Rotting Hulk
undead description [1]
Spectre | Y |
---|---|
Area | Vastiri Outskirts, Sandswept Marsh, The Ziggurat Refuge, Vastiri Outskirts, Sandswept Marsh |
Tags | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Packs |
Life
250%
Armour
+30%
Ailment Threshold
%
Resistance
0
75
0
0
Damage
250%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
7 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
120%
Type
RamGiantHusk
Metadata
RottingRamGiant_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
21,790
Armour
3,877
Evasion
502
Energy Shield
0
Damage
620
Spell Damage
620
Accuracy
0
Attack Time
1.5
Experience
86,598
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 496–744
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTRottingRamGiantVomitSpray
Triggerable
Cooldown Time: 10 sec
RottingRamGiantBloodTrailDeath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 30.4 Base Chaos Damage per second
base skill effect duration [10000]
ground caustic art variation [1001]
base skill effect duration [10000]
ground caustic art variation [1001]
MMSRottingRamGiantVomitMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1345]
projectile ballistic angle from reference event [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1345]
projectile ballistic angle from reference event [1]
projectile minimum range [15]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
GSRottingRamGiantVomitImpact
Triggerable, Spell, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 41.16 to 61.73 Physical Damage
60% chance to Poison on Hit
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [2]
is area damage [1]
60% chance to Poison on Hit
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [2]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/RamGiant/epk/bodyfx.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/RamGiant/epk/bodyfx.epk' );" on_spawned_dead = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/RamGiant/epk/bodyfx.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/RamGiant/epk/bodyfx.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RamGiant/RottingRamGiantAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/RamGiant/RottingRamGiantAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RamGiant/RottingRamGiant_"] = { name = "Rotting Hulk", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSRottingRamGiantVomitImpact", "RottingRamGiantBloodTrailDeath", "MMSRottingRamGiantVomitMortar", "GTRottingRamGiantVomitSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRottingRamGiantVomitImpact"] = { name = "GSRottingRamGiantVomitImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RottingRamGiantBloodTrailDeath"] = { name = "RottingRamGiantBloodTrailDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSRottingRamGiantVomitMortar"] = { name = "MMSRottingRamGiantVomitMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {10, 15, 1345, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRottingRamGiantVomitSpray"] = { name = "GTRottingRamGiantVomitSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |