Raise Spiders
Raise two spectral spiders from each nearby corpse that will attack your enemies with Viper Strike. Each raised spider grants you increased Attack Speed and increased Damage with Poison. Enemies will not engage the spiders directly, and they are immune to damage.
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Attribute /5

Raise Spiders

NameShow Full Descriptions
BaseType Raise Spiders
TargetTypesAny
TypeSpell, Minion, Triggerable, Triggered, InbuiltTrigger, CreatesMinion
MinionTypeAttack, Melee, MeleeSingleTarget
ActiveSkillsCodetriggered_summon_spider
Supported By /22
  • Active Type: Spell, Minion, Triggerable, Triggered, InbuiltTrigger, CreatesMinion
  • Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.