Evasion
15% increased Evasion Rating
Evasion Attr /14
Name | Show Full Descriptions |
---|---|
ID | evasion1 |
Icon | Art/2DArt/SkillIcons/passives/evade.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 37695 |
Evasion
15% increased Evasion Rating
Evasion Attr /14
Name | Show Full Descriptions |
---|---|
ID | evasion2 |
Icon | Art/2DArt/SkillIcons/passives/evade.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 38044 |
Evasion
15% increased Evasion Rating
Evasion Attr /14
Name | Show Full Descriptions |
---|---|
ID | evasion3 |
Icon | Art/2DArt/SkillIcons/passives/evade.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 11813 |
Evasion
15% increased Evasion Rating
Evasion Attr /14
Name | Show Full Descriptions |
---|---|
ID | evasion4 |
Icon | Art/2DArt/SkillIcons/passives/evade.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 29843 |
Evasion
15% increased Evasion Rating
Evasion Attr /14
Name | Show Full Descriptions |
---|---|
ID | evasion8 |
Icon | Art/2DArt/SkillIcons/passives/evade.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 46402 |
Evasion
(7–12)% increased Evasion Rating
Evasion Attr /6
Name | Value |
---|---|
Source | Timeless Jewel |
Code | vaal_small_evasion |
Icon | Art/2DArt/SkillIcons/passives/VaalDefensive.png |
Name | Evasion |
Weight | 75 |
Stats |
Evasion
Quantity: 1
- Cannot be Stunned if you haven't been Hit Recently
- 40% increased Evasion Rating if you have been Hit Recently
- 10% increased Movement Speed if you haven't taken Damage Recently
- 30% chance to Avoid being Poisoned
30% chance to Avoid Bleeding
30% chance to Avoid being Impaled - +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
- 100% increased Evasion Rating from Equipped Body Armour
Skill Gem /7
Skill Gem Quality /2
Item | Stats |
---|---|
Ghost Dance | ghost dance restore % evasion as energy shield when hit [0,2] |
Sorcery Ward | Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating |
Item mods /139
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Agile | 1 | Prefix | +(8–15) to Evasion Rating defences | ring 1 default 0 |
Dancer's | 11 | Prefix | +(16–33) to Evasion Rating defences | ring 1 default 0 |
Acrobat's | 17 | Prefix | +(34–44) to Evasion Rating defences | ring 1 default 0 |
Fleet | 28 | Prefix | +(45–69) to Evasion Rating defences | ring 1 default 0 |
Blurred | 37 | Prefix | +(70–93) to Evasion Rating defences | ring 1 default 0 |
Phased | 48 | Prefix | +(94–123) to Evasion Rating defences | ring 1 default 0 |
Vaporous | 57 | Prefix | +(124–151) to Evasion Rating defences | ring 1 default 0 |
Elusory | 66 | Prefix | +(152–176) to Evasion Rating defences | ring 1 default 0 |
Adroit | 74 | Prefix | +(177–203) to Evasion Rating defences | ring 1 default 0 |
Shade's | 2 | Prefix | (10–13)% increased Evasion Rating defences | amulet 1 default 0 |
Ghost's | 18 | Prefix | (15–20)% increased Evasion Rating defences | amulet 1 default 0 |
Spectre's | 30 | Prefix | (21–26)% increased Evasion Rating defences | amulet 1 default 0 |
Wraith's | 42 | Prefix | (27–32)% increased Evasion Rating defences | amulet 1 default 0 |
Phantasm's | 56 | Prefix | (33–38)% increased Evasion Rating defences | amulet 1 default 0 |
Nightmare's | 70 | Prefix | (39–44)% increased Evasion Rating defences | amulet 1 default 0 |
Mirage's | 77 | Prefix | (45–50)% increased Evasion Rating defences | amulet 1 default 0 |
Agile | 1 | Prefix | +(11–18) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Dancer's | 11 | Prefix | +(19–39) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Acrobat's | 17 | Prefix | +(40–56) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Fleet | 23 | Prefix | +(57–70) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Blurred | 29 | Prefix | +(71–88) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Phased | 35 | Prefix | +(89–107) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Vaporous | 47 | Prefix | +(108–142) to Evasion Rating defences | dex_armour 1 str_dex_int_armour 1 default 0 |
Elusory | 59 | Prefix | +(143–181) to Evasion Rating defences | gloves 0 boots 0 dex_armour 1 str_dex_int_armour 1 default 0 |
Adroit | 66 | Prefix | +(182–204) to Evasion Rating defences | helmet 0 gloves 0 boots 0 dex_armour 1 str_dex_int_armour 1 default 0 |
