Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Tree Passive /242
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
All Birthed items are converted to Gold
Genesis: Currency
40% Surpassing chance to Birth an additional Item
Genesis: Currency
40% Surpassing chance to Birth an additional Item
Genesis: Currency
10% chance to Birth 5 additional Items of the same type
Genesis: Currency
2% chance for Birthed Currency to be an [AlteredCollarbone|Altered Collarbone]
Genesis: Currency
2% chance for Birthed Currency to be an Essence of the Breach
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
100% increased chance to Birth Jeweller's Orbs
Genesis: Currency
100% increased chance to Birth Jeweller's Orbs
Genesis: Currency
500% increased chance to Birth Jeweller's Orbs
Genesis: Currency
100% increased chance to Birth Quality Currency
Genesis: Currency
Cannot Birth Gemcutter's Prisms
500% increased chance to Birth Quality Currency
Genesis: Currency
100% increased chance to Birth Quality Currency
Genesis: Currency
Birth an additional item of the same type when Birthing Quality Currency
Genesis: Currency
Birthed Items are always Greater or Perfect
  • Birthed Orbs of Transmutation are always Greater or Perfect
  • Birthed Orbs of Augmentation are always Greater or Perfect
Genesis: Currency
100% increased chance to Birth Orbs of Transmutation
Genesis: Currency
100% increased chance to Birth Orbs of Transmutation
Genesis: Currency
Mastery: Breach
Cannot Birth Divine Orbs
Genesis: Currency
100% increased chance to Birth Orbs of Augmentation
Genesis: Currency
Cannot Birth Orbs of Annulment
Genesis: Currency
100% increased chance to Birth Orbs of Augmentation
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Genesis: Currency
Birthed Items cannot be
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Genesis: Currency
Birthed Items cannot be
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Genesis: Currency
Birthed Items cannot be
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of a different type when Birthing Catalysts
brequel reward additional jewel catalyst different type chance % [30]
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of a different type when Birthing Catalysts
brequel reward additional jewel catalyst different type chance % [30]
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Genesis: Currency
Can only Birth Catalysts
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Genesis: Currency
4% chance for Birthed Catalysts to be Jewel Catalysts
Genesis: Currency
10% chance for Birthed Catalysts to be Jewel Catalysts
Genesis: Currency
10% chance for Birthed Currency to be a stack of Breach Splinters
Genesis: Currency
50% chance to Birth an 16 to 24 additional Breach Splinters when Birthing Breach Splinters
Genesis: Currency
50% chance to Birth an 16 to 24 additional Breach Splinters when Birthing Breach Splinters
Genesis: Currency
0.3% chance for Birthed Currency to be a Breachlord Sac
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Genesis: Currency
50% increased chance to Birth Orbs of Annulment
Genesis: Currency
100% increased chance to Birth Orbs of Annulment
Genesis: Currency
50% increased chance to Birth Orbs of Annulment
Genesis: Currency
50% increased chance to Birth Divine Orbs
Genesis: Currency
50% increased chance to Birth Divine Orbs
Genesis: Currency
100% increased chance to Birth Divine Orbs
Genesis: Currency
10% chance for Birthing to not consume Hiveblood
Genesis: Currency
67% increased chance to Birth Chaos Orbs
67% increased chance to Birth Vaal Orbs
Genesis: Currency
67% increased chance to Birth Chaos Orbs
67% increased chance to Birth Vaal Orbs
Genesis: Currency
Birthed Items cannot be
  • Cannot Birth Chaos Orbs
  • Cannot Birth Vaal Orbs
Genesis: Currency
29% chance to Birth an additional 3 to 7 items of the same type when
Birthing Vaal Orbs or Chaos Orbs
Genesis: Currency
Cannot Birth Orbs of Chance
150% increased chance to Birth Orbs of Alchemy
150% increased chance to Birth Regal Orbs
Genesis: Currency
100% increased chance to Birth Orbs of Alchemy
Genesis: Currency
100% increased chance to Birth Orbs of Alchemy
Genesis: Currency
Birth an additional item of the same type when Birthing Regal Orbs
Genesis: Currency
Birth an additional item of the same type when Birthing Orbs of Alchemy
Genesis: Currency
100% increased chance to Birth Regal Orbs
Genesis: Currency
100% increased chance to Birth Regal Orbs
Genesis: Currency
100% increased chance to Birth Exalted Orbs
Genesis: Currency
100% increased chance to Birth Exalted Orbs
Genesis: Currency
Birth an additional item of the same type when Birthing Exalted Orbs
Genesis: Currency
15% chance to Birth 10 additional items of the same type when Birthing Exalted Orbs
Genesis: Amulet
Birthed Items have Minimum Modifier Level 20
Genesis: Amulet
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Amulet
Suffix Modifiers on Birthed Items have Minimum Modifier Level 30
Genesis: Amulet
Attribute Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Amulet
Birthed Items always have an Attribute Modifier
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
