Evasion
15% increased Evasion Rating
Evasion Attr /14
NameShow Full Descriptions
IDevasion1
IconArt/2DArt/SkillIcons/passives/evade.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash37695
Evasion
15% increased Evasion Rating
Evasion Attr /14
NameShow Full Descriptions
IDevasion2
IconArt/2DArt/SkillIcons/passives/evade.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash38044
Evasion
15% increased Evasion Rating
Evasion Attr /14
NameShow Full Descriptions
IDevasion3
IconArt/2DArt/SkillIcons/passives/evade.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash11813
Evasion
15% increased Evasion Rating
Evasion Attr /14
NameShow Full Descriptions
IDevasion4
IconArt/2DArt/SkillIcons/passives/evade.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash29843
Evasion
15% increased Evasion Rating
Evasion Attr /14
NameShow Full Descriptions
IDevasion8
IconArt/2DArt/SkillIcons/passives/evade.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash46402
Evasion
(7–12)% increased Evasion Rating
Evasion Attr /6
NameValue
SourceTimeless Jewel
Codevaal_small_evasion
IconArt/2DArt/SkillIcons/passives/VaalDefensive.png
NameEvasion
Weight75
Stats
  • evasion_rating_+% Min: 0 Max: 0
  • Evasion
    Quantity: 1
    • Cannot be Stunned if you haven't been Hit Recently
    • 40% increased Evasion Rating if you have been Hit Recently
    • 10% increased Movement Speed if you haven't taken Damage Recently
    • 30% chance to Avoid being Poisoned
      30% chance to Avoid Bleeding
      30% chance to Avoid being Impaled
    • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
    • 100% increased Evasion Rating from Equipped Body Armour
    Skill Gem Quality /2
    ItemStats
    Ghost Danceghost dance restore % evasion as energy shield when hit [0,2]
    Sorcery WardElemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
    Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating
    Item mods /139
    NameLevelPre/SufDescriptionWeight
    Agile1Prefix+(8–15) to Evasion Rating defencesring 1
    default 0
    Dancer's11Prefix+(16–33) to Evasion Rating defencesring 1
    default 0
    Acrobat's17Prefix+(34–44) to Evasion Rating defencesring 1
    default 0
    Fleet28Prefix+(45–69) to Evasion Rating defencesring 1
    default 0
    Blurred37Prefix+(70–93) to Evasion Rating defencesring 1
    default 0
    Phased48Prefix+(94–123) to Evasion Rating defencesring 1
    default 0
    Vaporous57Prefix+(124–151) to Evasion Rating defencesring 1
    default 0
    Elusory66Prefix+(152–176) to Evasion Rating defencesring 1
    default 0
    Adroit74Prefix+(177–203) to Evasion Rating defencesring 1
    default 0
    Shade's2Prefix(10–13)% increased Evasion Rating defencesamulet 1
    default 0
    Ghost's18Prefix(15–20)% increased Evasion Rating defencesamulet 1
    default 0
    Spectre's30Prefix(21–26)% increased Evasion Rating defencesamulet 1
    default 0
    Wraith's42Prefix(27–32)% increased Evasion Rating defencesamulet 1
    default 0
    Phantasm's56Prefix(33–38)% increased Evasion Rating defencesamulet 1
    default 0
    Nightmare's70Prefix(39–44)% increased Evasion Rating defencesamulet 1
    default 0
    Mirage's77Prefix(45–50)% increased Evasion Rating defencesamulet 1
    default 0
    Agile1Prefix+(11–18) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Dancer's11Prefix+(19–39) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Acrobat's17Prefix+(40–56) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Fleet23Prefix+(57–70) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Blurred29Prefix+(71–88) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Phased35Prefix+(89–107) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Vaporous47Prefix+(108–142) to Evasion Rating defencesdex_armour 1
    str_dex_int_armour 1
    default 0
    Elusory59Prefix+(143–181) to Evasion Rating defencesgloves 0
    boots 0
    dex_armour 1
    str_dex_int_armour 1
    default 0
    Adroit66Prefix+(182–204) to Evasion Rating defenceshelmet 0
    gloves 0
    boots 0
    dex_armour 1
    str_dex_int_armour 1
    default 0
    Lissome74Prefix+(205–232) to Evasion Rating defenceshelmet 0
    gloves 0
    boots 0
    dex_armour 1
    str_dex_int_armour 1
    default 0
    Fugitive79Prefix+(233–251) to Evasion Rating defencesshield 0
    helmet 0
    gloves 0
    boots 0
    dex_armour 1
    str_dex_int_armour 1
    default 0
    Supple1Prefix+(8–14) to Armour
    +(6–9) to Evasion Rating
    defences
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Pliant18Prefix+(15–35) to Armour
    +(10–30) to Evasion Rating
    defences
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Flexible30Prefix+(36–53) to Armour
    +(31–46) to Evasion Rating
    defences
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Durable38Prefix+(54–65) to Armour
    +(47–57) to Evasion Rating
    defences
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Sturdy46Prefix+(66–78) to Armour
    +(58–69) to Evasion Rating
    defences
    boots 0
    gloves 0
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Resilient58Prefix+(79–98) to Armour
    +(70–88) to Evasion Rating
    defences
    boots 0
    gloves 0
    helmet 0
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Adaptable69Prefix+(99–117) to Armour
    +(89–107) to Evasion Rating
    defences
    boots 0
    gloves 0
    helmet 0
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Versatile79Prefix+(118–138) to Armour
    +(108–126) to Evasion Rating
    defences
    shield 0
    boots 0
    gloves 0
    helmet 0
    str_dex_armour 1
    str_dex_int_armour 1
    default 0
    Will-o-wisp's1Prefix+(6–9) to Evasion Rating
    +(5–8) to maximum Energy Shield
    defences
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Nymph's18Prefix+(10–30) to Evasion Rating
    +(9–15) to maximum Energy Shield
    defences
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Sylph's30Prefix+(31–46) to Evasion Rating
    +(16–21) to maximum Energy Shield
    defences
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Cherub's38Prefix+(47–57) to Evasion Rating
    +(22–25) to maximum Energy Shield
    defences
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Spirit's46Prefix+(58–69) to Evasion Rating
    +(26–29) to maximum Energy Shield
    defences
    boots 0
    gloves 0
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Eidolon's58Prefix+(70–88) to Evasion Rating
    +(30–36) to maximum Energy Shield
    defences
    boots 0
    gloves 0
    helmet 0
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Apparition's69Prefix+(89–107) to Evasion Rating
    +(37–42) to maximum Energy Shield
    defences
    boots 0
    gloves 0
    helmet 0
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Banshee's79Prefix+(108–126) to Evasion Rating
    +(43–48) to maximum Energy Shield
    defences
    shield 0
    boots 0
    gloves 0
    helmet 0
    dex_int_armour 1
    str_dex_int_armour 1
    default 0
    Shade's2Prefix(15–26)% increased Evasion Rating defencesdex_armour 1
    default 0
    Ghost's15Prefix(27–42)% increased Evasion Rating defencesdex_armour 1
    default 0
    Spectre's27Prefix(43–55)% increased Evasion Rating defencesdex_armour 1
    default 0
    Wraith's39Prefix(56–67)% increased Evasion Rating defencesdex_armour 1
    default 0
    Phantasm's51Prefix(68–79)% increased Evasion Rating defencesdex_armour 1
    default 0
    Nightmare's66Prefix(80–91)% increased Evasion Rating defencesdex_armour 1
    default 0
    Mirage's75Prefix(92–100)% increased Evasion Rating defencesdex_armour 1
    default 0
    Illusion's82Prefix(101–110)% increased Evasion Rating defencesint_armour 0
    str_dex_armour 0
    str_int_armour 0
    str_armour 0
    dex_int_armour 0
    str_dex_int_armour 0
    body_armour 1
    shield 1
    default 0
    Scrapper's2Prefix(15–26)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Brawler's15Prefix(27–42)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Fencer's27Prefix(43–55)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Gladiator's39Prefix(56–67)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Duelist's51Prefix(68–79)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Hero's66Prefix(80–91)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Legend's75Prefix(92–100)% increased Armour and Evasion defencesstr_dex_armour 1
    default 0
    Victor's82Prefix(101–110)% increased Armour and Evasion defencesint_armour 0
    str_int_armour 0
    dex_armour 0
    str_armour 0
    dex_int_armour 0
    str_dex_int_armour 0
    body_armour 1
    shield 1
    default 0
    Shadowy2Prefix(15–26)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Ethereal15Prefix(27–42)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Unworldly27Prefix(43–55)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Ephemeral39Prefix(56–67)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Evanescent51Prefix(68–79)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Unreal66Prefix(80–91)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Illusory75Prefix(92–100)% increased Evasion and Energy Shield defencesdex_int_armour 1
    default 0
    Incorporeal82Prefix(101–110)% increased Evasion and Energy Shield defencesint_armour 0
    str_int_armour 0
    dex_armour 0
    str_armour 0
    str_dex_armour 0
    str_dex_int_armour 0
    body_armour 1
    shield 1
    default 0
    Mosquito's10Prefix(6–13)% increased Evasion Rating
    +(8–13) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_armour 1
    default 0
    Moth's19Prefix(14–20)% increased Evasion Rating
    +(14–24) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_armour 1
    default 0
    Butterfly's30Prefix(21–26)% increased Evasion Rating
    +(25–40) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_armour 1
    default 0
    Wasp's44Prefix(27–32)% increased Evasion Rating
    +(41–63) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_armour 1
    default 0
    Dragonfly's60Prefix(33–38)% increased Evasion Rating
    +(64–94) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_armour 1
    default 0
    Hummingbird's78Prefix(39–42)% increased Evasion Rating
    +(95–136) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_armour 1
    default 0
    Captain's10Prefix(6–13)% increased Armour and Evasion
    +(8–13) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    str_dex_armour 1
    default 0
    Commander's19Prefix(14–20)% increased Armour and Evasion
    +(14–24) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    str_dex_armour 1
    default 0
    Magnate's30Prefix(21–26)% increased Armour and Evasion
    +(25–40) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    str_dex_armour 1
    default 0
    Marshal's44Prefix(27–32)% increased Armour and Evasion
    +(41–63) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    str_dex_armour 1
    default 0
    General's60Prefix(33–38)% increased Armour and Evasion
    +(64–94) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    str_dex_armour 1
    default 0
    Warlord's78Prefix(39–42)% increased Armour and Evasion
    +(95–136) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    str_dex_armour 1
    default 0
    Intuitive10Prefix(6–13)% increased Evasion and Energy Shield
    +(8–13) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_int_armour 1
    default 0
    Psychic19Prefix(14–20)% increased Evasion and Energy Shield
    +(14–24) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_int_armour 1
    default 0
    Telepath's30Prefix(21–26)% increased Evasion and Energy Shield
    +(25–40) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_int_armour 1
    default 0
    Illusionist's44Prefix(27–32)% increased Evasion and Energy Shield
    +(41–63) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_int_armour 1
    default 0
    Mentalist's60Prefix(33–38)% increased Evasion and Energy Shield
    +(64–94) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_int_armour 1
    default 0
    Trickster's78Prefix(39–42)% increased Evasion and Energy Shield
    +(95–136) to Stun Threshold
    body_armour 0
    helmet 0
    gloves 0
    dex_int_armour 1
    default 0
    Flea's10Prefix(6–13)% increased Evasion Rating
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Fawn's19Prefix(14–20)% increased Evasion Rating
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Mouflon's30Prefix(21–26)% increased Evasion Rating
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Ram's44Prefix(27–32)% increased Evasion Rating
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Ibex's60Prefix(33–38)% increased Evasion Rating
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Stag's78Prefix(39–42)% increased Evasion Rating
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Bully's10Prefix(6–13)% increased Armour and Evasion
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Thug's19Prefix(14–20)% increased Armour and Evasion
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Brute's30Prefix(21–26)% increased Armour and Evasion