Lissome | 74 | Prefix | +(205–232) to Evasion Rating defences | helmet 0 gloves 0 boots 0 dex_armour 1 str_dex_int_armour 1 default 0 |
Fugitive | 79 | Prefix | +(233–251) to Evasion Rating defences | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1 str_dex_int_armour 1 default 0 |
Supple | 1 | Prefix | +(8–14) to Armour +(6–9) to Evasion Rating defences | str_dex_armour 1 str_dex_int_armour 1 default 0 |
Pliant | 18 | Prefix | +(15–35) to Armour +(10–30) to Evasion Rating defences | str_dex_armour 1 str_dex_int_armour 1 default 0 |
Flexible | 30 | Prefix | +(36–53) to Armour +(31–46) to Evasion Rating defences | str_dex_armour 1 str_dex_int_armour 1 default 0 |
Durable | 38 | Prefix | +(54–65) to Armour +(47–57) to Evasion Rating defences | str_dex_armour 1 str_dex_int_armour 1 default 0 |
Sturdy | 46 | Prefix | +(66–78) to Armour +(58–69) to Evasion Rating defences | boots 0 gloves 0 str_dex_armour 1 str_dex_int_armour 1 default 0 |
Resilient | 58 | Prefix | +(79–98) to Armour +(70–88) to Evasion Rating defences | boots 0 gloves 0 helmet 0 str_dex_armour 1 str_dex_int_armour 1 default 0 |
Adaptable | 69 | Prefix | +(99–117) to Armour +(89–107) to Evasion Rating defences | boots 0 gloves 0 helmet 0 str_dex_armour 1 str_dex_int_armour 1 default 0 |
Versatile | 79 | Prefix | +(118–138) to Armour +(108–126) to Evasion Rating defences | shield 0 boots 0 gloves 0 helmet 0 str_dex_armour 1 str_dex_int_armour 1 default 0 |
Will-o-wisp's | 1 | Prefix | +(6–9) to Evasion Rating +(5–8) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Nymph's | 18 | Prefix | +(10–30) to Evasion Rating +(9–15) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Sylph's | 30 | Prefix | +(31–46) to Evasion Rating +(16–21) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Cherub's | 38 | Prefix | +(47–57) to Evasion Rating +(22–25) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Spirit's | 46 | Prefix | +(58–69) to Evasion Rating +(26–29) to maximum Energy Shield defences | boots 0 gloves 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Eidolon's | 58 | Prefix | +(70–88) to Evasion Rating +(30–36) to maximum Energy Shield defences | boots 0 gloves 0 helmet 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Apparition's | 69 | Prefix | +(89–107) to Evasion Rating +(37–42) to maximum Energy Shield defences | boots 0 gloves 0 helmet 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Banshee's | 79 | Prefix | +(108–126) to Evasion Rating +(43–48) to maximum Energy Shield defences | shield 0 boots 0 gloves 0 helmet 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Shade's | 2 | Prefix | (15–26)% increased Evasion Rating defences | dex_armour 1 default 0 |
Ghost's | 15 | Prefix | (27–42)% increased Evasion Rating defences | dex_armour 1 default 0 |
Spectre's | 27 | Prefix | (43–55)% increased Evasion Rating defences | dex_armour 1 default 0 |
Wraith's | 39 | Prefix | (56–67)% increased Evasion Rating defences | dex_armour 1 default 0 |
Phantasm's | 51 | Prefix | (68–79)% increased Evasion Rating defences | dex_armour 1 default 0 |
Nightmare's | 66 | Prefix | (80–91)% increased Evasion Rating defences | dex_armour 1 default 0 |
Mirage's | 75 | Prefix | (92–100)% increased Evasion Rating defences | dex_armour 1 default 0 |
Illusion's | 82 | Prefix | (101–110)% increased Evasion Rating defences | int_armour 0 str_dex_armour 0 str_int_armour 0 str_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1 shield 1 default 0 |
Scrapper's | 2 | Prefix | (15–26)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Brawler's | 15 | Prefix | (27–42)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Fencer's | 27 | Prefix | (43–55)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Gladiator's | 39 | Prefix | (56–67)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Duelist's | 51 | Prefix | (68–79)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Hero's | 66 | Prefix | (80–91)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Legend's | 75 | Prefix | (92–100)% increased Armour and Evasion defences | str_dex_armour 1 default 0 |
Victor's | 82 | Prefix | (101–110)% increased Armour and Evasion defences | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1 shield 1 default 0 |