Strength Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Intelligence Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Dexterity Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Amulet
Birthed Items always have an empty Prefix Modifier
Genesis: Amulet
Suffix Modifiers on Birthed Items have maximum values
Genesis: Amulet
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Amulet
Birthed Items always have a Resistance Modifier
Genesis: Amulet
Chaos Resistance Modifiers on Birthed Items have Minimum Modifier Level 59
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
Birthed Items have a Modifier of type
Genesis: Amulet
Fire Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Cold Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Birthed Items have a Modifier of type
Genesis: Amulet
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Amulet
Prefix Modifiers on Birthed Items have Minimum Modifier Level 30
Genesis: Amulet
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
Birthing consumes 5% reduced Hiveblood
Genesis: Amulet
Birthed Items have 10% chance to be Lament, Portent or Absent Amulets
Genesis: Amulet
Birthed Items have 100% increased chance to be Lament Amulets
Genesis: Amulet
Birthed Items have 100% increased chance to be Portent Amulets
Genesis: Amulet
Birthed Items have 100% increased chance to be Absent Amulets
Genesis: Amulet
10% chance for Birthing to not consume Hiveblood
Genesis: Amulet
Birthed Items have 5% chance to be Corona Amulets
Genesis: Amulet
Birthed Items cannot be
  • Birthed Items cannot be Solar Amulets
  • Birthed Items cannot be Gold Amulets
Genesis: Amulet
Birthed Items cannot be
  • Birthed Items cannot be Amber Amulets
  • Birthed Items cannot be Lapis Amulets
  • Birthed Items cannot be Jade Amulets
  • Birthed Items cannot be Stellar Amulets
Genesis: Amulet
Birthed Items cannot be
  • Birthed Items cannot be Crimson Amulets
  • Birthed Items cannot be Azure Amulets
  • Birthed Items cannot be Lunar Amulets
  • Birthed Items cannot be Bloodstone Amulets
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
Birthing consumes 5% reduced Hiveblood
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
5% chance for Birthed Items to have a Crafted Modifier
  • Birthed Items have 5% chance to be crafted with ''of Xoph''
  • Birthed Items have 5% chance to be crafted with ''Tul's''
  • Birthed Items have 5% chance to be crafted with ''Uul-Netol's''
  • Birthed Items have 5% chance to be crafted with ''of Esh''
Genesis: Amulet
Birthed Items cannot have Caster Modifiers
Genesis: Amulet
Birthed Items cannot have Critical Modifiers
Genesis: Amulet
Birthed Items cannot have Attack Modifiers
Genesis: Amulet
Birthed Items always have a Life or Mana Modifier
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
Mana Modifiers on Birthed Items have Minimum Modifier Level 55
Genesis: Amulet
Birthed Items have a Modifier of type
  • Birthed Items always have a Life Modifier
  • Birthed Items always have a Mana Modifier
Genesis: Amulet
Life Modifiers on Birthed Items have Minimum Modifier Level 55
Genesis: Amulet
Birthed Items always have an empty Suffix Modifier
Genesis: Amulet
Prefix Modifiers on Birthed Items have maximum values
Genesis: Amulet
Birthed Items always have an Armour, Evasion or Energy Shield Modifier
Genesis: Amulet
Birthed Items have a Modifier of type
  • Birthed Items always have an Armour Modifier
  • Birthed Items always have an Evasion Modifier
  • Birthed Items always have an Energy Shield Modifier
Genesis: Amulet
Armour, Evasion and Energy Shield Modifiers on Birthed Items
have Minimum Modifier Level 40
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Genesis: Amulet
Armour Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Evasion Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Amulet
Energy Shield Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Belt
Birthed Items have Minimum Modifier Level 20
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Genesis: Belt
Birthed Items have 5% chance to be Stalking Belts
Genesis: Belt
Birthed Items have 10% chance to be Sinew Belts
Genesis: Belt
Birthed Items have 10% chance to be Invoking Belts
Genesis: Belt
Birthed Items have 10% chance to be Forking Belts
Genesis: Belt
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Genesis: Belt
Birthed Items have Minimum Modifier Level 30
Genesis: Belt
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Belt
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Belt
Flask Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Belt
Charm Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Fire Modifiers
  • Birthed Items cannot have Cold Modifiers
  • Birthed Items cannot have Lightning Modifiers
Genesis: Belt
Birthed Items have an empty Modifier of type
  • Birthed Items always have an empty Prefix Modifier
  • Birthed Items always have an empty Suffix Modifier
Genesis: Belt
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Life Modifiers
  • Birthed Items cannot have Mana Modifiers
Genesis: Belt
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Flask Modifiers
  • Birthed Items cannot have Charm Modifiers
Genesis: Belt
Birthed Items can roll additional Minion-related Modifiers
Genesis: Belt
Minion Modifiers on Birthed Items have Minimum Modifier Level 35
Genesis: Belt
