War Spear
Physical Damage: 14-26
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 21, 14 Str, 31 Dex
Grants Skill: Spear Throw
(25–35)% increased Projectile Speed with this Weapon
War Spear FourSpear5 /7
NameShow Full Descriptions
DropLevel 21
BaseType War Spear
Class Spears
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanBeSkinnTransferred
TypeMetadata/Items/Weapons/OneHandWeapons/OneHandSpears/FourSpear5
Tagsmaraketh_basetype, spear, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/OneHandSpears/1HSpear05
local display grants spear throw skill [1]
FamilyDisplaySpearThrow
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local display grants spear throw skill Min: 1 Max: 1 Local
  • (25–35)% increased Projectile Speed with this Weapon
    FamilyProjectileSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local projectile speed +% Min: 25 Max: 35 Local
  • keyval
    Base.tagspear, one_hand_weapon, onehand, weapon, default
    Base.base_level1
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Mods.inventory_typeWeapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.csd
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.csd
    Mods.enable_raritynormal, magic, rare, unique
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Quality.max_quality20
    Sockets.socket_info1:5:100
    Unique /1
    Grants Skill: Spear Throw
    (25–35)% increased Projectile Speed with this Weapon
    Adds (10–15) to (21–26) Physical Damage
    +100 to Evasion Rating
    (10–20)% increased Attack Speed
    (30–60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
    (30–60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.