Shadowy | 2 | Prefix | (15–26)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Ethereal | 15 | Prefix | (27–42)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Unworldly | 27 | Prefix | (43–55)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Ephemeral | 39 | Prefix | (56–67)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Evanescent | 51 | Prefix | (68–79)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Unreal | 66 | Prefix | (80–91)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Illusory | 75 | Prefix | (92–100)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Incorporeal | 82 | Prefix | (101–110)% increased Evasion and Energy Shield defences | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 str_dex_armour 0 str_dex_int_armour 0 body_armour 1 shield 1 default 0 |
Mosquito's | 10 | Prefix | (6–13)% increased Evasion Rating +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Evasion Rating +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Evasion Rating +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Evasion Rating +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Evasion Rating +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Evasion Rating +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Captain's | 10 | Prefix | (6–13)% increased Armour and Evasion +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Commander's | 19 | Prefix | (14–20)% increased Armour and Evasion +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Magnate's | 30 | Prefix | (21–26)% increased Armour and Evasion +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Marshal's | 44 | Prefix | (27–32)% increased Armour and Evasion +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
General's | 60 | Prefix | (33–38)% increased Armour and Evasion +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Warlord's | 78 | Prefix | (39–42)% increased Armour and Evasion +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Intuitive | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Psychic | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Telepath's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Illusionist's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Mentalist's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Trickster's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Flea's | 10 | Prefix | (6–13)% increased Evasion Rating +(7–10) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Fawn's | 19 | Prefix | (14–20)% increased Evasion Rating +(11–19) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Mouflon's | 30 | Prefix | (21–26)% increased Evasion Rating +(20–25) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Ram's | 44 | Prefix | (27–32)% increased Evasion Rating +(26–32) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Ibex's | 60 | Prefix | (33–38)% increased Evasion Rating +(33–41) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Stag's | 78 | Prefix | (39–42)% increased Evasion Rating +(42–49) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Bully's | 10 | Prefix | (6–13)% increased Armour and Evasion +(7–10) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Thug's | 19 | Prefix | (14–20)% increased Armour and Evasion +(11–19) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Brute's | 30 | Prefix | (21–26)% increased Armour and Evasion +(20–25) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Assailant's | 44 | Prefix | (27–32)% increased Armour and Evasion +(26–32) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Aggressor's | 60 | Prefix | (33–38)% increased Armour and Evasion +(33–41) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Predator's | 78 | Prefix | (39–42)% increased Armour and Evasion +(42–49) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Poet's | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Musician's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Troubadour's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Bard's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Minstrel's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Maestro's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Nomad's | 10 | Prefix | (6–13)% increased Evasion Rating +(6–8) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 |