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Assailant's44Prefix(27–32)% increased Armour and Evasion
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Aggressor's60Prefix(33–38)% increased Armour and Evasion
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Predator's78Prefix(39–42)% increased Armour and Evasion
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Poet's10Prefix(6–13)% increased Evasion and Energy Shield
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Musician's19Prefix(14–20)% increased Evasion and Energy Shield
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Troubadour's30Prefix(21–26)% increased Evasion and Energy Shield
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Bard's44Prefix(27–32)% increased Evasion and Energy Shield
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Minstrel's60Prefix(33–38)% increased Evasion and Energy Shield
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Maestro's78Prefix(39–42)% increased Evasion and Energy Shield
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Nomad's10Prefix(6–13)% increased Evasion Rating
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Drifter's19Prefix(14–20)% increased Evasion Rating
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Traveller's30Prefix(21–26)% increased Evasion Rating
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Explorer's44Prefix(27–32)% increased Evasion Rating
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Wayfarer's60Prefix(33–38)% increased Evasion Rating
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Wanderer's78Prefix(39–42)% increased Evasion Rating
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Rhoa's10Prefix(6–13)% increased Armour and Evasion
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Rhex's19Prefix(14–20)% increased Armour and Evasion
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Chimeral's30Prefix(21–26)% increased Armour and Evasion
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Bull's44Prefix(27–32)% increased Armour and Evasion
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Minotaur's60Prefix(33–38)% increased Armour and Evasion
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Cerberus'78Prefix(39–42)% increased Armour and Evasion
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Vulture's10Prefix(6–13)% increased Evasion and Energy Shield
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Kingfisher's19Prefix(14–20)% increased Evasion and Energy Shield
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Owl's30Prefix(21–26)% increased Evasion and Energy Shield
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Hawk's44Prefix(27–32)% increased Evasion and Energy Shield
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Eagle's60Prefix(33–38)% increased Evasion and Energy Shield
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Falcon's78Prefix(39–42)% increased Evasion and Energy Shield
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Impala's10Prefix+(5–8) to Evasion Rating
    (6–13)% increased Evasion Rating
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_armour 1
    default 0
    Buck's19Prefix+(9–24) to Evasion Rating
    (14–20)% increased Evasion Rating
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_armour 1
    default 0
    Moose's30Prefix+(25–34) to Evasion Rating
    (21–26)% increased Evasion Rating
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_armour 1
    default 0
    Deer's44Prefix+(35–47) to Evasion Rating
    (27–32)% increased Evasion Rating
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_armour 1
    default 0
    Caribou's60Prefix+(48–62) to Evasion Rating
    (33–38)% increased Evasion Rating
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_armour 1
    default 0
    Antelope's78Prefix+(63–79) to Evasion Rating
    (39–42)% increased Evasion Rating
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_armour 1
    default 0
    Swordsman's10Prefix+(4–6) to Armour
    +(3–5) to Evasion Rating
    (6–13)% increased Armour and Evasion
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Fighter's19Prefix+(7–15) to Armour
    +(6–12) to Evasion Rating
    (14–20)% increased Armour and Evasion
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Veteran's30Prefix+(16–20) to Armour
