Shockwave Totem
Tier: 3
Level: (1–20)
Cost: (15–136) Mana
Critical Hit Chance: 5.00%
Requires: Level (1–90), (1–205) Str
Requires: Any Martial Weapon, Unarmed
Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 3 seconds
Totem uses its own weapon, dealing
(6–141) to (9–212) base Physical damage

Additional Effects From Quality:
Totem base attack time is (-0.55–0) seconds
Slam
Attack Damage: (140–369)% of base
Shockwave radius is 3 metres
Jagged Ground Eruption
Shockwave radius is 3 metres
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Str
      Cost
      Base Damage
      Totem uses its own weapon, dealing
      6 to 9 base Physical damage
      10115100%, 100%, 30%, 140%6, 9
      23917100%, 100%, 33%, 154%8, 12
      361619100%, 100%, 36%, 169%10, 16
      4102522100%, 100%, 39%, 183%13, 20
      5143424100%, 100%, 42%, 197%17, 25
      6184327100%, 100%, 45%, 211%20, 30
      7225231100%, 100%, 48%, 224%24, 36
      8266134100%, 100%, 51%, 236%29, 43
      9317239100%, 100%, 53%, 246%34, 50
      10368343100%, 100%, 55%, 257%39, 59
      11419549100%, 100%, 57%, 267%45, 68
      124610654100%, 100%, 60%, 278%52, 78
      135211961100%, 100%, 62%, 289%59, 89
      145813368100%, 100%, 64%, 300%68, 101
      156414677100%, 100%, 67%, 311%77, 115
      166615186100%, 100%, 69%, 322%87, 131
      177216496100%, 100%, 72%, 334%99, 148
      1878178108100%, 100%, 74%, 345%111, 167
      1984191121100%, 100%, 77%, 357%125, 188
      2090205136100%, 100%, 79%, 369%141, 212
      21152100%, 100%, 82%, 381%159, 238
      22170100%, 100%, 84%, 394%178, 267
      23191100%, 100%, 87%, 407%200, 300
      24214100%, 100%, 90%, 421%224, 337
      25240100%, 100%, 93%, 435%252, 377
      26268100%, 100%, 96%, 449%282, 423
      27301100%, 100%, 99%, 464%316, 474
      28337100%, 100%, 103%, 479%354, 531
      29378100%, 100%, 106%, 495%397, 595
      30423100%, 100%, 110%, 512%445, 667
      31474100%, 100%, 113%, 529%498, 748
      32531100%, 100%, 117%, 546%559, 838
      33595100%, 100%, 121%, 564%627, 940
      34666100%, 100%, 125%, 583%703, 1054
      35747100%, 100%, 129%, 602%789, 1183
      36836100%, 100%, 133%, 622%886, 1329
      37937100%, 100%, 138%, 643%995, 1493
      381050100%, 100%, 142%, 664%1119, 1678
      391176100%, 100%, 147%, 686%1258, 1888
      401317100%, 100%, 152%, 709%1416, 2125
      Attribute /8

      Shockwave Totem

      Key
      Value
      AcronymTotem, Limit
      BaseType Shockwave Totem
      Class Skill Gems
      WeaponClaws, Daggers, One Hand Swords, One Hand Axes, One Hand Maces, Bows, Two Hand Swords, Two Hand Axes, Two Hand Maces, Unarmed, Quarterstaves, Spears, Crossbows, Flails
      TargetTypesAny, , , ,
      TypeSummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration
      ItemTypeMetadata/Items/Gems/SkillGemShockwaveTotem
      ActiveSkillsCodetotem_shockwave
      Shockwave Totem
      Tier: 3
      Level: (1–20)
      Cost: (15–136) Mana
      Critical Hit Chance: 5.00%
      Requires: Level (1–90), (1–205) Str
      Requires: Any Martial Weapon, Unarmed
      Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
      Totem
      Totem duration is 12 seconds
      Limit 1 Totem
      Totem base attack time is 3 seconds
      Totem uses its own weapon, dealing
      (6–141) to (9–212) base Physical damage
      active skill has alt attack container [1]
      alt attack container main hand weapon critical strike chance [500]
      alt attack container main hand weapon type [23]
      base totem range [80]
      is totem [1]
      skill is deploy skill [1]
      totem targets ignoring action distance [1]

      Additional Effects From Quality:
      Totem base attack time is (-0.55–0) seconds
      Slam
      Attack Damage: (140–369)% of base
      Shockwave radius is 3 metres
      active skill base secondary area of effect radius [60]
      attack is melee override [1]
      base skill is totemified [1]
      is area damage [1]
      skill disabled unless cloned [2]
      Jagged Ground Eruption
      Shockwave radius is 3 metres
      active skill base secondary area of effect radius [60]
      attack is melee override [1]
      base skill is totemified [1]
      is area damage [1]
      skill disabled unless cloned [2]
      Skills can be managed in the Skills Panel.
      Microtransactions /10
      Raise Mummy Skin
      Your Raised Zombies become animated mummies
      Blue Flame Incinerate Effect
      Your Incinerate becomes a ghostly blue flame.
      Vaal Weapon Effect
      Adds the Vaal effect to any equipped weapon
      Lunaris Portrait Frame
      Adds the Lunaris Portrait Frame to this character.
      Carnage Gloves
      Changes the appearance of any equipped gloves to the Carnage gloves.
      Demon Hand Gloves
      Changes the appearance of any equipped gloves to the Demon Hand gloves.
      Manticore Portrait Frame
      Adds the Manticore Portrait Frame to this character.
      Rapture Weapon
      Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe or Mace to the Rapture Weapon.
      Darkshard Hood
      Changes the appearance of any equipped helmet to the Darkshard Hood.
      Mist Body Armour
      Changes the appearance of any equipped body armour to the Mist Body Armour.
      Supported By /8
    • Active Type: SummonsTotem, SummonsAttackTotem, Trappable, Mineable, Limit, Duration
    • Fast Forward
      Supports any skill that has a duration, making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Overabundance
      Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
      Font of Blood
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.
      Font of Mana
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.
      Font of Rage
      Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.
      Ancestral Urgency
      Supports Skills which place Totems, causing those skills to place Totems much more quickly.
      Ironwood
      Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
      Edit

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