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# The Third Edict ## Spoiler ### Act 4: Karui Islands and Kingsmarch * New Areas * New Monsters * New Bosses * The Prisoner * The Blind Beast * Krutog, Lord of Kin * Diamora, Song of Death * Scourge of the Skies * Hoko, of the Tukohoma Tribe #1,#2 * New Higher ilvl Item Basetypes * New Story/Lore progression ### New Ascension Trial in Act 4: Trials of the Ancestors ### A new League mechanic: Abyss/The Lightless (possibly a fusion with Delve) ### New crafting options related to the new League Mechanic ### New combat mechanic related to the new League mechanic ### Skill rebalance: With the aim to make more skills and builds endgame viable ### An Ascendancy rebalance/rework: Buffing Weaker and Less played ascendancies ### Skill tree rebalance: Making notables and Keystones more interesting & meaningful ### Atlas tree expand/rebalance ### New Unique items ### More Simple endgame-map Layouts: More maps "like Sandspit" with simple geometry layouts ### Essence rework or buffs (Mentioned by GGG to be something they're fixing) ### A campaign crafting tutorial for new players ### EXP buffs for levels 95+
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