IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Reward /5
BreachFruit2
Lavish Wombgift
Currency
Currency
Currency
BreachFruit3
Signet Wombgift
Rings
Rings
Rings
BreachFruit5
Ornate Wombgift
Amulets
Amulets
Amulets
BreachFruit1
Banded Wombgift
Belts
Belts
Belts
BreachFruit4
Revelatory Wombgift
Breachstones
Breachstones
Breachstones
Tree /254
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
All Birthed items are converted to Gold
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
40% Surpassing chance to Birth an additional Item
40% Surpassing chance to Birth an additional Item
10% chance to Birth 5 additional Items of the same type
2% chance for Birthed Currency to be an Altered Collarbone
2% chance for Birthed Currency to be an Essence of the Breach
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
100% increased chance to Birth Jeweller's Orbs
100% increased chance to Birth Jeweller's Orbs
500% increased chance to Birth Jeweller's Orbs
100% increased chance to Birth Quality Currency
Cannot Birth Gemcutter's Prisms
500% increased chance to Birth Quality Currency
100% increased chance to Birth Quality Currency
Birth an additional item of the same type when Birthing Quality Currency
100% increased chance to Birth Quality Currency
Birthed Items are always Greater or Perfect
15% chance for Birthed Currency to be a Catalyst
15% chance for Birthed Currency to be a Catalyst
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Birthed Items cannot be
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Birthed Items cannot be
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Birthed Items cannot be
15% chance for Birthed Currency to be a Catalyst
30% Surpassing chance to Birth an additional Catalyst of a different type when Birthing Catalysts
brequel reward additional jewel catalyst different type chance % [30]
30% Surpassing chance to Birth an additional Catalyst of a different type when Birthing Catalysts
brequel reward additional jewel catalyst different type chance % [30]
15% chance for Birthed Currency to be a Catalyst
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
10% chance for Birthed Currency to be a stack of Breach Splinters
50% chance to Birth an 16 to 24 additional Breach Splinters when Birthing Breach Splinters
50% chance to Birth an 16 to 24 additional Breach Splinters when Birthing Breach Splinters
0.3% chance for Birthed Currency to be a Breachlord Sac
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
20% Surpassing chance to Birth an additional Item
100% increased chance to Birth Orbs of Annulment
100% increased chance to Birth Divine Orbs
10% chance for Birthing to not consume Hiveblood
67% increased chance to Birth Chaos Orbs
67% increased chance to Birth Vaal Orbs
67% increased chance to Birth Chaos Orbs
67% increased chance to Birth Vaal Orbs
Birthed Items cannot be
29% chance to Birth an additional 3 to 7 items of the same type when
Birthing Vaal Orbs or Chaos Orbs
Cannot Birth Orbs of Chance
150% increased chance to Birth Orbs of Alchemy
150% increased chance to Birth Regal Orbs
Birth an additional item of the same type when Birthing Regal Orbs
Birth an additional item of the same type when Birthing Orbs of Alchemy
15% chance to Birth 10 additional items of the same type when Birthing Exalted Orbs
Birth an additional item of the same type when Birthing Exalted Orbs
Birthed Items have 10% chance to be Breach Rings
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 40
Damage Modifiers on Birthed Items have Minimum Modifier Level 40
10% Surpassing chance to Birth an additional Item
Birthed Breach Rings have 5% chance to instead Birth as a Refined Breach Ring
Birthed Items have an empty Modifier of type
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to be
10% chance for Birthed Items to be
10% chance for Birthed Items to be
10% Surpassing chance to Birth an additional Item
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
10% Surpassing chance to Birth an additional Item
Birthed Items cannot have Modifiers of type
Birthed Items cannot have Modifiers of type
Birthed Items cannot have Modifiers of type
Birthed Items can roll additional Minion-related Modifiers
Birthed Items always have a Minion Modifier
10% Surpassing chance to Birth an additional Item
Minion Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Birthed Items always have two Minion Modifiers
Birthed Items have an 5% chance to be crafted with ''of Multitudes''
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Mastery: Heist
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Birthed Items can roll additional Caster-related Modifiers
Caster Modifiers on Birthed Items have Minimum Modifier Level 35
10% Surpassing chance to Birth an additional Item
Birthed Items always have a Caster Modifier
Caster Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
5% chance for Birthed Items to have a Crafted Modifier
Birthed Items always have two Caster Modifiers
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Caster speed Modifiers on Birthed Items have Minimum Modifier Level 60
5% chance for Birthed Items to have a Crafted Modifier
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
Mastery: Torment
Caster Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
5% chance for Birthed Items to have a Crafted Modifier
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Suffix Modifiers on Birthed Items have Minimum Modifier Level 30
Birthed Items always have an Attribute Modifier
10% Surpassing chance to Birth an additional Item
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Birthed Items always have an empty Prefix Modifier
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Suffix Modifiers on Birthed Items have maximum values
Birthed Items always have a Resistance Modifier
10% Surpassing chance to Birth an additional Item
Birthed Items have a Modifier of type
Birthed Items have a Modifier of type
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Prefix Modifiers on Birthed Items have Minimum Modifier Level 30
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
Birthing consumes 5% reduced Hiveblood
Birthed Items have 10% chance to be Lament, Portent or Absent Amulets
Birthed Items have 100% increased chance to be Lament Amulets
Birthed Items have 100% increased chance to be Portent Amulets
Birthed Items have 100% increased chance to be Absent Amulets
10% chance for Birthing to not consume Hiveblood
Birthed Items cannot be
Birthed Items cannot be
Birthed Items cannot be
10% Surpassing chance to Birth an additional Item
Birthing consumes 5% reduced Hiveblood
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Birthed Items cannot have Caster Modifiers
Birthed Items cannot have Critical Modifiers
Birthed Items cannot have Attack Modifiers
Birthed Items always have a Life or Mana Modifier
10% Surpassing chance to Birth an additional Item
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 50
Mana Modifiers on Birthed Items have Minimum Modifier Level 55
Mana Modifiers on Birthed Items have Minimum Modifier Level 70
Birthed Items have a Modifier of type
Life Modifiers on Birthed Items have Minimum Modifier Level 55
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Birthed Items always have an empty Suffix Modifier
Prefix Modifiers on Birthed Items have maximum values
Birthed Items always have an Armour, Evasion or Energy Shield Modifier
Birthed Items have a Modifier of type
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
10% Surpassing chance to Birth an additional Item
Birthed Items have 5% chance to be Stalking Belts
Birthed Items have 10% chance to be Sinew Belts
Birthed Items have 10% chance to be Invoking Belts
Birthed Items have 10% chance to be Forking Belts
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 40
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
10% Surpassing chance to Birth an additional Item
Birthed Items cannot have Modifiers of type
Birthed Items have an empty Modifier of type
Birthed Items cannot have Modifiers of type
Birthed Items cannot have Modifiers of type
Birthed Items can roll additional Minion-related Modifiers
Birthed Items always have a Minion Modifier
Minion Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Birthed Items always have two Minion Modifiers
5% chance for Birthed Items to have a Crafted Modifier
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Mastery: Heist
10% Surpassing chance to Birth an additional Item
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Birthed Items can roll additional Caster-related Modifiers
10% Surpassing chance to Birth an additional Item
Caster Modifiers on Birthed Items have Minimum Modifier Level 35
10% Surpassing chance to Birth an additional Item
Caster Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
5% chance for Birthed Items to have a Crafted Modifier
10% Surpassing chance to Birth an additional Item
5% chance for Birthed Items to have a Crafted Modifier
Caster Suffix Modifiers on Birthed Items have Minimum Modifier Level 50
Birthed Items always have a Caster Modifier
Caster Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Birthed Items always have two Caster Modifiers
5% chance for Birthed Items to have a Crafted Modifier

Community Wiki

Edit

The Genesis Tree

  • Added new crafting System: The Genesis Tree
  • The Genesis Tree allows consuming of Wombgifts and Hiveblood to create Rings, Amulets, Belts and Currency.
  • Nodes on the Genesis Tree can be allocated to affect what items will be crafted
  • New Nodes are unlocked by using Wombgifts
  • Added 6 new Ring base types that can be exclusively crafted from the Genesis Tree
  • Added 4 new Amulet base types that can be exclusively crafted from the Genesis Tree
  • Added 4 new Belt base types that can be exclusively crafted from the Genesis Tree
  • Added a new set of Caster and Minion mods that can be crafted onto Rings and Belts using the Genesis Tree
  • Catalysts can no longer drop from Monsters, these are now solely obtained from the Genesis Tree.
  • Added a new set of 12 Catalysts that can add new quality modifiers to Jewels.

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