Shockwave Totem
Tier: 3
Level: (1–20)
Cost: (15–110) Mana
Requires: Level (1–90), (1–205) Str
Requires: Any Martial Weapon
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Totem
+12 seconds to Totem duration
Limit 1 Totem
Totem base attack time is 3 seconds
Totem base Critical Hit chance is 5%
Totem uses its own weapon, dealing
(4–103) to (6–155) base Physical damage
(4–103) to (6–155) base Physical damage
Additional Effects From Quality:
Totem base attack time is (-0.55–0) seconds
Slam
Attack Damage: (140–369)% of base
Shockwave radius is 3 metres
Jagged Ground Eruption
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.


Version 0.1.0
Shockwave Totem
Tier: 3
Level: (1–20)
Cost: (15–136) Mana
Critical Hit Chance: 5.00%
Requires: Level (1–90), (1–205) Str
Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 3 seconds
Totem uses its own weapon, dealing
(6–141) to (9–212) base Physical damage
(6–141) to (9–212) base Physical damage
Additional Effects From Quality:
Totem base attack time is (-0.55–0) seconds
Attack Damage: (140–369)% of base
Shockwave radius is 3 metres
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.


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From /1
Uncut Skill Gem Tier 3
Level Effect /40
Level | Requires Level | Str | Cost | Base Damage | Totem uses its own weapon, dealing 4 to 6 base Physical damage |
---|---|---|---|---|---|
1 | 0 | 1 | 15 | 100%, 100%, 30%, 140% | 4, 6 |
2 | 3 | 9 | 17 | 100%, 100%, 33%, 154% | 6, 9 |
3 | 6 | 16 | 19 | 100%, 100%, 36%, 169% | 10, 15 |
4 | 10 | 25 | 21 | 100%, 100%, 39%, 183% | 13, 20 |
5 | 14 | 34 | 23 | 100%, 100%, 42%, 197% | 17, 26 |
6 | 18 | 43 | 26 | 100%, 100%, 45%, 211% | 21, 32 |
7 | 22 | 52 | 29 | 100%, 100%, 48%, 224% | 26, 38 |
8 | 26 | 61 | 32 | 100%, 100%, 51%, 236% | 30, 45 |
9 | 31 | 72 | 35 | 100%, 100%, 53%, 246% | 35, 53 |
10 | 36 | 83 | 39 | 100%, 100%, 55%, 257% | 40, 60 |
11 | 41 | 95 | 43 | 100%, 100%, 57%, 267% | 45, 68 |
12 | 46 | 106 | 48 | 100%, 100%, 60%, 278% | 51, 76 |
13 | 52 | 119 | 53 | 100%, 100%, 62%, 289% | 57, 85 |
14 | 58 | 133 | 59 | 100%, 100%, 64%, 300% | 63, 94 |
15 | 64 | 146 | 66 | 100%, 100%, 67%, 311% | 69, 103 |
16 | 66 | 151 | 73 | 100%, 100%, 69%, 322% | 75, 113 |
17 | 72 | 164 | 81 | 100%, 100%, 72%, 334% | 82, 123 |
18 | 78 | 178 | 90 | 100%, 100%, 74%, 345% | 89, 133 |
19 | 84 | 191 | 99 | 100%, 100%, 77%, 357% | 96, 144 |
20 | 90 | 205 | 110 | 100%, 100%, 79%, 369% | 103, 155 |
21 | 122 | 100%, 100%, 82%, 381% | 111, 166 | ||
22 | 135 | 100%, 100%, 84%, 394% | 119, 178 | ||
23 | 150 | 100%, 100%, 87%, 407% | 127, 190 | ||
24 | 166 | 100%, 100%, 90%, 421% | 135, 202 | ||
25 | 185 | 100%, 100%, 93%, 435% | 144, 215 | ||
26 | 205 | 100%, 100%, 96%, 449% | 152, 228 | ||
27 | 227 | 100%, 100%, 99%, 464% | 161, 242 | ||
28 | 251 | 100%, 100%, 103%, 479% | 170, 256 | ||
29 | 278 | 100%, 100%, 106%, 495% | 180, 270 | ||
30 | 309 | 100%, 100%, 110%, 512% | 190, 284 | ||
31 | 342 | 100%, 100%, 113%, 529% | 200, 299 | ||
32 | 379 | 100%, 100%, 117%, 546% | 210, 315 | ||
33 | 420 | 100%, 100%, 121%, 564% | 220, 330 | ||
34 | 466 | 100%, 100%, 125%, 583% | 231, 346 | ||
35 | 516 | 100%, 100%, 129%, 602% | 242, 362 | ||
36 | 572 | 100%, 100%, 133%, 622% | 253, 379 | ||
37 | 634 | 100%, 100%, 138%, 643% | 264, 396 | ||
