Exposure Ref /26
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Total Elemental Resistances. By default it lowers Resistances by -20% and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of lowering Resistances, this can cause the enemy's Resistance to become negative.
Higher Rarity enemies are less affected by Exposure:
15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Higher Rarity enemies are less affected by Exposure:
15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
+(10—20) to Strength
+(20—30)% to Fire Resistance
Requires: Level 56, 13 Dex, 13 Int
+(60—100) to Evasion Rating
+(30—50) to maximum Energy Shield
Gain (25—35) Mana per enemy killed
Inflict Lightning Exposure on Critical Hit
Requires: Level 16, 25 Str
(60—120)% increased Armour
+(60—100) to maximum Mana
Requires: Level 75, 131 Int
(10—20)% reduced Cast Speed
(5—10)% increased Intelligence
2% increased Spell Damage per 10 Intelligence
Requires: Level 72, 94 Str, 67 Int
(15—20)% reduced Attack Speed
+(30—40) to Strength
exposure art variation [1]
Greater Rune of Nobility
Stack Size: 1 / 10
Armour: 10% reduced Shock duration on you
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Consume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
Ascendancy: Disciple of Varashta
Character: Sorceress
ascendancy enable fire djinn passive [1]
10% increased Cold Exposure Effect
Empowered Attacks deal 50% increased Damage
10% increased Fire Exposure Effect
10% increased Lightning Exposure Effect
Covered in Oil
Enemies covered in Oil have their movement speed Slowed, are inflicted with Exposure and have 200% more Magnitude of Flammability inflicted on them.
Ignited Ground or Detonator Skills will Ignite Oil-covered enemies. This removes the Oil, but the Exposure will remain for the duration of that Ignite.
Ignited Ground or Detonator Skills will Ignite Oil-covered enemies. This removes the Oil, but the Exposure will remain for the duration of that Ignite.
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Total Elemental Resistances. By default it lowers Resistances by -20% and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of lowering Resistances, this can cause the enemy's Resistance to become negative.
Higher Rarity enemies are less affected by Exposure:
15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Higher Rarity enemies are less affected by Exposure:
15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Skill Gem /6
Consume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
Skill Gem Quality /3
Support Gem /6
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.
Item mods /2
Monsters mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | exposure effect on self +% final from rarity [-15] | ||
| 1 | Unique | exposure effect on self +% final from rarity [-30] | ||
| 1 | Unique | exposure effect on self +% final from rarity [-50] |
Map mods /5
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Balance | 1 | Unique | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area Damage Elemental | secret_area 1 default 0 |
| of Balance | 69 | Unique | Players cannot inflict Exposure Found Items have (1—3)% chance to drop Corrupted in Area Area contains 1 additional pack of Corrupted Vaal Monsters 10% increased Quantity of Items found in this Area Damage Elemental | secret_area 1 default 0 |
| of Balance | 1 | Unique | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Elemental | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1 |
| of Balance | 1 | Unique | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Damage Elemental | secret_area 0 maven_map 1 primordial_map 1 default 0 |
| of Balance | 1 | Unique | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Elemental | secret_area 0 expedition_logbook 1 default 0 |
Heist Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Balance | 68 | Suffix | Players cannot inflict Exposure map item drop quantity +% [10] map item drop rarity +% [6] heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] Damage Elemental | default 1 |
Misc mods /4
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Abyss | Unique | (15—25)% increased Exposure Effect Elemental Fire Cold Lightning | heart_unique_jewel_prefix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | (4—8)% increased Exposure Effect Elemental Fire Cold Lightning | strjewel 1 intjewel 1 dexjewel 1 default 0 |
| of Kurgal | 65 | Abyss | Suffix | (10—15)% increased Exposure Effect kurgal Elemental Fire Cold Lightning | ring 1 amulet 1 default 0 kurgal_mod 1 |
| of Drenching | 1 | Abyss | Suffix | (25—35)% increased Exposure Effect Elemental Fire Cold Lightning | amulet 0 belt 0 breach_desecration 1 default 0 |
Item /4
Greater Rune of Nobility
Stack Size: 1 / 10
Armour: 10% reduced Shock duration on you
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Unique /5
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
+(10—20) to Strength
+(20—30)% to Fire Resistance
Requires: Level 56, 13 Dex, 13 Int
+(60—100) to Evasion Rating
+(30—50) to maximum Energy Shield
Gain (25—35) Mana per enemy killed
Inflict Lightning Exposure on Critical Hit
Requires: Level 16, 25 Str
(60—120)% increased Armour
+(60—100) to maximum Mana
Requires: Level 75, 131 Int
(10—20)% reduced Cast Speed
(5—10)% increased Intelligence
2% increased Spell Damage per 10 Intelligence
Requires: Level 72, 94 Str, 67 Int
(15—20)% reduced Attack Speed
+(30—40) to Strength
exposure art variation [1]
Timeless Jewel Passive /4
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
10% increased Cold Exposure Effect
Empowered Attacks deal 50% increased Damage
10% increased Fire Exposure Effect
10% increased Lightning Exposure Effect
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















