Jagged Ground
Tier: 1
Level: 1
Cost Multiplier: 120%
Requires: Level 1
Support Requirements: +5 Str
Supports Slam skills, granting them a chance to create patches of Jagged Ground.
Supported Skills have a 50% chance to create Jagged Ground
Jagged Ground lasts 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Skill Gems /3
Tier | Gems |
---|---|
3 | Shockwave Totem |
7 | Earthshatter |
9 | Sunder |
From /1
Uncut Support Gem Tier 1
Level Effect /1
Implicit |
---|
Cost Multiplier: 120% |
Level | Requires Level | Str |
---|---|---|
1 | 0 | 6 |
Attribute /5
Jagged Ground
Key | Value |
---|---|
Acronym | Jagged Ground |
BaseType | Jagged Ground |
Class | Support Gems |
BuffIcon | |
ItemType | Metadata/Items/Gems/SupportGemJaggedGround |
Jagged Ground
Tier: 1
Level: 1
Cost Multiplier: 120%
Requires: Level 1
Support Requirements: +5 Str
Supports Slam skills, granting them a chance to create patches of Jagged Ground.
Supported Skills have a 50% chance to create Jagged Ground
Jagged Ground lasts 4 seconds
can create jagged ground [1]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Supported Gem /11
Leap Slam
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are
pushed out of the way.
Falling Thunder
Infuses your Quarterstaff with electrical energies, then Slams the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
Earthquake
Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
Sunder
Slams the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
Earthshatter
Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
Volcanic Fissure
Slam the ground, creating a winding fissure that deals damage as it travels and remains for a duration. Using a different Slam on a fissure will cause an Aftershock, which spreads to all connected fissures.
Rolling Slam
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.
Supercharged Slam
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
Hammer of the Gods
Entreats the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Stampede
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
Vaulting Impact
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.
Jagged Ground
Debuff [Slow|Slows] movement speed
jagged_ground_movement_speed_+%_final
Attribute /3
jagged_ground
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | jagged ground movement speed +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Skill Gem /3
Name |
---|
Earthquake |
Bone Blast |
Stampede |
Skill Gem Quality /1
Item | Stats |
---|---|
Earthquake | Maximum (0–2) Jagged Ground patches |
Support Gem /1
Name |
---|
Jagged Ground |
Passive /2
20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
40% increased Jagged Ground Duration
Enemies in Jagged Ground you create take 10% increased Damage
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.