38 | 702 | 100%, 100%, 142%, 664% | 275, 413 | ||
39 | 778 | 100%, 100%, 147%, 686% | 287, 431 | ||
40 | 862 | 100%, 100%, 152%, 709% | 299, 449 |
Attribute /7
Shockwave Totem
Key | Value |
---|---|
Acronym | Hit, Totem, Limit |
BaseType | Shockwave Totem |
Class | Skill Gems |
TargetTypes | Any, , , , |
Type | SummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration |
ItemType | Metadata/Items/Gems/SkillGemShockwaveTotem |
ActiveSkillsCode | totem_shockwave |
Shockwave Totem
Tier: 3
Level: (1–20)
Cost: (15–110) Mana
Requires: Level (1–90), (1–205) Str
Requires: Any Martial Weapon
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Totem
+12 seconds to Totem duration
Limit 1 Totem
Totem base attack time is 3 seconds
Totem base Critical Hit chance is 5%
Totem uses its own weapon, dealing
(4–103) to (6–155) base Physical damage
(4–103) to (6–155) base Physical damage
active skill has alt attack container [1]
alt attack container main hand unarmed override nothing type [1]
base totem range [80]
is totem [1]
skill is deploy skill [1]
totem targets ignoring action distance [1]
Additional Effects From Quality:
Totem base attack time is (-0.55–0) seconds
Slam
Attack Damage: (140–369)% of base
Shockwave radius is 3 metres
active skill base secondary area of effect radius [60]
attack is melee override [1]
base skill is totemified [1]
is area damage [1]
skill disabled unless cloned [2]
Jagged Ground Eruption
Shockwave radius is 3 metres
active skill base secondary area of effect radius [60]
attack is melee override [1]
base skill is totemified [1]
is area damage [1]
skill disabled unless cloned [2]
Skills can be managed in the Skills Panel.


Microtransactions /10
Raise Mummy Skin
Your Raised Zombies become animated mummies
Blue Flame Incinerate Effect
Your Incinerate becomes a ghostly blue flame.
Vaal Weapon Effect
Adds the Vaal effect to any equipped weapon
Lunaris Portrait Frame
Adds the Lunaris Portrait Frame to this character.
Carnage Gloves
Changes the appearance of any equipped gloves to the Carnage gloves.
Demon Hand Gloves
Changes the appearance of any equipped gloves to the Demon Hand gloves.
Manticore Portrait Frame
Adds the Manticore Portrait Frame to this character.
Rapture Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe or Mace to the Rapture Weapon.
Darkshard Hood
Changes the appearance of any equipped helmet to the Darkshard Hood.
Mist Body Armour
Changes the appearance of any equipped body armour to the Mist Body Armour.
Supported By /9
Fast Forward
Supports any skill that has a duration making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Overabundance
Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
Font of Blood
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.
Font of Mana
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.
Font of Rage
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.
Ancestral Urgency
Supports Skills which place Totems, causing those skills to place Totems much more quickly.
Ironwood
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
Greatwood
Supports Totem Skills, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their Totem Limit would have been without this restriction. Does not Support Skills used by Minions.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.