Skill Gem /3
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Critically Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
Skill Gem Quality /1
(0–10)% chance to spawn a Remnant on killing an enemy
Support Gem /3
Supports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Appeasing | 1 | Suffix | (6–7)% chance on killing an Enemy to not generate Alert Level | |
of Mollifying | 45 | Suffix | (8–9)% chance on killing an Enemy to not generate Alert Level | |
of Placating | 75 | Suffix | (10–12)% chance on killing an Enemy to not generate Alert Level | |
of Pacifying | 82 | Suffix | (13–15)% chance on killing an Enemy to not generate Alert Level |
Misc mods /28
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Medic | 8 | Flask | Suffix | (21–25)% Chance to gain a Charge when you Kill an Enemy | |
of the Doctor | 26 | Flask | Suffix | (26–30)% Chance to gain a Charge when you Kill an Enemy | |
of the Surgeon | 45 | Flask | Suffix | (31–35)% Chance to gain a Charge when you Kill an Enemy | |
1 | Flask | Unique | Used when you Kill a Rare or Unique Enemy | ||
1 | Flask | Unique | (20–25)% Chance to gain a Charge when you Kill an Enemy | ||
of Empowerment | 1 | SanctumRelic | Suffix | Restore (40–59) Honour on killing a Boss | |
of Championship | 45 | SanctumRelic | Suffix | Restore (60–79) Honour on killing a Boss | |
of Victory | 60 | SanctumRelic | Suffix | Restore (80–99) Honour on killing a Boss | |
of Conquest | 72 | SanctumRelic | Suffix | Restore (100–119) Honour on killing a Boss | |
of Triumph | 78 | SanctumRelic | Suffix | Restore (120–150) Honour on killing a Boss | |
of Success | 1 | Jewel | Suffix | Recover (1–2)% of maximum Life on Kill life | intjewel 1 default 0 |
of Osmosis | 1 | Jewel | Suffix | Recover (1–2)% of maximum Mana on Kill mana | intjewel 1 default 0 |
of Volatility | 1 | Jewel | Suffix | (2–3)% chance to gain Volatility on Kill | intjewel 1 default 0 |
of Success | 1 | Jewel | Suffix | Recover 1% of maximum Life on Kill life | int_radius_jewel 1 default 0 |
of Osmosis | 1 | Jewel | Suffix | Recover 1% of maximum Mana on Kill mana | int_radius_jewel 1 default 0 |
of Volatility | 1 | Jewel | Suffix | 1% chance to gain Volatility on Kill | int_radius_jewel 1 default 0 |
1 | Jewel | Unique | With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds local jewel effect base radius [800] | ||
1 | Jewel | Unique | (20–30)% chance to gain an additional Vaal Soul on Kill | ||
1 | Jewel | Unique | Recover 1% of maximum Mana on Kill mana | ||
1 | Jewel | Unique | Lose 1% of maximum Life on Kill life | ||
1 | Jewel | Unique | Lose 1% of maximum Energy Shield on Kill defences | ||
1 | Jewel | Unique | (20–30)% chance to Curse you with Punishment on Kill caster curse | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill local jewel effect base radius [1200] minion | ||
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | ||
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining |
Item /1
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Used when you Kill a Rare or Unique Enemy
Unique /8
+(10–20) to maximum Energy Shield
(20–40)% increased Spell Damage
+(5–10) to Intelligence
20% chance for Energy Shield Recharge to start when you Kill an Enemy
Has (1–3) Charm Slot
(20–30)% increased Stun Threshold
+(40–60) to maximum Life
+(20–40) to Strength
+(20–40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
(40–60)% increased Armour and Evasion
(40–50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
+(120–160) to Accuracy Rating
+(75–125) to Accuracy Rating
+(75–125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill

(60–100)% increased Armour and Evasion
+(40–60) to maximum Life
+(40–60) to maximum Mana
Lose 1% of maximum Life on Kill
Lose 1% of maximum Mana on Kill
(30–50)% increased Skill Effect Duration


(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
Used when you become Ignited
(20–25)% Chance to gain a Charge when you Kill an Enemy
Ignite Enemies in Presence as though dealing Fire damage equal to 500% of your maximum Life when used
Used when you become Frozen
(20–25)% Chance to gain a Charge when you Kill an Enemy
Energy Shield Recharge starts on use
Passive /6
50% chance to gain Onslaught on Killing Blow with Axes
10% increased Energy Shield Recharge Rate
Recover 2% of maximum Life on Kill
+10 to Intelligence
Recover 3% of maximum Life on Kill
30% increased Magnitude of Poison you inflict
Recover 2% of maximum Life on Killing a Poisoned Enemy
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 5% chance to gain an Endurance Charge on Kill | karui_notable_add_endurance_charge_on_kill |
Maraketh | Notable | 5% chance to gain a Frenzy Charge on Kill | maraketh_notable_add_frenzy_charge_on_kill |
Maraketh | Notable | You gain Onslaught for 8 seconds on Kill | maraketh_notable_add_onslaught |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.