Shockwave Totem
Tier: 3
Level: (1–20)
Cost: (15–110) Mana
Requires: Level (1–90), (1–205) Str
Requires: Any Martial Weapon
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Totem
+12 seconds to Totem duration
Limit 1 Totem
Totem base attack time is 3 seconds
Totem base Critical Hit chance is 5%
Totem uses its own weapon, dealing
(4–103) to (6–155) base Physical damage

Additional Effects From Quality:
Totem base attack time is (-0.55–0) seconds
Slam
Attack Damage: (140–369)% of base
Shockwave radius is 3 metres
Jagged Ground Eruption
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.
Version 0.1.0
Shockwave Totem
Tier: 3
Level: (1–20)
Cost: (15–136) Mana
Critical Hit Chance: 5.00%
Requires: Level (1–90), (1–205) Str
Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 3 seconds
Totem uses its own weapon, dealing
(6–141) to (9–212) base Physical damage

Additional Effects From Quality:
Totem base attack time is (-0.55–0) seconds
Attack Damage: (140–369)% of base
Shockwave radius is 3 metres
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.
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      Level Effect /40
      LevelRequires LevelStrCostBase DamageTotem uses its own weapon, dealing
      4 to 6 base Physical damage
      10115100%, 100%, 30%, 140%4, 6
      23917100%, 100%, 33%, 154%6, 9
      361619100%, 100%, 36%, 169%10, 15
      4102521100%, 100%, 39%, 183%13, 20
      5143423100%, 100%, 42%, 197%17, 26
      6184326100%, 100%, 45%, 211%21, 32
      7225229100%, 100%, 48%, 224%26, 38
      8266132100%, 100%, 51%, 236%30, 45
      9317235100%, 100%, 53%, 246%35, 53
      10368339100%, 100%, 55%, 257%40, 60
      11419543100%, 100%, 57%, 267%45, 68
      124610648100%, 100%, 60%, 278%51, 76
      135211953100%, 100%, 62%, 289%57, 85
      145813359100%, 100%, 64%, 300%63, 94
      156414666100%, 100%, 67%, 311%69, 103
      166615173100%, 100%, 69%, 322%75, 113
      177216481100%, 100%, 72%, 334%82, 123
      187817890100%, 100%, 74%, 345%89, 133
      198419199100%, 100%, 77%, 357%96, 144
      2090205110100%, 100%, 79%, 369%103, 155
      21122100%, 100%, 82%, 381%111, 166
      22135100%, 100%, 84%, 394%119, 178
      23150100%, 100%, 87%, 407%127, 190
      24166100%, 100%, 90%, 421%135, 202
      25185100%, 100%, 93%, 435%144, 215
      26205100%, 100%, 96%, 449%152, 228
      27227100%, 100%, 99%, 464%161, 242
      28251100%, 100%, 103%, 479%170, 256
      29278100%, 100%, 106%, 495%180, 270
      30309100%, 100%, 110%, 512%190, 284
      31342100%, 100%, 113%, 529%200, 299
      32379100%, 100%, 117%, 546%210, 315
      33420100%, 100%, 121%, 564%220, 330
      34466100%, 100%, 125%, 583%231, 346
      35516100%, 100%, 129%, 602%242, 362
      36572100%, 100%, 133%, 622%253, 379
      37634100%, 100%, 138%, 643%264, 396
      38702100%, 100%, 142%, 664%275, 413
      39778100%, 100%, 147%, 686%287, 431
      40862100%, 100%, 152%, 709%299, 449
      Attribute /7

      Shockwave Totem

      KeyValue
      AcronymHit, Totem, Limit
      BaseType Shockwave Totem
      Class Skill Gems
      TargetTypesAny, , , ,
      TypeSummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration
      ItemTypeMetadata/Items/Gems/SkillGemShockwaveTotem
      ActiveSkillsCodetotem_shockwave
      Shockwave Totem
      Tier: 3
      Level: (1–20)
      Cost: (15–110) Mana
      Requires: Level (1–90), (1–205) Str
      Requires: Any Martial Weapon
      Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
      Totem
      +12 seconds to Totem duration
      Limit 1 Totem
      Totem base attack time is 3 seconds
      Totem base Critical Hit chance is 5%
      Totem uses its own weapon, dealing
      (4–103) to (6–155) base Physical damage
      active skill has alt attack container [1]
      alt attack container main hand unarmed override nothing type [1]
      base totem range [80]
      is totem [1]
      skill is deploy skill [1]
      totem targets ignoring action distance [1]

      Additional Effects From Quality:
      Totem base attack time is (-0.55–0) seconds
      Slam
      Attack Damage: (140–369)% of base
      Shockwave radius is 3 metres
      active skill base secondary area of effect radius [60]
      attack is melee override [1]
      base skill is totemified [1]
      is area damage [1]
      skill disabled unless cloned [2]
      Jagged Ground Eruption
      Shockwave radius is 3 metres
      active skill base secondary area of effect radius [60]
      attack is melee override [1]
      base skill is totemified [1]
      is area damage [1]
      skill disabled unless cloned [2]
      Skills can be managed in the Skills Panel.
      Microtransactions /10
      Raise Mummy Skin
      Your Raised Zombies become animated mummies
      Blue Flame Incinerate Effect
      Your Incinerate becomes a ghostly blue flame.
      Vaal Weapon Effect
      Adds the Vaal effect to any equipped weapon
      Lunaris Portrait Frame
      Adds the Lunaris Portrait Frame to this character.
      Carnage Gloves
      Changes the appearance of any equipped gloves to the Carnage gloves.
      Demon Hand Gloves
      Changes the appearance of any equipped gloves to the Demon Hand gloves.
      Manticore Portrait Frame
      Adds the Manticore Portrait Frame to this character.
      Rapture Weapon
      Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe or Mace to the Rapture Weapon.
      Darkshard Hood
      Changes the appearance of any equipped helmet to the Darkshard Hood.
      Mist Body Armour
      Changes the appearance of any equipped body armour to the Mist Body Armour.
      Supported By /9
    • Active Type: SummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration
    • Fast Forward
      Supports any skill that has a duration making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Overabundance
      Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
      Font of Blood
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.
      Font of Mana
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.
      Font of Rage
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.
      Ancestral Urgency
      Supports Skills which place Totems, causing those skills to place Totems much more quickly.
      Ironwood
      Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
      Greatwood
      Supports Totem Skills, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their Totem Limit would have been without this restriction. Does not Support Skills used by Minions.
      Edit

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