Skill Gem /10
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
[DNT-UNUSED] Conjure hateful energy to fuel your Rage and Life. While active, [Bleed|Bleeding] enemies you kill have a chance to spawn a Hateful Remnant, and [Hit|Hitting] a [Bleed|Bleeding] target spawns a Hateful Remnant every few seconds. Picking up a Hateful Remnant grants you Rage and restores Life based on your current Rage.
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
Skill Gem Quality /2
Support Gem /5
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Appeasing | 1 | Suffix | (6—7)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
| of Mollifying | 45 | Suffix | (8—9)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
| of Placating | 75 | Suffix | (10—12)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
| of Pacifying | 82 | Suffix | (13—15)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
Misc mods /32
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of the Medic | 8 | Flask | Suffix | (21—25)% Chance to gain a Charge when you kill an enemy | default 1 |
| of the Doctor | 26 | Flask | Suffix | (26—30)% Chance to gain a Charge when you kill an enemy | default 1 |
| of the Surgeon | 45 | Flask | Suffix | (31—35)% Chance to gain a Charge when you kill an enemy | default 1 |
| 1 | Flask | Unique | Used when you kill a Rare or Unique enemy | ||
| 1 | Flask | Unique | (20—25)% Chance to gain a Charge when you kill an enemy | ||
| 1 | Flask | Unique | (20—25)% Chance to gain a Charge when you kill an enemy | ||
| of Empowerment | 1 | SanctumRelic | Suffix | Restore (40—59) Honour on killing a Boss | medium_sanctum_relic 1 default 0 |
| of Championship | 45 | SanctumRelic | Suffix | Restore (60—79) Honour on killing a Boss | medium_sanctum_relic 1 default 0 |
| of Victory | 60 | SanctumRelic | Suffix | Restore (80—99) Honour on killing a Boss | medium_sanctum_relic 1 default 0 |
| of Conquest | 72 | SanctumRelic | Suffix | Restore (100—119) Honour on killing a Boss | medium_sanctum_relic 1 default 0 |
| of Triumph | 78 | SanctumRelic | Suffix | Restore (120—150) Honour on killing a Boss | medium_sanctum_relic 1 default 0 |
| of Success | 1 | Jewel | Suffix | Recover (1—2)% of maximum Life on Kill Life | intjewel 1 default 0 |
| of Osmosis | 1 | Jewel | Suffix | Recover (1—2)% of maximum Mana on Kill Mana | intjewel 1 default 0 |
| of Success | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant Recover 1% of maximum Life on Kill Life | int_radius_jewel 1 default 0 |
| of Osmosis | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant Recover 1% of maximum Mana on Kill Mana | int_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds local jewel effect base radius [800] | ||
| 1 | Jewel | Unique | (20—30)% chance to gain an additional Vaal Soul on Kill | ||
| 1 | Jewel | Unique | Recover 1% of maximum Mana on Kill Mana | ||
| 1 | Jewel | Unique | Lose 1% of maximum Life on Kill Life | ||
| 1 | Jewel | Unique | Lose 1% of maximum Energy Shield on Kill Defences | ||
| 1 | Jewel | Unique | (20—30)% chance to Curse you with Punishment on Kill Caster Curse | ||
| 1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
| 1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local jewel effect base radius [1500] | ||
| 1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local jewel effect base radius [1500] | ||
| 1 | Jewel | Unique | With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill local jewel effect base radius [1200] Minion | ||
| 1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | no_monster_packs 0 default 1 | |
| 1 | Abyss | Unique | Recover (2—4)% of maximum Life on Killing a Poisoned Enemy Life | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | Recover (1—2)% of maximum Life on Kill Life | heart_unique_jewel_suffix 1 default 0 | |
| 1 | Abyss | Unique | Recover (1—2)% of maximum Mana on Kill Mana | heart_unique_jewel_suffix 1 default 0 | |
| of Ulaman | 65 | Abyss | Suffix | Recover (2—3)% of maximum Life on Kill ulaman Life | ring 1 amulet 1 default 0 ulaman_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | Recover (2—3)% of maximum Mana on Kill kurgal Mana | ring 1 amulet 1 default 0 kurgal_mod 1 |
Item /4
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Soul Core of Jiquani
Stack Size: 1 / 10
Martial Weapon: Recover 2% of maximum Life on Kill
Body Armours: 3% increased maximum Life
Soul Core of Zalatl
Stack Size: 1 / 10
Martial Weapon: Recover 2% of maximum Mana on Kill
Helmets: 3% increased maximum Mana
Unique /10
+(10—20) to maximum Energy Shield
(20—40)% increased Spell Damage
+(5—10) to Intelligence
20% chance for Energy Shield Recharge to start when you Kill an Enemy
Has (1—3) Charm Slot
(20—30)% increased Stun Threshold
+(40—60) to maximum Life
+(20—40) to Strength
+(20—40) to Dexterity
(40—50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
+(40—60) to maximum Life
+(40—60) to maximum Mana
Lose 1% of maximum Mana on Kill
Lose 1% of maximum Life on Kill
(30—50)% increased Skill Effect Duration
(80—120)% increased Spell Damage
(10—20)% increased Cast Speed
(20—30)% increased Mana Regeneration Rate
Used when you become Ignited
(20—25)% Chance to gain a Charge when you kill an enemy
Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
(20—30)% chance to Poison on Hit with Attacks
Gain (10—15) Mana per enemy killed
(10—20)% increased Poison Duration
(20—30)% chance to Poison on Hit with Attacks
local display triggers level x toad on kill [1]
Used when you become Frozen
(20—25)% Chance to gain a Charge when you kill an enemy
Energy Shield Recharge starts on use
Passive /8
Recover 3% of maximum Life on Kill
Gain 20 Life per enemy killed
2% chance to Recover all Life when you Kill an Enemy
Recover 2% of maximum Life on Killing a Poisoned Enemy
15% increased Mana Regeneration Rate
Recover 2% of maximum Mana on Kill
Recover 1% of maximum Mana on Kill
Recover 1% of maximum Life on Kill
25% increased Culling Strike Threshold
Timeless Jewel Passive /2
Creature of Death
Abyss Notable
1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute
Creature of Magic
Abyss Notable
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute
Timeless Jewel Passive Additions /3
| Faction | Category | Show Full Descriptions | Code |
|---|---|---|---|
| Karui | Notable | 5% chance to gain an Endurance Charge on kill | karui_notable_add_endurance_charge_on_kill |
| Maraketh | Notable | 5% chance to gain a Frenzy Charge on kill | maraketh_notable_add_frenzy_charge_on_kill |
| Maraketh | Notable | You gain Onslaught for 8 seconds on Kill | maraketh_notable_add_onslaught |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.