Birthed Items always have a Minion Modifier
Genesis: Belt
Minion Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Belt
Birthed Items always have two Minion Modifiers
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
Minion Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Belt
Mastery: Heist
10% Surpassing chance to Birth an additional Item
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Belt
Minion Suffix Modifiers on Birthed Items have Minimum Modifier Level 50
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
Caster Modifiers on Birthed Items have Minimum Modifier Level 35
Genesis: Belt
Caster Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Belt
Caster Suffix Modifiers on Birthed Items have Minimum Modifier Level 50
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Genesis: Belt
Birthed Items can roll additional Caster-related Modifiers
Genesis: Belt
Birthed Items always have a Caster Modifier
Genesis: Belt
Caster Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Belt
Birthed Items always have two Caster Modifiers
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Birthed Items have Minimum Modifier Level 20
Genesis: Ring
Birthed Items have 10% chance to be Breach Rings
Genesis: Ring
Birthed Items have Minimum Modifier Level 30
Genesis: Ring
Attribute Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Ring
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Ring
Damage Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Ring
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
Birthed Breach Rings have 5% chance to instead Birth as a Refined Breach Ring
Genesis: Ring
Birthed Items have an empty Modifier of type
  • Birthed Items always have an empty Prefix Modifier
  • Birthed Items always have an empty Suffix Modifier
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
5% chance for Birthed Items to be
  • Birthed Items have 5% chance to be Biostatic Rings
  • Birthed Items have 5% chance to be Grasping Rings
Genesis: Ring
10% chance for Birthed Items to be
  • Birthed Items have 10% chance to be Kinetic Rings
  • Birthed Items have 10% chance to be Oneiric Rings
Genesis: Ring
10% chance for Birthed Items to be
  • Birthed Items have 10% chance to be Vitalic Rings
  • Birthed Items have 10% chance to be Mnemonic Rings
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
Birthed Items cannot have Modifiers of type
Genesis: Ring
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Fire Modifiers
  • Birthed Items cannot have Cold Modifiers
  • Birthed Items cannot have Lightning Modifiers
Genesis: Ring
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Life Modifiers
  • Birthed Items cannot have Mana Modifiers
Genesis: Ring
Birthed Items can roll additional Minion-related Modifiers
Genesis: Ring
Minion Modifiers on Birthed Items have Minimum Modifier Level 35
Genesis: Ring
Birthed Items always have a Minion Modifier
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
Minion Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Ring
Birthed Items always have two Minion Modifiers
Genesis: Ring
Birthed Items have an 5% chance to be crafted with ''of Multitudes''
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Minion damage Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Ring
Mastery: Heist
10% Surpassing chance to Birth an additional Item
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Minion speed Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Minion Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Ring
Birthed Items can roll additional Caster-related Modifiers
Genesis: Ring
Caster Modifiers on Birthed Items have Minimum Modifier Level 35
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
Birthed Items always have a Caster Modifier
Genesis: Ring
Caster Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Birthed Items always have two Caster Modifiers
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Caster speed Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Ring
Caster Critical Modifiers on Birthed Items have Minimum Modifier Level 60
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Genesis: Ring
Mastery: Torment
Caster Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Genesis: Currency
Genesis: Amulet
Genesis: Belt
Genesis: Ring
Genesis: Breachstone
Reward /5
BreachFruit2
Lavish Wombgift
Currency
Can grow into a Currency item on the Genesis Tree
Place this item into the currency womb on the Genesis Tree. Right click to retrieve from the Genesis Tree.
BreachFruit3
Signet Wombgift
Ring
Can grow into a Ring on the Genesis Tree
Place this item into the ring womb on the Genesis Tree. Right click to retrieve from the Genesis Tree.
BreachFruit5
Ornate Wombgift
Amulet
Can grow into an Amulet on the Genesis Tree
Place this item into the amulet womb on the Genesis Tree. Right click to retrieve from the Genesis Tree.
BreachFruit1
Banded Wombgift
Belt
Can grow into a Belt on the Genesis Tree
Place this item into the belt womb on the Genesis Tree. Right click to retrieve from the Genesis Tree.
BreachFruit4
Revelatory Wombgift
Breachstone
Can grow into a Breachstone on the Genesis Tree
Place this item into the breachstone womb on the Genesis Tree. Right click to retrieve from the Genesis Tree.
Otherworldly Amulet Modifiers /4
NamePre/SufDescription
Tul'sPrefixGain (1020)% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
Uul-Netol'sPrefixInflict Anaemia on Hit
Anaemia allows +(23) Corrupted Blood debuffs to be inflicted on enemies Physical
of XophSuffix+(45)% to Fire Spell Critical Hit Chance Elemental Fire Caster Critical
of EshSuffixSealed Skills have +1 to maximum Seals
Otherworldly Ring Modifiers /16
NamePre/SufDescription
of AmplificationSuffix+1 to maximum number of Elemental Infusions Elemental
DedicatedPrefixOffering Skills have (2330)% increased Buff effect
of MultitudesSuffixTemporary Minion Skills have +1 to Limit of Minions summoned Minion
ScratchingPrefixMinions Break Armour equal to (24)% of Physical damage dealt Physical Minion
ContaminatingPrefixMinions have (3545)% increased Magnitude of Damaging Ailments Minion
of PunctualitySuffixMinions have (2030)% increased Skill Speed with Command Skills Speed Minion
of InvigorationSuffixMinions have (2129)% increased Cooldown Recovery Rate Minion
of the CabalSuffix(4050)% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill Minion
Storm Chaser'sPrefixGain (812)% of Damage as Extra Lightning Damage with Spells Damage Elemental Lightning
Fire Breather'sPrefixGain (812)% of Damage as Extra Fire Damage with Spells Damage Elemental Fire
Tempest Rider'sPrefixGain (812)% of Damage as Extra Cold Damage with Spells Damage Elemental Cold
Soul Stealer'sPrefixSpells Gain (812)% of Damage as extra Chaos Damage Damage
BurdensomePrefix(812)% of Damage is taken from Mana before Life Life Mana
of DrenchingSuffix(2535)% increased Exposure Effect Elemental Fire Cold Lightning
of VastnessSuffixInvocated skills have (2535)% increased Maximum Energy
of LancingSuffix(2030)% increased Magnitude of Impales inflicted with Spells Physical Caster
Otherworldly Belt Modifiers /16
NamePre/SufDescription
of ScatteringSuffixMinions have +(50100)% Surpassing chance to fire an additional Projectile Minion
of ExpectationSuffixSealed Skills have (2135)% increased Seal gain frequency
EruptingPrefix(4159)% increased Fire Damage if you've collected a Fire Infusion in the last 8 seconds Elemental Fire
EnergisingPrefix(4159)% increased Lightning Damage if you've collected a Lightning Infusion in the last 8 seconds Elemental Lightning
GlacialPrefix(4159)% increased Cold Damage if you've collected a Cold Infusion in the last 8 seconds Elemental Cold
UnshacklingPrefix(2039)% increased effect of Archon Buffs on you
of ReverberationSuffixSkills have (4050)% chance to not remove Elemental Infusions but still count as consuming them if you've lost an Archon Buff in the past 6 seconds Elemental Fire Cold Lightning
of ImbuingSuffix(3040)% increased Magnitude of Elemental Ailments you inflict with Spells Elemental Fire Cold Lightning Caster
of ExertionSuffix(4050)% increased Archon Buff duration
of UnendingSuffix(3550)% to gain Archon of Undeath when you create an Offering Minion
Instructor'sPrefix(712)% increased Minion Damage per different Command Skill used in the past 15 seconds Damage Minion
MonstrousPrefixYour Minions are Gigantic if they have Revived Recently Minion
Underling'sPrefix5% of Damage from Hits is taken from your Spectres' Life before you Minion
of CoherenceSuffix(710)% increased Reservation Efficiency of Minion Skills
of RavagingSuffixMinions' Strikes have Melee Splash
of BindingSuffix(3549)% increased Minion Duration Minion
Minion Modifiers /68
NamePre/SufDescriptionWeight
Hustler'sPrefixMinions deal (79)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Conniver'sPrefixMinions deal (1012)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Schemer'sPrefixMinions deal (1315)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Plotter'sPrefixMinions deal (1618)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Conspirator'sPrefixMinions deal (1921)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Exploiter'sPrefixMinions deal (2224)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Manipulator'sPrefixMinions deal (2527)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
Puppeteer'sPrefixMinions deal (2831)% increased Damage Damage Minionbelt 0
genesis_tree_minion 1
default 0
of PersuasionSuffixMinions have (57)% increased Movement Speed Speed Minionring 0
genesis_tree_minion 1
default 0
of PressureSuffixMinions have (810)% increased Movement Speed Speed Minionring 0
genesis_tree_minion 1
default 0
of CoercionSuffixMinions have (1113)% increased Movement Speed Speed Minionring 0
genesis_tree_minion 1
default 0
of CompulsionSuffixMinions have (1416)% increased Movement Speed Speed Minionring 0
genesis_tree_minion 1
default 0
of NumbnessSuffixMinions have +(79)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance Minionbelt 0
genesis_tree_minion 1