Drifter's | 19 | Prefix | (14–20)% increased Evasion Rating +(9–16) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 |
Traveller's | 30 | Prefix | (21–26)% increased Evasion Rating +(17–20) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 |
Explorer's | 44 | Prefix | (27–32)% increased Evasion Rating +(21–26) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 |
Wayfarer's | 60 | Prefix | (33–38)% increased Evasion Rating +(27–32) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 |
Wanderer's | 78 | Prefix | (39–42)% increased Evasion Rating +(33–39) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 |
Rhoa's | 10 | Prefix | (6–13)% increased Armour and Evasion +(6–8) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 |
Rhex's | 19 | Prefix | (14–20)% increased Armour and Evasion +(9–16) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 |
Chimeral's | 30 | Prefix | (21–26)% increased Armour and Evasion +(17–20) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 |
Bull's | 44 | Prefix | (27–32)% increased Armour and Evasion +(21–26) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 |
Minotaur's | 60 | Prefix | (33–38)% increased Armour and Evasion +(27–32) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 |
Cerberus' | 78 | Prefix | (39–42)% increased Armour and Evasion +(33–39) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 |
Vulture's | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(6–8) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Kingfisher's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(9–16) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Owl's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(17–20) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Hawk's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(21–26) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Eagle's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(27–32) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Falcon's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(33–39) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Impala's | 10 | Prefix | +(5–8) to Evasion Rating (6–13)% increased Evasion Rating defences | helmet 0 gloves 0 boots 0 shield 0 dex_armour 1 default 0 |
Buck's | 19 | Prefix | +(9–24) to Evasion Rating (14–20)% increased Evasion Rating defences | helmet 0 gloves 0 boots 0 shield 0 dex_armour 1 default 0 |
Moose's | 30 | Prefix | +(25–34) to Evasion Rating (21–26)% increased Evasion Rating defences | helmet 0 gloves 0 boots 0 shield 0 dex_armour 1 default 0 |
Deer's | 44 | Prefix | +(35–47) to Evasion Rating (27–32)% increased Evasion Rating defences | helmet 0 gloves 0 boots 0 shield 0 dex_armour 1 default 0 |
Caribou's | 60 | Prefix | +(48–62) to Evasion Rating (33–38)% increased Evasion Rating defences | helmet 0 gloves 0 boots 0 shield 0 dex_armour 1 default 0 |
Antelope's | 78 | Prefix | +(63–79) to Evasion Rating (39–42)% increased Evasion Rating defences | helmet 0 gloves 0 boots 0 shield 0 dex_armour 1 default 0 |
Swordsman's | 10 | Prefix | +(4–6) to Armour +(3–5) to Evasion Rating (6–13)% increased Armour and Evasion defences | helmet 0 gloves 0 boots 0 shield 0 str_dex_armour 1 default 0 |
Fighter's | 19 | Prefix | +(7–15) to Armour +(6–12) to Evasion Rating (14–20)% increased Armour and Evasion defences | helmet 0 gloves 0 boots 0 shield 0 str_dex_armour 1 default 0 |
Veteran's | 30 | Prefix | +(16–20) to Armour +(13–17) to Evasion Rating (21–26)% increased Armour and Evasion defences | helmet 0 gloves 0 boots 0 shield 0 str_dex_armour 1 default 0 |
Warrior's | 44 | Prefix | +(21–27) to Armour +(18–24) to Evasion Rating (27–32)% increased Armour and Evasion defences | helmet 0 gloves 0 boots 0 shield 0 str_dex_armour 1 default 0 |
Knight's | 60 | Prefix | +(28–34) to Armour +(25–31) to Evasion Rating (33–38)% increased Armour and Evasion defences | helmet 0 gloves 0 boots 0 shield 0 str_dex_armour 1 default 0 |
Centurion's | 78 | Prefix | +(35–43) to Armour +(32–39) to Evasion Rating (39–42)% increased Armour and Evasion defences | helmet 0 gloves 0 boots 0 shield 0 str_dex_armour 1 default 0 |
