Fettered Scythe


drop no equipment [1]
Spectre | Y |
---|---|
Tags | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Packs |
Life
200%
Armour
+75%
Resistance




Damage
220%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
SanctifiedScythe
Metadata
SanctifiedScythe_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
15,514
Armour
4,223
Evasion Rating
477
Damage
513
Spell Damage
513
Accuracy
2,180
Attack Time
1.5
Experience
57,268
Minion Life
13,860
Minion Damage
2,131
Minion Armour
7,842
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 410–615
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASanctifiedScytheImpact
Triggerable, Attack
Base Damage: 410–615
Critical Hit Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GASanctifiedScytheSecondImpact
Triggerable, Attack
Base Damage: 410–615
Critical Hit Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Sanctified/Scythe/SanctifiedScythe_AggroAudio.ao' ); } ); " } Animated { preload_animated_object = 'Metadata/Monsters/Sanctified/Scythe/SanctifiedScythe_AggroAudio.ao' }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Sanctified/Scythe/SanctifiedScythe_"] = { name = "Fettered Scythe", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GASanctifiedScytheImpact", "GASanctifiedScytheSecondImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctifiedScytheImpact"] = { name = "GASanctifiedScytheImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctifiedScytheSecondImpact"] = { name = "GASanctifiedScytheSecondImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop no equipment [1]
Id | CleansedMonsterNoEquipmentDrops |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.