default 0
of DullnessSuffixMinions have +(1012)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance Minionbelt 0
genesis_tree_minion 1
default 0
of DesensitisationSuffixMinions have +(1416)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance Minionbelt 0
genesis_tree_minion 1
default 0
of ConditioningSuffixMinions have +(1719)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance Minionbelt 0
genesis_tree_minion 1
default 0
of AcclimatisationSuffixMinions have +(2022)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance Minionbelt 0
genesis_tree_minion 1
default 0
of AdaptationSuffixMinions have +(2325)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance Minionbelt 0
genesis_tree_minion 1
default 0
of GuidanceSuffixMinions have (34)% increased Attack and Cast Speed Attack Caster Speed Minionbelt 0
genesis_tree_minion 1
default 0
of DirectionSuffixMinions have (56)% increased Attack and Cast Speed Attack Caster Speed Minionbelt 0
genesis_tree_minion 1
default 0
of ManagementSuffixMinions have (78)% increased Attack and Cast Speed Attack Caster Speed Minionbelt 0
genesis_tree_minion 1
default 0
of ControlSuffixMinions have (910)% increased Attack and Cast Speed Attack Caster Speed Minionbelt 0
genesis_tree_minion 1
default 0
of PrickingSuffixMinions have (512)% increased Critical Hit Chance Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of StingingSuffixMinions have (1320)% increased Critical Hit Chance Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of GougingSuffixMinions have (2128)% increased Critical Hit Chance Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of PuncturingSuffixMinions have (2936)% increased Critical Hit Chance Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of LacinatingSuffixMinions have (3744)% increased Critical Hit Chance Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of PiercingSuffixMinions have (4552)% increased Critical Hit Chance Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of QuashingSuffixMinions have (610)% increased Critical Damage Bonus Damage Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of PurgingSuffixMinions have (1115)% increased Critical Damage Bonus Damage Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of EliminationSuffixMinions have (1620)% increased Critical Damage Bonus Damage Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of DevastationSuffixMinions have (2125)% increased Critical Damage Bonus Damage Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of EradicationSuffixMinions have (2630)% increased Critical Damage Bonus Damage Minion Criticalbelt 0
genesis_tree_minion 1
default 0
of ExtinctionSuffixMinions have (3135)% increased Critical Damage Bonus Damage Minion Criticalbelt 0
genesis_tree_minion 1
default 0
BearingPrefixMinions have (710)% increased maximum Life Life Miniongenesis_tree_minion 1
default 0
BracingPrefixMinions have (1114)% increased maximum Life Life Miniongenesis_tree_minion 1
default 0
TougheningPrefixMinions have (1518)% increased maximum Life Life Miniongenesis_tree_minion 1
default 0
ReinforcingPrefixMinions have (1922)% increased maximum Life Life Miniongenesis_tree_minion 1
default 0
BolsteringPrefixMinions have (2326)% increased maximum Life Life Miniongenesis_tree_minion 1
default 0
FortifyingPrefixMinions have (2730)% increased maximum Life Life Miniongenesis_tree_minion 1
default 0
StirringPrefixMinions Revive (12)% faster Minionring 0
genesis_tree_minion 1
default 0
RousingPrefixMinions Revive (35)% faster Minionring 0
genesis_tree_minion 1
default 0
WakingPrefixMinions Revive (79)% faster Minionring 0
genesis_tree_minion 1
default 0
RestlessPrefixMinions Revive (1012)% faster Minionring 0
genesis_tree_minion 1
default 0
Guide'sPrefixMinions deal (1320)% increased Damage with Command Skills Damage Minionring 0
genesis_tree_minion 1
default 0
Lookout'sPrefixMinions deal (2128)% increased Damage with Command Skills Damage Minionring 0
genesis_tree_minion 1
default 0
Watcher'sPrefixMinions deal (2936)% increased Damage with Command Skills Damage Minionring 0
genesis_tree_minion 1
default 0
Sentry'sPrefixMinions deal (3744)% increased Damage with Command Skills Damage Minionring 0
genesis_tree_minion 1
default 0
Shepherd'sPrefixMinions deal (4552)% increased Damage with Command Skills Damage Minionring 0
genesis_tree_minion 1
default 0
Custodian'sPrefixMinions deal (5361)% increased Damage with Command Skills Damage Minionring 0
genesis_tree_minion 1
default 0
of the TaskmasterSuffix+1 to Level of all Minion Skills Minion Gemring 0
genesis_tree_minion 1
default 0
of the DespotSuffix+2 to Level of all Minion Skills Minion Gemring 0
genesis_tree_minion 1
default 0
of ClutchingSuffixMinions have (2025)% increased Immobilisation buildup Minionring 0
