ElementalInfusion Ref /13
Elemental Infusions
Some Skills create Elemental Infusion Remnants when specific conditions are met. Picking up the Remnant grants you the Infusion for 20 seconds or until it is Consumed by another Skill. You can have up to 3 of each Infusion by default.

Skills that can Consume Infusions specifically mention the type(s) of Infusion they can Consume and the benefits for doing so. If a Skill repeats or reoccurs, each of them must Consume an Infusion separately to gain the effect.
Rain flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, becoming much larger when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.
Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
20% increased Elemental Infusion duration
Remnants can be collected from 15% further away
Witch: 20% increased Chaos Damage
Witch: 18% increased Skill Effect Duration
+1 to maximum number of Elemental Infusions
10% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
Skills have 10% chance to not remove Elemental Infusions but still count as consuming them
30% increased Spell Damage if you have consumed an Elemental Infusion Recently
Infusion Remnants you create are always a Random Element
Ascendancy: Stormweaver
Character: Sorceress
50% chance when collecting an Elemental Infusion to gain another different Elemental Infusion
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