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# Patch Notes 0.2.0c ## This patch contains some balance adjustments to Player Minions, Spear Skills, some Bosses, as well a number of bug fixes. The Minion changes in this patch are readjustments to changes for their Life and Damage Scaling that were in 0.2.0. The goal of those were to impact very high level minions and some outliers but it affected them on a more broad scale causing them to feel weaker than we intended, especially in the middle of the campaign. Balance changes: * Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so). * Gem Level 10 Minions now have 41% More Damage. * Gem Level 15 Minions now have 50% More Damage. * Gem Level 20 Minions now have 60% More Damage. * Gem Level 30 Minions now have 79% More Damage. * The Life threshold [[Skeletal Arsonist]]s can target other Minions, and the heal amount of Skeletal Clerics has been adjusted proportionately to the Minion Life changes. * Adjusted the Damage, Attack Speed, and Mana Costs for the following Spear Skills: * [[Spear Throw]] deals ~8% more Damage at all skill levels. Lightning Spear Attack Speed is now 60% of base (from 50%) and deals ~5% more Damage at all gem levels. * [[Glacial Lance]] Attack Speed is now 50% of base (from 45%). * [[Storm Lance]] Attack Speed is now 60% of base (from 55%). * [[Whirlwind Lance]] Attack Speed is now 60% of base (from 55%). * All the above skills (except Spear Throw) have had their Mana Costs lowered proportionately to the Attack Speed increases. * [[Candlemass, the Living Rite]]'s abilities has had their cooldowns slightly increased (This should result in it using attacks that are parryable more often). * Fixed an issue where one of [[Candlemass, the Living Rite]]'s cleaves were unblockable/unparryable. * [[Count Geonor]]'s abilities have had their cooldowns slightly increased (This should result in him using attacks that are parryable more often). * [[Blackjaw, the Remnant]], [[Oloton, the Remorseless]] and [[Stormgore]] have had their skills rebalanced and visuals improved so their damage area more closely resemble their visuals. Bug Fixes: * Fixed a bug where Banners were not providing their benefits to players when placed. * Fixed a bug where [[Raise Shield]] was missing the Melee type, so could not be supported by many Support Gems that required it. * Fixed a bug where some Whirlwinds would disappear instantly when Whirlwind Lance had extra Projectiles. * Fixed a bug where Concoction skills were not visually scaling with changes to Area of Effect. * Fixed a bug where the [[Profusion]] Support Gem was not working with the Disengage or Retort Skills. * Fixed a client crash when using the [[Wind Serpent's Fury]] Skill. * Fixed 3 client crashes related to Gamepad UI. * Fixed 3 instance crashes.
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