genesis_tree_minion 1
default 0
of GraspingSuffixMinions have (2631)% increased Immobilisation buildup Minionring 0
genesis_tree_minion 1
default 0
of GrippingSuffixMinions have (3237)% increased Immobilisation buildup Minionring 0
genesis_tree_minion 1
default 0
of SnaringSuffixMinions have (3843)% increased Immobilisation buildup Minionring 0
genesis_tree_minion 1
default 0
of GrapplingSuffixMinions have (4449)% increased Immobilisation buildup Minionring 0
genesis_tree_minion 1
default 0
of SeizingSuffixMinions have (5055)% increased Immobilisation buildup Minionring 0
genesis_tree_minion 1
default 0
of TraditionSuffixOffering Skills have (615)% increased Duration Minionring 0
genesis_tree_minion 1
default 0
of ObservanceSuffixOffering Skills have (1625)% increased Duration Minionring 0
genesis_tree_minion 1
default 0
of the RiteSuffixOffering Skills have (2635)% increased Duration Minionring 0
genesis_tree_minion 1
default 0
of CeremonySuffixOffering Skills have (3645)% increased Duration Minionring 0
genesis_tree_minion 1
default 0
of LiturgySuffixOffering Skills have (4655)% increased Duration Minionring 0
genesis_tree_minion 1
default 0
of ScurryingSuffixMinions have (58)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of BustlingSuffixMinions have (912)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of TramplingSuffixMinions have (1316)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of StormingSuffixMinions have (1720)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of StampedingSuffixMinions have (2124)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
Caster Modifiers /83
NamePre/SufDescriptionWeight
ShiningPrefix+(814) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
GlimmeringPrefix+(1520) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
GlitteringPrefix+(2124) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
GlowingPrefix+(2533) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
RadiatingPrefix+(3441) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
PulsingPrefix+(4251) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
BlazingPrefix+(5261) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
DazzlingPrefix+(6270) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
ScintillatingPrefix+(7179) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
IncandescentPrefix+(8089) to maximum Energy Shield Energy Shieldamulet 1
ring 0
genesis_tree_caster 1
default 0
of ExcitementSuffix(1019)% increased Mana Regeneration Rate Manaring 1
amulet 1
focus 1
sceptre 1
wand 1
trap 1
genesis_tree_caster 1
default 0
of JoySuffix(2029)% increased Mana Regeneration Rate Manaring 1
amulet 1
focus 1
sceptre 1
wand 1
trap 1
genesis_tree_caster 1
default 0
of ElationSuffix(3039)% increased Mana Regeneration Rate Manaring 1
amulet 1
focus 1
sceptre 1
wand 1
trap 1
genesis_tree_caster 1
default 0
of BlissSuffix(4049)% increased Mana Regeneration Rate Manaring 1
amulet 1
focus 1
sceptre 1
wand 1
trap 1
genesis_tree_caster 1
default 0
of EuphoriaSuffix(5059)% increased Mana Regeneration Rate Manaring 1
amulet 1
focus 1
sceptre 1
wand 1
trap 1
genesis_tree_caster 1
default 0
of NirvanaSuffix(6069)% increased Mana Regeneration Rate Manaring 1
amulet 1
focus 1
sceptre 1
wand 1
trap 1
genesis_tree_caster 1
default 0
Apprentice'sPrefix(69)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
Adept'sPrefix(1013)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
Scholar'sPrefix(1417)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
Professor'sPrefix(1821)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
Occultist'sPrefix(2225)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
Incanter'sPrefix(2629)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
GlyphicPrefix(3034)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
RunicPrefix(3539)% increased Spell Damage Damage Casterbelt 0
genesis_tree_caster 1
default 0
ThoughtfulPrefix(79)% increased Mana Cost Efficiency of Spells Mana Casterbelt 0
genesis_tree_caster 1
default 0
ConsideratePrefix(1012)% increased Mana Cost Efficiency of Spells Mana Casterbelt 0
genesis_tree_caster 1
default 0
PrudentPrefix(1315)% increased Mana Cost Efficiency of Spells Mana Casterbelt 0
genesis_tree_caster 1
default 0
AstutePrefix(1618)% increased Mana Cost Efficiency of Spells Mana Casterbelt 0
genesis_tree_caster 1
default 0
SagaciousPrefix(1922)% increased Mana Cost Efficiency of Spells Mana Casterbelt 0
genesis_tree_caster 1
default 0
CalculatingPrefix(2326)% increased Mana Cost Efficiency of Spells Mana Casterbelt 0
genesis_tree_caster 1
default 0
EagerPrefix(1218)% increased effect of Arcane Surge on you Mana Casterbelt 0
genesis_tree_caster 1
default 0
EnthusiasticPrefix(1925)% increased effect of Arcane Surge on you Mana Casterbelt 0