    +(13–17) to Evasion Rating
    (21–26)% increased Armour and Evasion
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Warrior's44Prefix+(21–27) to Armour
    +(18–24) to Evasion Rating
    (27–32)% increased Armour and Evasion
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Knight's60Prefix+(28–34) to Armour
    +(25–31) to Evasion Rating
    (33–38)% increased Armour and Evasion
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Centurion's78Prefix+(35–43) to Armour
    +(32–39) to Evasion Rating
    (39–42)% increased Armour and Evasion
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Pursuer's10Prefix+(3–5) to Evasion Rating
    +(2–4) to maximum Energy Shield
    (6–13)% increased Evasion and Energy Shield
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Tracker's19Prefix+(6–12) to Evasion Rating
    +(5–6) to maximum Energy Shield
    (14–20)% increased Evasion and Energy Shield
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Chaser's30Prefix+(13–17) to Evasion Rating
    +(7–8) to maximum Energy Shield
    (21–26)% increased Evasion and Energy Shield
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Phantom's44Prefix+(18–24) to Evasion Rating
    +(9–10) to maximum Energy Shield
    (27–32)% increased Evasion and Energy Shield
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Rogue's60Prefix+(25–31) to Evasion Rating
    +(11–12) to maximum Energy Shield
    (33–38)% increased Evasion and Energy Shield
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Stalker's78Prefix+(32–39) to Evasion Rating
    +(13–15) to maximum Energy Shield
    (39–42)% increased Evasion and Energy Shield
    defences
    helmet 0
    gloves 0
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Monsters mods /5
    NameLevelPre/SufDescriptionWeight
    of the Blur1Suffixmonster additional dexterity ratio % for evasion [100] defences
    Evasive1Unique40% increased Evasion Rating defences
    1Unique40% increased Evasion Rating defences
    1Unique+1344 to Evasion Rating defences
    1Unique+5500 to Evasion Rating defences
    Heist Area mods /4
    NameLevelPre/SufDescriptionWeight
    of Apprehension46Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 5% less Evasion per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    defences
    of Apprehension68Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 6% less Evasion per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    defences
    of Apprehension73Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 7% less Evasion per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    defences
    of Apprehension78Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 8% less Evasion per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    defences
    Misc mods /6
    NameLevelDomainPre/SufDescriptionWeight
    Evasive1JewelPrefix(10–20)% increased Evasion Rating defences
    Evasive1JewelPrefix(2–3)% increased Evasion Rating defences
    Evasive1JewelUnique(14–18)% increased Evasion Rating defences
    Fighter's1JewelUnique(6–12)% increased Armour
    (6–12)% increased Evasion Rating
    defences
    Rogue's1JewelUnique(6–12)% increased Evasion Rating
    (2–4)% increased maximum Energy Shield
    defences
    1JewelUnique1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
    1% increased Evasion Rating per 3 Dexterity Allocated in Radius
    1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
    local jewel effect base radius [1500]
    defences damage physical attack
    Unique /50
    (40–80)% increased Evasion Rating
    +(40–60) to maximum Life
    Gain 3 Rage when Hit by an Enemy
    Gain 10 Rage when Critically Hit by an Enemy
    10% increased Movement Speed
    (30–50)% increased Armour and Evasion
    +(30–50) to Stun Threshold
    Iron Reflexes
    +(0–20) to Armour
    +(0–15) to Evasion Rating
    +(0–10) to maximum Energy Shield
    +(0–30) to Accuracy Rating
    +(0–15) to maximum Life
    +(0–10) to maximum Mana
    (0–10)% increased Rarity of Items found
    (0–15)% increased Critical Hit Chance
    +(0–5) to Strength
    +(0–5) to Dexterity
    +(0–5) to Intelligence
    +(0–5)% to Fire Resistance
    +(0–5)% to Cold Resistance
    +(0–5)% to Lightning Resistance
    (0–3) Life Regeneration per second
    +(50–70) to Evasion Rating
