Energy Blade
You have less energy shield while your weapons are Energy Blades.
storm_blade_energy_shield_+%_final
Attribute /5
storm_blade
| Name | Show Full Descriptions |
|---|---|
| IsRemovable | 1 |
| IsSkillBuff | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 2 |
| Code | storm blade energy shield +% final |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Energy Blade
Energy Blade StormBladeOneHand /7
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 1 |
| BaseType | Energy Blade |
| Class | One Hand Swords |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanScourge |
| Type | Metadata/Items/Weapons/OneHandWeapons/OneHandSwords/StormBladeOneHand |
| Tags | not_for_sale, sword, one_hand_weapon, onehand, weapon |
| Icon | Art/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSwordStormBlade |
Adds to Lightning Damage
| Family | StormBladeImplicitLocalLightningDamage |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, onehand, sword, one_hand_weapon |
| Mods.stat_description_list | Data/StatDescriptions/stat_descriptions.csd |
| Mods.mod_stat_description_list | Data/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:5:100 |
Energy Blade
Energy Blade StormBladeTwoHand /7
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 1 |
| BaseType | Energy Blade |
| Class | Two Hand Swords |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanScourge |
| Type | Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/StormBladeTwoHand |
| Tags | not_for_sale, sword, one_hand_weapon, onehand, weapon |
| Icon | Art/2DItems/Weapons/TwoHandWeapons/TwoHandSwords/TwoHandSwordStormBlade |
Adds to Lightning Damage
| Family | StormBladeImplicitLocalLightningDamage |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, twohand, sword, two_hand_weapon |
| Mods.stat_description_list | Data/StatDescriptions/stat_descriptions.csd |
| Mods.mod_stat_description_list | Data/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:5:100, 1:5:100 2:5:100 |
Energy Blade
Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. This skill cannot be triggered.
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Attribute /5
Energy Blade
| Name | Show Full Descriptions |
|---|---|
| BaseType | Energy Blade |
| TargetTypes | Any |
| Type | Spell, Buff, Lightning, Cooldown, AttackInPlace |
| BuffIcon | |
| ActiveSkillsCode | energy_blade |
Supported By /17
Oisín's Oath
Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Lightning Mastery
Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Atziri's Call
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
Atziri's Impatience
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.