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Killjoy

Killjoy
Linen Wraps
Gloves
Energy Shield: (13-16)
Requires: Level 16, 13 Dex, 13 Int
(30—60)% increased Evasion and Energy Shield
+(30—50) to maximum Life
(20—30)% increased Critical Damage Bonus
Flasks do not recover Life
On-Kill Effects happen twice
"Stitches? Wouldn't that defeat the purpose?"
- Jeffry, Torturer's Apprentice
Unique Runeforging /1
Killjoy Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymKill, Evasion, Life, Energy
IconArt/2DItems/Armours/Gloves/Uniques/Killjoy
Release VersionVersion 0.1.0
BaseTypeLinen Wraps
Version history /1
VersionChanges
0.1.1
* The Killjoy Unique Gloves now provides 20-30% increased Critical Damage.
(30—60)% increased Evasion and Energy Shield
FamilyDefencesPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local evasion and energy shield +% 30 — 60 Local
  • Craft Tagsdefences Evasion Energy Shield
    +(30—50) to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life 30 — 50 Global
  • Craft Tagsresource Life
    Flasks do not recover Life
    FamilyFlaskLifeRecovery
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base life flasks do not recover life 1 — 1 Global
  • On-Kill Effects happen twice
    FamilyDoubleOnKillEffects
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • on kill effects occur twice 1 — 1 Global
  • (20—30)% increased Critical Damage Bonus
    FamilyCriticalStrikeMultiplier
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base critical strike multiplier + 20 — 30 Global
  • Craft TagsDamage Critical
    Killjoy
    Fists of Stone
    Gloves
    Ward: (30-50)
    Requires: Level 1
    local hand wraps player level to use [0]
    Has +3 to Evasion Rating per player level
    Has +1 to maximum Energy Shield per player level
    local level requirement override [1]
    +(30—50) to maximum Runic Ward
    (6—7)% less damage taken while on Low Life
    +(1—2)% to Critical Hit Chance
    On-Kill Effects happen twice
    Recover 1% of maximum Runic Ward on Kill
    Unmodifiable
    "Stitches? Wouldn't that defeat the purpose?"
    - Jeffry, Torturer's Apprentice
    Has +3 to Evasion Rating per player level
    Has +1 to maximum Energy Shield per player level
    local level requirement override [1]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local level requirement override 1 — 1 Local
  • local hand wraps energy shield per level 1 — 1 Local
  • local hand wraps evasion rating per level 3 — 3 Local
  • local hand wraps player level to use [0]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local hand wraps player level to use 0 — 0 Local
  • +(30—50) to maximum Runic Ward
    FamilyLocalRunicWard
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local ward 30 — 50 Local
  • Craft Tagsrunic_ward
    (6—7)% less damage taken while on Low Life
    FamilyDamageTaken
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hand wraps damage taken +% final on low life -7 — -6 Global
  • Recover 1% of maximum Runic Ward on Kill
    FamilyWardPercentOnKill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ward % gained on kill 1 — 1 Global
  • Craft Tagsrunic_ward
    On-Kill Effects happen twice
    FamilyDoubleOnKillEffects
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • on kill effects occur twice 1 — 1 Global
  • +(1—2)% to Critical Hit Chance
    FamilyBaseCriticalHitChance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional base critical strike chance 100 — 200 Global
  • Craft TagsCritical
    Edit

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