        "EASGoblinGiantBossMultiStomp",
        "EASGoblinGiantBossEatSulphite",
        "EASGoblinGiantBossSulphiteVomit",
        "EASGoblinGiantStompForward_LeftFootForward",
        "EASGoblinGiantStompForward_RightFootForward",
        "EASGoblinGiantStompRight_LeftFootForward",
        "EASGoblinGiantStompRight_RightFootForward",
        "EASGoblinGiantStompLeft_LeftFootForward",
        "EASGoblinGiantStompLeft_RightFootForward",
        "EASGoblinGiantStompBehind_LeftFootForward",
        "EASGoblinGiantStompBehind_RightFootForward",
        "EASGoblinGiantStompEnd_RightFootForward",
        "EASGoblinGiantStompEnd_LeftFootForward",
        "EDSGoblinGiantBossSulphiteBurp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWGoblinGiantBossLimbToss"] = {
    name = "MPWGoblinGiantBossLimbToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEGoblinGiantBossSulphiteVomit"] = {
    name = "CGEGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpact"] = {
    name = "GAGoblinGiantBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
    name = "GAGoblinGiantBossMultiSlamImpactFinal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpact"] = {
    name = "GAGoblinGiantBossMultiStompImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinGiantBossSulphiteBurp"] = {
    name = "GSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
    name = "GAGoblinGiantBossLimbTossConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
    name = "GAGoblinGiantBossLimbTossImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
    name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiSlam"] = {
    name = "EASGoblinGiantBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiStomp"] = {
    name = "EASGoblinGiantBossMultiStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossEatSulphite"] = {
    name = "EASGoblinGiantBossEatSulphite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossSulphiteVomit"] = {
    name = "EASGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
    name = "EASGoblinGiantStompForward_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_RightFootForward"] = {
    name = "EASGoblinGiantStompForward_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
    name = "EASGoblinGiantStompRight_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_RightFootForward"] = {
    name = "EASGoblinGiantStompRight_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
    name = "EASGoblinGiantStompLeft_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
    name = "EASGoblinGiantStompLeft_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
    name = "EASGoblinGiantStompBehind_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
    name = "EASGoblinGiantStompBehind_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
    name = "EASGoblinGiantStompEnd_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
    name = "EASGoblinGiantStompEnd_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSGoblinGiantBossSulphiteBurp"] = {
    name = "EDSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
免疫晕眩
FamilyStance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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