CloseRange Ref /4
+10 to Dexterity
20% increased Knockback Distance
Traps
Traps are Two-Handed ranged weapons that require Dexterity and Intelligence to equip. Traps cannot be used to Attack directly.
Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by Close by enemies depending on the Trap type.
Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by Close by enemies depending on the Trap type.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.