genesis_tree_caster 1
default 0
SpiritedPrefix(2632)% increased effect of Arcane Surge on you Mana Casterbelt 0
genesis_tree_caster 1
default 0
PassionatePrefix(3339)% increased effect of Arcane Surge on you Mana Casterbelt 0
genesis_tree_caster 1
default 0
of MenaceSuffix(79)% increased Critical Hit Chance for Spells Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of HavocSuffix(1012)% increased Critical Hit Chance for Spells Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of DisasterSuffix(1315)% increased Critical Hit Chance for Spells Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of CalamitySuffix(1618)% increased Critical Hit Chance for Spells Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of RuinSuffix(1921)% increased Critical Hit Chance for Spells Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of UnmakingSuffix(2225)% increased Critical Hit Chance for Spells Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of IreSuffix(810)% increased Critical Spell Damage Bonus Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of AngerSuffix(1113)% increased Critical Spell Damage Bonus Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of RageSuffix(1417)% increased Critical Spell Damage Bonus Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of FurySuffix(1821)% increased Critical Spell Damage Bonus Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of FerocitySuffix(2225)% increased Critical Spell Damage Bonus Caster Criticalbelt 0
genesis_tree_caster 1
default 0
of DestructionSuffix(2629)% increased Critical Spell Damage Bonus Caster Criticalbelt 0
genesis_tree_caster 1
default 0
ActivatingPrefix(2025)% increased Spell Damage during any Flask Effect Damage Casterring 0
genesis_tree_caster 1
default 0
StimulatingPrefix(2631)% increased Spell Damage during any Flask Effect Damage Casterring 0
genesis_tree_caster 1
default 0
AwakeningPrefix(3237)% increased Spell Damage during any Flask Effect Damage Casterring 0
genesis_tree_caster 1
default 0
ElevatingPrefix(3843)% increased Spell Damage during any Flask Effect Damage Casterring 0
genesis_tree_caster 1
default 0
EnergisingPrefix(4449)% increased Spell Damage during any Flask Effect Damage Casterring 0
genesis_tree_caster 1
default 0
ExhilaratingPrefix(5055)% increased Spell Damage during any Flask Effect Damage Casterring 0
genesis_tree_caster 1
default 0
TaxingPrefix(46)% of Damage is taken from Mana before Life Life Manaring 0
genesis_tree_caster 1
default 0
DrainingPrefix(79)% of Damage is taken from Mana before Life Life Manaring 0
genesis_tree_caster 1
default 0
ExhaustingPrefix(1012)% of Damage is taken from Mana before Life Life Manaring 0
genesis_tree_caster 1
default 0
EnervatingPrefix(1315)% of Damage is taken from Mana before Life Life Manaring 0
genesis_tree_caster 1
default 0
of AccumulationSuffix(46)% chance for Remnants you pick up to count as picking up an additional Remnantring 0
genesis_tree_caster 1
default 0
of ProliferationSuffix(79)% chance for Remnants you pick up to count as picking up an additional Remnantring 0
genesis_tree_caster 1
default 0
of ExpansionSuffix(1012)% chance for Remnants you pick up to count as picking up an additional Remnantring 0
genesis_tree_caster 1
default 0
of MagnificationSuffix(1314)% chance for Remnants you pick up to count as picking up an additional Remnantring 0
genesis_tree_caster 1
default 0
of MultiplicationSuffix(1516)% chance for Remnants you pick up to count as picking up an additional Remnantring 0
genesis_tree_caster 1
default 0
of HurryingSuffix(810)% increased Cast Speed during any Flask Effect Caster Speedring 0
genesis_tree_caster 1
default 0
of QuickeningSuffix(1113)% increased Cast Speed during any Flask Effect Caster Speedring 0
genesis_tree_caster 1
default 0
of HasteningSuffix(1416)% increased Cast Speed during any Flask Effect Caster Speedring 0
genesis_tree_caster 1
default 0
of AcceleratingSuffix(1719)% increased Cast Speed during any Flask Effect Caster Speedring 0
genesis_tree_caster 1
default 0
HexingPrefix(23)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
CondemningPrefix(46)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
MaledictingPrefix(79)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
DoomingPrefix(1012)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
of JordanSuffix+1 to Level of all Spell Skills Caster Gembelt 0
genesis_tree_caster 1
default 0
of AnalysisSuffixSpell Skills have (68)% increased Area of Effect Casterbelt 0
genesis_tree_caster 1
default 0
of ExperimentationSuffixSpell Skills have (911)% increased Area of Effect Casterbelt 0
genesis_tree_caster 1
default 0
of UnderstandingSuffixSpell Skills have (1214)% increased Area of Effect Casterbelt 0
genesis_tree_caster 1
default 0
