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Possessed
A Possessed monster is a Rare or Unique monster that has had an Azmeri Spirit enter and empower them. The possessed monster is empowered by the spirit and gains bonuses depending on the type of Spirit that possessed them. Occasionally the possessed monster will summon spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
SubTree: Ritual
25% increased Tribute from Spirit-Influenced or Possessed Monsters Sacrificed at Ritual Altars
Azmeri Spirits prefer to materialize within Ritual Circles
20% increased Rarity of Items dropped by Possessed Monsters
Mastery: Bestiary
Possessed Monsters have 25% chance to release Spirits on death
Possessed Monsters have 50% increased chance to drop a Rite of Passage
Possessed Monsters have 50% increased chance to drop Idols
Shrines have a 10% chance to release an Azmeri Spirit, the Shrine Buff is reapplied when it Possesses a monster
Azmeri Spirits Possess a Rogue Exile in the area when Possessed Non-Unique Monsters are slain
Possessed Essence Monsters release Spirits on death
10% chance for Rare Beasts in Forest Areas to be Possessed by a random Azmeri Spirit
Azmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Spirit-Influenced
A Spirit-Influenced monster is a Normal or Magic monster that has been passed through by an Azmeri Spirit. These monsters are empowered by the spirit and gain bonuses depending on the type of Spirit that passed through them.
Defeating Spirit-Influenced monsters makes the resulting Possessed monster more rewarding.
Vivid Spirit
Vivid Spirits are a type of Azmeri Spirit.

Monsters Influenced or Possessed by Vivid Spirits gain increased Skill Speed, in addition to any bonuses from the specific spirit type.

Monsters Possessed by Vivid Spirits drop Dexterity items.
Wild Spirit
Wild Spirits are a type of Azmeri Spirit.

Monsters Influenced or Possessed by Wild Spirits gain increased Toughness, in addition to any bonuses from the specific spirit type.

Monsters Possessed by Wild Spirits drop Strength items.
Primal Spirit
Primal Spirits are a type of Azmeri Spirit.

Monsters Influenced or Possessed by Primal Spirits deal increased damage, in addition to any bonuses from the specific spirit type.

Monsters Possessed by Primal Spirits drop Intelligence items.
PlayerPossessed Ref /0
Possessed
Players possessed by Spirits of the Azmeri gain powerful buffs depending on what Spirit Animal has possessed them. Spiritual beasts will occasionally be summoned to aid the player. Players can only be possessed by one Spirit at a time.
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