    +(20–30) to Dexterity
    10% increased Movement Speed when on Full Life
    100% increased Evasion Rating when on Full Life
    +(30–50) to Evasion Rating
    10% increased Rarity of Items found
    +(25–35)% to all Elemental Resistances
    (100–150)% increased Evasion Rating
    (-15–-10)% to Fire Resistance
    +(25–30)% to Cold Resistance
    +(10–15)% to Lightning Resistance
    1% increased Movement Speed per 500 Evasion Rating
    Other Modifiers to Movement Speed do not apply
    Grants Skill: Raise Shield
    (30–50)% increased Block chance
    (60–80)% increased Armour and Evasion
    +(60–80) to Stun Threshold
    Allies in your Presence have Block Chance equal to yours
    (100–140)% increased Evasion Rating
    +(10–15) to Dexterity
    +(5–15)% to Lightning Resistance
    Gain 0% to 40% increased Movement Speed at random when Hit, until Hit again
    (30–50)% increased Evasion and Energy Shield
    +(10–20) to Dexterity
    (40–60)% reduced Bleeding Duration on you
    Bleeding you inflict is Aggravated
    (100–150)% increased Evasion Rating
    +(10–20) to Dexterity
    20% reduced Light Radius
    You have a Smoke Cloud around you while stationary
    (60–100)% increased Armour and Evasion
    (-20–-10)% to Fire Resistance
    +50% to Cold Resistance
    50% chance to Avoid Death from Hits
    (80–100)% increased Evasion Rating
    +(15–25)% to Fire Resistance
    30% increased Light Radius
    Enemies in your Presence are Ignited as though dealt 100 Base Fire Damage
    +(10–15) to Dexterity
    +(40–60) to maximum Life
    +(5–15) to Dexterity
    +1 metre to Dodge Roll distance
    50% increased Evasion Rating if you've Dodge Rolled Recently
    (100–150)% increased Evasion Rating
    +(20–30)% to Cold Resistance
    Maximum 10 Fragile Regrowth
    0.5% of Life Regenerated per second per Fragile Regrowth
    10% increased Mana Regeneration Rate per Fragile Regrowth
    Lose all Fragile Regrowth when Hit
    Gain 1 Fragile Regrowth each second
    (100–150)% increased Evasion Rating
    +300 to maximum Life
    25% reduced Attribute Requirements
    100% of Fire Damage from Hits taken as Physical Damage
    (60–100)% increased Evasion and Energy Shield
    +(10–20)% to Lightning Resistance
    20% less Damage taken if you have not been Hit Recently
    100% increased Evasion Rating if you have been Hit Recently
    (80–100)% increased Armour and Evasion
    +(80–100) to maximum Life
    +(75–150) to Stun Threshold
    25% chance to be inflicted with Bleeding when Hit
    (100–150)% increased Armour and Evasion
    +(100–150) to Stun Threshold
    Iron Grip
    Iron Will
    (50–80)% increased Armour and Evasion
    +50 to Spirit
    (10–15) Life Regeneration per second
    20% reduced Mana Cost of Skills
    (100–150)% increased Armour and Evasion
    +(100–150) to maximum Life
    +(100–150) to Stun Threshold
    Life Recovery from Flasks is instant
    (50–100)% increased Armour and Evasion
    +(60–80) to maximum Life
    Armour also applies to Lightning damage taken from Hits
    Enemies in your Presence have Lightning Resistance equal to yours
    Lightning Resistance does not affect Lightning damage taken
    (100–150)% increased Evasion and Energy Shield
    +(30–50) to maximum Mana
    +(17–23)% to Chaos Resistance
    Dodge Roll passes through Enemies
    (10–15)% increased Movement Speed
    (60–80)% increased Evasion and Energy Shield
    +(10–20) to Intelligence
    +1 to Maximum Power Charges
    +8% to Critical Damage Bonus per Power Charge
    (50–100)% increased Armour and Evasion
    +(20–30)% to Lightning Resistance
    25% reduced Light Radius
    5% increased Movement Speed per Frenzy Charge
    +1 to Maximum Frenzy Charges
    (150–200)% increased Armour and Evasion
    (20–25) Life Regeneration per second
    200% increased Stun Recovery
    (30–50)% reduced Chill Duration on you
    (30–50)% reduced Freeze Duration on you
    (30–50)% reduced Shock duration on you
    +(5–40)% to all Elemental Resistances
    Elemental Ailment Threshold is increased by Overcapped Chaos Resistance
    Armour is increased by Overcapped Fire Resistance
    Energy Shield is increased by Overcapped Cold Resistance
    Evasion Rating is increased by Overcapped Lightning Resistance
    (30–50)% increased Evasion Rating