Pursuer's | 10 | Prefix | +(3–5) to Evasion Rating +(2–4) to maximum Energy Shield (6–13)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Tracker's | 19 | Prefix | +(6–12) to Evasion Rating +(5–6) to maximum Energy Shield (14–20)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Chaser's | 30 | Prefix | +(13–17) to Evasion Rating +(7–8) to maximum Energy Shield (21–26)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Phantom's | 44 | Prefix | +(18–24) to Evasion Rating +(9–10) to maximum Energy Shield (27–32)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Rogue's | 60 | Prefix | +(25–31) to Evasion Rating +(11–12) to maximum Energy Shield (33–38)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Stalker's | 78 | Prefix | +(32–39) to Evasion Rating +(13–15) to maximum Energy Shield (39–42)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Monsters mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Blur | 1 | Suffix | monster additional dexterity ratio % for evasion [100] defences | |
Evasive | 1 | Unique | 40% increased Evasion Rating defences | |
1 | Unique | 40% increased Evasion Rating defences | ||
1 | Unique | +1344 to Evasion Rating defences | ||
1 | Unique | +5500 to Evasion Rating defences |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Apprehension | 46 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 5% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences | |
of Apprehension | 68 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 6% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences | |
of Apprehension | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 7% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences | |
of Apprehension | 78 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 8% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences |
Misc mods /6
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Evasive | 1 | Jewel | Prefix | (10–20)% increased Evasion Rating defences | |
Evasive | 1 | Jewel | Prefix | (2–3)% increased Evasion Rating defences | |
Evasive | 1 | Jewel | Unique | (14–18)% increased Evasion Rating defences | |
Fighter's | 1 | Jewel | Unique | (6–12)% increased Armour (6–12)% increased Evasion Rating defences | |
Rogue's | 1 | Jewel | Unique | (6–12)% increased Evasion Rating (2–4)% increased maximum Energy Shield defences | |
1 | Jewel | Unique | 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius local jewel effect base radius [1500] defences damage physical attack |
Unique /50
(40–80)% increased Evasion Rating
+(40–60) to maximum Life
Gain 3 Rage when Hit by an Enemy
Gain 10 Rage when Critically Hit by an Enemy
10% increased Movement Speed
(30–50)% increased Armour and Evasion
+(30–50) to Stun Threshold
Iron Reflexes
+(0–20) to Armour
+(0–15) to Evasion Rating
+(0–10) to maximum Energy Shield
+(0–30) to Accuracy Rating
+(0–15) to maximum Life
+(0–10) to maximum Mana
(0–10)% increased Rarity of Items found
(0–15)% increased Critical Hit Chance
+(0–5) to Strength
+(0–5) to Dexterity
+(0–5) to Intelligence
+(0–5)% to Fire Resistance
+(0–5)% to Cold Resistance
+(0–5)% to Lightning Resistance
(0–3) Life Regeneration per second
+(50–70) to Evasion Rating
+(20–30) to Dexterity
10% increased Movement Speed when on Full Life
100% increased Evasion Rating when on Full Life
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(25–35)% to all Elemental Resistances
(100–150)% increased Evasion Rating
(-15–-10)% to Fire Resistance
+(25–30)% to Cold Resistance
+(10–15)% to Lightning Resistance
1% increased Movement Speed per 500 Evasion Rating
Other Modifiers to Movement Speed do not apply
Other Modifiers to Movement Speed do not apply
Grants Skill: Raise Shield
(30–50)% increased Block chance
(60–80)% increased Armour and Evasion
+(60–80) to Stun Threshold
Allies in your Presence have Block Chance equal to yours
(100–140)% increased Evasion Rating
+(10–15) to Dexterity
+(5–15)% to Lightning Resistance
Gain 0% to 40% increased Movement Speed at random when Hit, until Hit again
(30–50)% increased Evasion and Energy Shield
+(10–20) to Dexterity
(40–60)% reduced Bleeding Duration on you
Bleeding you inflict is Aggravated
(100–150)% increased Evasion Rating
+(10–20) to Dexterity
20% reduced Light Radius
You have a Smoke Cloud around you while stationary
(60–100)% increased Armour and Evasion
(-20–-10)% to Fire Resistance
+50% to Cold Resistance
50% chance to Avoid Death from Hits
(80–100)% increased Evasion Rating
