Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Muster
Category: Muster
Tier: 3
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
Supported Minions deal 7% more damage for each different type of Reviving Minion you have summoned
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Mana: 100%
Supported Minions deal 7% more damage for each different type of Reviving Minion you have summoned
LevelRequires LevelIntMinion Level
1002
Attribute /5

Muster

NameShow Full Descriptions
AcronymMinion
IdMusterSupport
BaseType Muster
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemMuster
Version history /1
VersionChanges
0.3.0
  • Clarified the wording of Muster Support to refer specifically to the number of different reviving minions you have. This is not a functional change.
  • Fixed a bug where Muster Support did not grant damage to temporary minions.
  • Muster
    Category: Muster
    Tier: 3
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Supported Minions deal 7% more damage for each different type of Reviving Minion you have summoned
    Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
    Supported Gem /25
  • Allow Type: CreatesMinion
  • RhoaMountSkillIcon
    Rhoa Mount
    Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
    HuntressSummonCompanion
    Companion: {0}
    Summon a Reviving Beast Companion to aid you in combat.
    WitchRaiseZombie
    Raise Zombie
    Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.
    WitchBoneOffering
    Bone Offering
    Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
    WitchWarriorSkeleton
    Skeletal Warrior
    Activate to summon Reviving Skeletal Warriors.
    WitchReaverSkeleton
    Skeletal Reaver
    Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
    WitchBruteSkeleton
    Skeletal Brute
    Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
    WitchArcherSkeleton
    Skeletal Sniper
    Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
    WitchFrostSkeleton
    Skeletal Frost Mage
    Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
    WitchStormSkeleton
    Skeletal Storm Mage
    Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
    WitchArsonistSkeleton
    Skeletal Arsonist
    Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
    WitchClericSkeleton
    Skeletal Cleric
    Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
    RoostOfTheRavenKingSwarm
    Spiraling Conspiracy
    A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.
    WitchPainOffering
    Pain Offering
    Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.
    WitchUnearth
    Unearth
    Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.
    WitchReservationRaginSpirits
    Raging Spirits
    While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
    WitchPowerOffering
    Soul Offering
    Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
    WitchRavenousSwarm
    Ravenous Swarm
    While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
    DruidSummonWolf
    Wolf Pack
    Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
    WitchSummonInfernalFamiliar
    Summon Infernal Hound
    Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
    BruteWarbringerDefenders
    Ancestral Spirits
    This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
    TacticianDeathFromAboveSkillIcon
    Supporting Fire
    Recruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location.
    ExpeditionVerisiumComet
    Skyfall
    Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .
    ExpeditionRunewordManifest
    Verisium Manifestations
    While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
    ExpeditionWardboundMinions
    Wardbound Minions
    Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.
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