    Adds (3–5) to (6–8) Cold damage to Attacks
    (40–50)% increased Freeze Buildup
    (20–30)% increased Magnitude of Chill you inflict
    (40–60)% increased Evasion Rating
    +(60–100) to Accuracy Rating
    +(5–10) to Intelligence
    25% increased Attack Speed while on Full Mana
    You count as on Full Mana while at 90% of maximum Mana or above
    (40–60)% increased Evasion Rating
    +(7–17)% to Chaos Resistance
    20% chance to Poison on Hit
    Targets can be affected by +1 of your Poisons at the same time
    (60–80)% increased Evasion Rating
    (20–30)% increased Critical Hit Chance
    5% increased Attack Speed
    +(10–20) to Dexterity
    Your Critical Damage Bonus is 300%
    (30–50)% increased Evasion and Energy Shield
    (4–6)% increased Attack Speed
    (5–10)% chance to Poison on Hit
    All Damage from Hits Contributes to Poison Magnitude
    (30–60)% increased Evasion and Energy Shield
    +(30–50) to maximum Life
    Life Flasks do not recover Life
    On-Kill Effects happen twice
    (40–60)% increased Armour and Evasion
    (40–50)% increased Rarity of Items found
    Lose 2% of Life on Kill
    (100–150)% increased Armour and Evasion
    Gain (20–30) Life per Enemy Killed
    Gain (20–30) Mana per Enemy Killed
    Culling Strike
    (50–70)% increased Armour and Evasion
    (5–10)% increased Attack Speed
    +(20–30) to Intelligence
    Decimating Strike
    (80–100)% increased Evasion Rating
    +100 to Spirit
    +(50–75)% to Cold Resistance
    Presence Radius is doubled
    (50–80)% increased Evasion Rating
    +(10–20) to Dexterity
    Charms gain 0.5 charges per Second
    (100–150)% increased Evasion and Energy Shield
    (20–30)% increased Critical Hit Chance
    +(13–17)% to Chaos Resistance
    Equipment and Skill Gems have 50% reduced Attribute Requirements
    (40–60)% increased Evasion and Energy Shield
    +(10–20)% to all Elemental Resistances
    Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
    Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
    Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
    (30–50)% increased Armour and Evasion
    +(50–100) to Accuracy Rating
    (15–25)% increased Critical Hit Chance
    Aggravate Bleeding on targets you Critically Hit with Attacks
    (60–100)% increased Armour and Evasion
    +(75–125) to Accuracy Rating
    (10–15) Life Regeneration per second
    Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
    +(120–160) to Accuracy Rating
    +(75–125) to Accuracy Rating
    +(75–125) to Evasion Rating
    Leech 5% of Physical Attack Damage as Life
    You gain Onslaught for 4 seconds on Kill
    +(60–100) to Evasion Rating
    +(30–50) to maximum Energy Shield
    Gain (25–35) Mana per Enemy Killed
    Inflict Cold Exposure on Igniting an Enemy
    Inflict Fire Exposure on Shocking an Enemy
    Inflict Lightning Exposure on Critical Hit
    Grants Skill: Raise Shield
    (40–60)% increased Block chance
    (60–100)% increased Armour and Evasion
    Lose 1% of Life on Kill
    Lose 1% of Mana on Kill
    (30–50)% increased Skill Effect Duration
    (15–25)% increased Movement Speed
    (50–80)% increased Evasion Rating
    +(10–20) to Dexterity
    Physical Damage is Pinning
    (10–15)% increased Movement Speed
    (40–60)% increased Evasion Rating
    +(3–5)% to Maximum Lightning Resistance
    +(25–35)% to Lightning Resistance
    (60–80)% increased Armour and Evasion
    +(30–50) to maximum Mana
    +(10–15)% to Lightning Resistance
    You have no Accuracy Penalty at Distance
    (50–80)% increased Evasion and Energy Shield
    +(15–25)% to Lightning Resistance
    (30–50)% faster start of Energy Shield Recharge
    The Effect of Chill on you is reversed
    (200–300)% increased Armour, Evasion and Energy Shield
    10% increased Rarity of Items found per Socketed Rune or Soul Core
    +10 to Spirit per Socketed Rune or Soul Core
    [4 Rune Sockets]
    (20–30)% increased Movement Speed
    (60–120)% increased Evasion and Energy Shield
    Aggravate Bleeding on Enemies when they Enter your Presence
    100% increased Thorns damage
    Passive /34
    Attack Skills deal 25% increased Damage while holding a Shield
    75% increased Evasion from Equipped Shield
    2% increased Attack Damage per 75 Armour or Evasion Rating on Shield
    Gain 8% of Evasion Rating as extra Armour