+(15–25)% to Fire Resistance
30% increased Light Radius
Enemies in your Presence are Ignited as though dealt 100 Base Fire Damage
+(10–15) to Dexterity
+(40–60) to maximum Life
+(5–15) to Dexterity
+1 metre to Dodge Roll distance
50% increased Evasion Rating if you've Dodge Rolled Recently
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
Maximum 10 Fragile Regrowth
0.5% of Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
(100–150)% increased Evasion Rating
+300 to maximum Life
25% reduced Attribute Requirements
100% of Fire Damage from Hits taken as Physical Damage
(60–100)% increased Evasion and Energy Shield
+(10–20)% to Lightning Resistance
20% less Damage taken if you have not been Hit Recently
100% increased Evasion Rating if you have been Hit Recently
(80–100)% increased Armour and Evasion
+(80–100) to maximum Life
+(75–150) to Stun Threshold
25% chance to be inflicted with Bleeding when Hit
(100–150)% increased Armour and Evasion
+(100–150) to Stun Threshold
Iron Grip
Iron Will
(50–80)% increased Armour and Evasion
+50 to Spirit
(10–15) Life Regeneration per second
20% reduced Mana Cost of Skills
(100–150)% increased Armour and Evasion
+(100–150) to maximum Life
+(100–150) to Stun Threshold
Life Recovery from Flasks is instant
(50–100)% increased Armour and Evasion
+(60–80) to maximum Life
Armour also applies to Lightning damage taken from Hits
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken
(100–150)% increased Evasion and Energy Shield
+(30–50) to maximum Mana
+(17–23)% to Chaos Resistance
Dodge Roll passes through Enemies
(10–15)% increased Movement Speed
(60–80)% increased Evasion and Energy Shield
+(10–20) to Intelligence
+1 to Maximum Power Charges
+8% to Critical Damage Bonus per Power Charge
(50–100)% increased Armour and Evasion
+(20–30)% to Lightning Resistance
25% reduced Light Radius
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
+(5–40)% to all Elemental Resistances
Elemental Ailment Threshold is increased by Overcapped Chaos Resistance
Armour is increased by Overcapped Fire Resistance
Energy Shield is increased by Overcapped Cold Resistance
Evasion Rating is increased by Overcapped Lightning Resistance
(30–50)% increased Evasion Rating
Adds (3–5) to (6–8) Cold damage to Attacks
(40–50)% increased Freeze Buildup
(20–30)% increased Magnitude of Chill you inflict
(40–60)% increased Evasion Rating
+(60–100) to Accuracy Rating
+(5–10) to Intelligence
25% increased Attack Speed while on Full Mana
You count as on Full Mana while at 90% of maximum Mana or above
(40–60)% increased Evasion Rating
+(7–17)% to Chaos Resistance
20% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
(60–80)% increased Evasion Rating
(20–30)% increased Critical Hit Chance
5% increased Attack Speed
+(10–20) to Dexterity
Your Critical Damage Bonus is 300%
(30–50)% increased Evasion and Energy Shield
(4–6)% increased Attack Speed
(5–10)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
(30–60)% increased Evasion and Energy Shield
+(30–50) to maximum Life
Life Flasks do not recover Life
On-Kill Effects happen twice
(40–60)% increased Armour and Evasion
(40–50)% increased Rarity of Items found
Lose 2% of Life on Kill
(100–150)% increased Armour and Evasion
Gain (20–30) Life per Enemy Killed
Gain (20–30) Mana per Enemy Killed
Culling Strike
(50–70)% increased Armour and Evasion
(5–10)% increased Attack Speed
+(20–30) to Intelligence
Decimating Strike
(80–100)% increased Evasion Rating
+100 to Spirit
+(50–75)% to Cold Resistance
Presence Radius is doubled
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Charms gain 0.5 charges per Second
(100–150)% increased Evasion and Energy Shield
(20–30)% increased Critical Hit Chance
+(13–17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
(30–50)% increased Armour and Evasion
+(50–100) to Accuracy Rating
(15–25)% increased Critical Hit Chance
Aggravate Bleeding on targets you Critically Hit with Attacks
(60–100)% increased Armour and Evasion
+(75–125) to Accuracy Rating
(10–15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
+(120–160) to Accuracy Rating
+(75–125) to Accuracy Rating
+(75–125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Grants Skill: Raise Shield
(40–60)% increased Block chance
(60–100)% increased Armour and Evasion
Lose 1% of Life on Kill
