Exposure Ref /26
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Resistance to the corresponding damage type. By default it inflicts -20% to the specified Resistance and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of Resistance reduction, this can cause the enemy's Resistance to become negative.

Multiple sources of the same type of Exposure cannot stack with one another unless stated otherwise, and only the strongest source of Exposure will apply. Multiple different types of Exposure can apply to the same target at once.
local weapon implicit hidden % base damage is fire [50]
Adds (4–6) to (8–10) Physical Damage
Adds (4–6) to (8–10) Fire Damage
+(10–20) to Strength
+(20–30)% to Fire Resistance
Hits Break (30–50) Armour
Inflicts Fire Exposure when this Weapon Fully Breaks Armour
+(10–15) to Strength
(10–15)% increased maximum Life
+(20–30)% to Fire Resistance
Enemies in your Presence have Fire Exposure
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Grants Skill: Raise Shield
(60–120)% increased Armour
+(60–100) to maximum Mana
+(10–15)% to all Elemental Resistances
Apply Elemental Exposure to Enemies 3 metres in front of you
for 4 seconds while Shield is raised
Supports any skill that Hits enemies, causing it to inflict Fire Exposure when Igniting.
Supports any skill that Hits enemies, causing it to inflict Lightning Exposure when inflicting Shock.
Supports any skill that Hits enemies, causing it to inflict Cold Exposure when it Critically Hits an enemy.
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Lightning Exposure, and can Consume Shock to conjure a stampede of spirits.
Conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.
Create a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.
Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Fire attack damage in an area and inflicting Fire Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Lightning attack damage in an area and inflicting Lightning Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Cold attack damage in an area and inflicting Cold Exposure.
30% increased Cold Exposure Effect
30% increased Fire Exposure Effect
30% increased Lightning Exposure Effect
Damage Penetrates 15% Fire Resistance
Fire Exposure you inflict lowers Total Fire Resistance by an extra 5%
Damage Penetrates 18% Fire Resistance
25% increased Fire Exposure Effect
Hits that Heavy Stun inflict Fire Exposure
Damage Penetrates 15% Cold Resistance
Cold Exposure you inflict lowers Total Cold Resistance by an extra 5%
Damage Penetrates 18% Cold Resistance
25% increased Cold Exposure Effect
Damage Penetrates 18% Lightning Resistance
30% increased Critical Hit Chance against enemies with Lightning Exposure
Damage Penetrates 18% Lightning Resistance
25% increased Lightning Exposure Effect
Hits that deal Fire Damage remove Fire Exposure and inflict Lightning Exposure
Hits that deal Cold Damage remove Cold Exposure and inflict Fire Exposure
Hits that deal Lightning Damage remove Lightning Exposure and inflict Cold Exposure
Ascendancy: Stormweaver
Character: Sorceress
Exposure you inflict lowers the affected Resistance by an additional 12%
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Resistance to the corresponding damage type. By default it inflicts -20% to the specified Resistance and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of Resistance reduction, this can cause the enemy's Resistance to become negative.

Multiple sources of the same type of Exposure cannot stack with one another unless stated otherwise, and only the strongest source of Exposure will apply. Multiple different types of Exposure can apply to the same target at once.
Skill Gem /6
Conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.
Create a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.
Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Fire attack damage in an area and inflicting Fire Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Lightning attack damage in an area and inflicting Lightning Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Cold attack damage in an area and inflicting Cold Exposure.
Skill Gem Quality /5
(0–20)% increased Cold Exposure Effect
(0–30)% chance to inflict Fire Exposure on Hit
(0–20)% increased Fire Exposure Effect
(0–20)% increased Lightning Exposure Effect
(0–20)% increased Cold Exposure Effect
Support Gem /4
Supports any skill that Hits enemies, causing it to inflict Fire Exposure when Igniting.
Supports any skill that Hits enemies, causing it to inflict Lightning Exposure when inflicting Shock.
Supports any skill that Hits enemies, causing it to inflict Cold Exposure when it Critically Hits an enemy.
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Heist Area mods /1
Name
Level
Pre/Suf
Description
Weight
of Balance68Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Players cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
damage elemental
Unique /4
local weapon implicit hidden % base damage is fire [50]
Adds (4–6) to (8–10) Physical Damage
Adds (4–6) to (8–10) Fire Damage
+(10–20) to Strength
+(20–30)% to Fire Resistance
Hits Break (30–50) Armour
Inflicts Fire Exposure when this Weapon Fully Breaks Armour
+(10–15) to Strength
(10–15)% increased maximum Life
+(20–30)% to Fire Resistance
Enemies in your Presence have Fire Exposure
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Grants Skill: Raise Shield
(60–120)% increased Armour
+(60–100) to maximum Mana
+(10–15)% to all Elemental Resistances
Apply Elemental Exposure to Enemies 3 metres in front of you
for 4 seconds while Shield is raised
Passive /9
30% increased Cold Exposure Effect
30% increased Fire Exposure Effect
30% increased Lightning Exposure Effect
Damage Penetrates 15% Fire Resistance
Fire Exposure you inflict lowers Total Fire Resistance by an extra 5%
Damage Penetrates 18% Fire Resistance
25% increased Fire Exposure Effect
Hits that Heavy Stun inflict Fire Exposure
Damage Penetrates 15% Cold Resistance
Cold Exposure you inflict lowers Total Cold Resistance by an extra 5%
Damage Penetrates 18% Cold Resistance
25% increased Cold Exposure Effect
Damage Penetrates 18% Lightning Resistance
30% increased Critical Hit Chance against enemies with Lightning Exposure
Damage Penetrates 18% Lightning Resistance
25% increased Lightning Exposure Effect
Hits that deal Fire Damage remove Fire Exposure and inflict Lightning Exposure
Hits that deal Cold Damage remove Cold Exposure and inflict Fire Exposure
Hits that deal Lightning Damage remove Lightning Exposure and inflict Cold Exposure
Ascendancy Passive /1
Ascendancy: Stormweaver
Character: Sorceress
Exposure you inflict lowers the affected Resistance by an additional 12%
Timeless Jewel Passive /4
Smite the Wicked
Templar Notable
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
Smite the Ignorant
Templar Notable
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
Smite the Heretical
Templar Notable
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
Triskelion's Light
Kalguuran Notable
10% increased Cold Exposure Effect
Empowered Attacks deal 50% increased Damage
10% increased Fire Exposure Effect
10% increased Lightning Exposure Effect
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