Faux entravée
Démon
drop no equipment [1]
Fettered Scythe
SpectreY
Tagsdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Packs
  • Enchevêtrement entravé, Faux entravée
  • Vie
    200%
    +75%
    Résistance
    0 0 0 0
    Damage
    220%
    Précision
    100%
    Attack Distance
    5 ~ 20
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    130%
    Type
    SanctifiedScythe
    Metadata
    SanctifiedScythe_
    Niveau
    68
    Vie
    15,514
    4,223
    Damage
    513
    Dégâts des sorts
    513
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    57,268
    Minion Life
    13,860
    Minion Damage
    2,131
    Minion Armour
    7,842
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 410–615
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GASanctifiedScytheImpact
    Triggerable, Attack
    Base Damage: 410–615
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 150%
    Temps d'attaque: 1.5 sec.
    50% Davantage de Dégâts d'Attaque
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GASanctifiedScytheSecondImpact
    Triggerable, Attack
    Base Damage: 410–615
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 150%
    Temps d'attaque: 1.5 sec.
    50% Davantage de Dégâts d'Attaque
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Sanctified/Scythe/SanctifiedScythe_AggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = 'Metadata/Monsters/Sanctified/Scythe/SanctifiedScythe_AggroAudio.ao'
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Sanctified/Scythe/SanctifiedScythe_"] = {
        name = "Fettered Scythe",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GASanctifiedScytheImpact",
            "GASanctifiedScytheSecondImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASanctifiedScytheImpact"] = {
        name = "GASanctifiedScytheImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASanctifiedScytheSecondImpact"] = {
        name = "GASanctifiedScytheSecondImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop no equipment [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • drop no equipment Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.