Lose 1% of Mana on Kill
(30–50)% increased Skill Effect Duration
(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning
(10–15)% increased Movement Speed
(40–60)% increased Evasion Rating
+(3–5)% to Maximum Lightning Resistance
+(25–35)% to Lightning Resistance
(60–80)% increased Armour and Evasion
+(30–50) to maximum Mana
+(10–15)% to Lightning Resistance
You have no Accuracy Penalty at Distance
(50–80)% increased Evasion and Energy Shield
+(15–25)% to Lightning Resistance
(30–50)% faster start of Energy Shield Recharge
The Effect of Chill on you is reversed
(200–300)% increased Armour, Evasion and Energy Shield
10% increased Rarity of Items found per Socketed Rune or Soul Core
+10 to Spirit per Socketed Rune or Soul Core
[4 Rune Sockets]
(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
Passive /34
Attack Skills deal 25% increased Damage while holding a Shield
75% increased Evasion from Equipped Shield
2% increased Attack Damage per 75 Armour or Evasion Rating on Shield
Gain 8% of Evasion Rating as extra Armour
50% increased Evasion Rating when on Full Life
25% increased Stun Threshold while on Full Life
100% increased Evasion Rating if you have been Hit Recently
30% reduced Evasion Rating if you haven't been Hit Recently
30% reduced Evasion Rating if you have been Hit Recently
100% increased Evasion Rating if you haven't been Hit Recently
30% increased Evasion Rating
30% increased Evasion Rating if you've Dodge Rolled Recently
100% increased Evasion Rating from Equipped Body Armour
+1 to Evasion Rating per 1 Armour on Equipped Gloves
25% increased Evasion Rating
25% increased Evasion Rating if you've Dodge Rolled Recently
Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
80% increased Armour and Evasion Rating when on Low Life
40% increased Evasion Rating if you have been Hit Recently
40% increased Armour if you haven't been Hit Recently
Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
+1 to Maximum Energy Shield per 12 Evasion Rating on Equipped Body Armour
20% increased Evasion Rating
20% increased maximum Energy Shield
25% reduced effect of Curses on you
30% increased Evasion Rating if you have been Hit Recently
60% faster start of Energy Shield Recharge if you've been Stunned Recently
50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
30% increased Evasion Rating while you have Energy Shield
+2 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet
50% increased Defences from Equipped Shield
1% increased Attack Damage per 75 Armour or Evasion Rating on Shield
20% increased amount of Life Leeched
40% increased Armour and Evasion Rating while Leeching
50% increased Evasion Rating if you've consumed a Frenzy Charge Recently
+1 to Maximum Frenzy Charges
Hits against you have 20% reduced Critical Damage Bonus
20% increased Armour and Evasion Rating
+5 to Strength and Dexterity
25% increased Evasion if you have Hit an Enemy Recently
50% increased maximum Dash Distance with Unarmed Attack Skills
Your Hits can't be Evaded
Never deal Critical Hits
Never deal Critical Hits
Can Evade all Hits
70% less Evasion Rating
70% less Evasion Rating
Converts all Evasion Rating to Armour
Ascendancy Passive /3
Ascendancy: Witchhunter
Character: Mercenary
Grants Skill: Sorcery Ward
50% less Armour and Evasion Rating
Timeless Jewel Passive /7
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Evasion | (7–12)% increased Evasion Rating |
Vaal | Notable | Construct Studies | (30–40)% increased Evasion Rating(5–7)% chance to Blind Enemies on Hit |
Eternal | Notable | Eternal Adaptiveness | 8% increased Evasion Rating per Frenzy Charge |
Eternal | Notable | Shadowy Streets | 80% increased Evasion Rating |
Kalguuran | Keystone | Black Scythe Training | Intelligence's inherent bonus is 1% increased Evasion Rating per 2 Intelligence instead The most important lesson the company taught was simple. Be clever, and survive. : |
Kalguuran | Notable | Firedancer | 40% increased Evasion Rating+10% to Fire Resistance |
Kalguuran | Notable | Summer Meadows | 15% increased Evasion RatingMinions have 30% increased maximum Life |
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (7–12)% increased Evasion Rating | vaal_small_evasion |
Maraketh | Notable | 20% increased Evasion Rating | maraketh_notable_add_evasion |