    50% increased Evasion Rating when on Full Life
    25% increased Stun Threshold while on Full Life
    100% increased Evasion Rating if you have been Hit Recently
    30% reduced Evasion Rating if you haven't been Hit Recently
    30% reduced Evasion Rating if you have been Hit Recently
    100% increased Evasion Rating if you haven't been Hit Recently
    30% increased Evasion Rating
    30% increased Evasion Rating if you've Dodge Rolled Recently
    3% increased Movement Speed
    30% increased Evasion Rating
    30% increased Evasion Rating
    8% increased Dexterity
    100% increased Evasion Rating from Equipped Body Armour
    +1 to Evasion Rating per 1 Armour on Equipped Gloves
    25% increased Evasion Rating
    25% increased Evasion Rating if you've Dodge Rolled Recently
    Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
    80% increased Armour and Evasion Rating when on Low Life
    40% increased Evasion Rating if you have been Hit Recently
    40% increased Armour if you haven't been Hit Recently
    Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
    20% increased Armour and Evasion Rating
    20% increased Stun Threshold
    +1 to Maximum Energy Shield per 12 Evasion Rating on Equipped Body Armour
    20% increased Evasion Rating
    20% increased maximum Energy Shield
    25% reduced effect of Curses on you
    30% increased Evasion Rating if you have been Hit Recently
    60% faster start of Energy Shield Recharge if you've been Stunned Recently
    50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
    30% increased Evasion Rating while you have Energy Shield
    +2 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet
    24% increased Evasion Rating
    24% increased maximum Energy Shield
    50% increased Defences from Equipped Shield
    1% increased Attack Damage per 75 Armour or Evasion Rating on Shield
    20% increased amount of Life Leeched
    40% increased Armour and Evasion Rating while Leeching
    15% increased Evasion Rating
    8% increased Cast Speed
    50% increased Evasion Rating if you've consumed a Frenzy Charge Recently
    +1 to Maximum Frenzy Charges
    Minions have 25% increased Evasion Rating
    Your Dexterity is added to your Minions
    4% increased Movement Speed
    20% increased Evasion Rating
    +10 to Dexterity
    Hits against you have 20% reduced Critical Damage Bonus
    20% increased Armour and Evasion Rating
    +5 to Strength and Dexterity
    25% increased Evasion if you have Hit an Enemy Recently
    50% increased maximum Dash Distance with Unarmed Attack Skills
    Your Hits can't be Evaded
    Never deal Critical Hits
    Can Evade all Hits
    70% less Evasion Rating
    Converts all Evasion Rating to Armour
    Ascendancy Passive /3
    Ascendancy: Witchhunter
    Character: Mercenary
    Grants Skill: Sorcery Ward
    50% less Armour and Evasion Rating
    Ascendancy: Invoker
    Character: Monk
    Gain 1 Spirit for every 6 Energy Shield on equipped Body Armour
    Gain 1 Spirit for every 15 Evasion Rating on equipped Body Armour
    Cannot gain Spirit from Equipment
    Ascendancy: Invoker
    Character: Monk
    Physical Damage Reduction from Armour is based on your combined Armour and Evasion Rating
    40% less Evasion Rating
    Timeless Jewel Passive /7
    FactionCategoryNameShow Full Descriptions
    VaalPassiveEvasion
    (7–12)% increased Evasion Rating
    VaalNotableConstruct Studies
    (30–40)% increased Evasion Rating(5–7)% chance to Blind Enemies on Hit
    EternalNotableEternal Adaptiveness
    8% increased Evasion Rating per Frenzy Charge
    EternalNotableShadowy Streets
    80% increased Evasion Rating
    KalguuranKeystoneBlack Scythe Training
    Intelligence's inherent bonus is 1% increased Evasion Rating per 2 Intelligence instead
    The most important lesson the company taught was simple. Be clever, and survive.
    :
    KalguuranNotableFiredancer
    40% increased Evasion Rating+10% to Fire Resistance
    KalguuranNotableSummer Meadows
    15% increased Evasion RatingMinions have 30% increased maximum Life
    Timeless Jewel Passive Additions /2
    FactionCategoryShow Full DescriptionsCode
    VaalNotable
    (7–12)% increased Evasion Ratingvaal_small_evasion
    MarakethNotable
    20% increased Evasion Ratingmaraketh_notable_add_evasion