Traps Item /13
Traps
Traps are Two-Handed ranged weapons that require Dexterity and Intelligence to equip. Traps cannot be used to Attack directly.

Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by Close by enemies depending on the Trap type.
Clay Trap
Throw Time: 0.75 Sec
Detonation Type: Proximity
Requires: Level 2
Clamping Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 6
Shrapnel Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 10
Urn Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 16
Incense Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 22
(20—30)% increased Cooldown Recovery Rate for throwing Traps
Bladed Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 27
Dart Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 33
Spike Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 38
Coiled Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 45
Lead Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 49
Medallion Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 52
Intricate Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 56
Refined Trap
Throw Time: 0.80 Sec
Detonation Type: Proximity
Requires: Level 65
Weightings information cannot be obtained from game file.
Ulaman
Amanamu
Kurgal
Gem
Caster
Fire
Cold
Lightning
Chaos
Physical
Life
Defences
Elemental
Attack
Minion
Aura
Mana
Speed
Critical
Damage
Resistance
Attribute
Ailment
Curse
Charm
Crafting Project
Item Level:
P S
Trap Ref /4
Traps
Traps are Two-Handed ranged weapons that require Dexterity and Intelligence to equip. Traps cannot be used to Attack directly.

Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by Close by enemies depending on the Trap type.
Incense Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 22
(20—30)% increased Cooldown Recovery Rate for throwing Traps
25% increased Trap Damage
25% increased Trap Damage
Remote Skills
Remote Skills are Skills that are performed for you by a different entity, such as a Totem, Trap, or Clone. Minions are not Remote Skills.
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