of ReceivingSuffixRemnants can be collected from (1219)% further awaybelt 0
genesis_tree_caster 1
default 0
of CollectingSuffixRemnants can be collected from (2027)% further awaybelt 0
genesis_tree_caster 1
default 0
of AmassingSuffixRemnants can be collected from (2835)% further awaybelt 0
genesis_tree_caster 1
default 0
of AbsorbingSuffixRemnants can be collected from (3643)% further awaybelt 0
genesis_tree_caster 1
default 0
of EngulfingSuffixRemnants can be collected from (4451)% further awaybelt 0
genesis_tree_caster 1
default 0
ImagninativePrefixSpells have (24)% increased Cooldown Recovery Rate Casterring 0
genesis_tree_caster 1
default 0
InventivePrefixSpells have (610)% increased Cooldown Recovery Rate Casterring 0
genesis_tree_caster 1
default 0
PioneeringPrefixSpells have (1115)% increased Cooldown Recovery Rate Casterring 0
genesis_tree_caster 1
default 0
TrailblazingPrefixSpells have (1620)% increased Cooldown Recovery Rate Casterring 0
genesis_tree_caster 1
default 0
IngeniousPrefixSpells have (2125)% increased Cooldown Recovery Rate Casterring 0
genesis_tree_caster 1
default 0
Tree /248
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
All Birthed items are converted to Gold
Currency
Genesis: Currency
40% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
40% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
10% chance to Birth 5 additional Items of the same type
Currency
Genesis: Currency
2% chance for Birthed Currency to be an [AlteredCollarbone|Altered Collarbone]
Currency
Genesis: Currency
2% chance for Birthed Currency to be an Essence of the Breach
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
100% increased chance to Birth Jeweller's Orbs
Currency
Genesis: Currency
100% increased chance to Birth Jeweller's Orbs
Currency
Genesis: Currency
500% increased chance to Birth Jeweller's Orbs
Currency
Genesis: Currency
100% increased chance to Birth Quality Currency
Currency
Genesis: Currency
Cannot Birth Gemcutter's Prisms
500% increased chance to Birth Quality Currency
Currency
Genesis: Currency
100% increased chance to Birth Quality Currency
Currency
Genesis: Currency
Birth an additional item of the same type when Birthing Quality Currency
Currency
Genesis: Currency
Birthed Items are always Greater or Perfect
  • Birthed Orbs of Transmutation are always Greater or Perfect
  • Birthed Orbs of Augmentation are always Greater or Perfect
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Transmutation
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Transmutation
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Transmutation
Currency
Genesis: Currency
Mastery: Breach
Cannot Birth Divine Orbs
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Augmentation
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Augmentation
Currency
Genesis: Currency
Cannot Birth Orbs of Annulment
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Augmentation
Currency
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Currency
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Currency
Genesis: Currency
Birthed Items cannot be
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Currency
Genesis: Currency
Birthed Items cannot be
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Currency
Genesis: Currency
Birthed Items cannot be
Currency
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of a different type when Birthing Catalysts
brequel reward additional jewel catalyst different type chance % [30]
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of a different type when Birthing Catalysts
brequel reward additional jewel catalyst different type chance % [30]
Currency
Genesis: Currency
15% chance for Birthed Currency to be a Catalyst
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Currency
Genesis: Currency
Can only Birth Catalysts
Currency
Genesis: Currency
4% chance for Birthed Catalysts to be Jewel Catalysts
Currency
Genesis: Currency
30% Surpassing chance to Birth an additional Catalyst of the same type
when Birthing Catalysts
brequel reward additional jewel catalyst same type chance % [30]
Currency
Genesis: Currency
4% chance for Birthed Catalysts to be Jewel Catalysts
Currency
Genesis: Currency
10% chance for Birthed Catalysts to be Jewel Catalysts
Currency
Genesis: Currency
10% chance for Birthed Currency to be a stack of Breach Splinters
Currency
Genesis: Currency
50% chance to Birth an 16 to 24 additional Breach Splinters when Birthing Breach Splinters
Currency
Genesis: Currency
50% chance to Birth an 16 to 24 additional Breach Splinters when Birthing Breach Splinters
Currency
Genesis: Currency
0.3% chance for Birthed Currency to be a Breachlord Sac
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
20% Surpassing chance to Birth an additional Item
Currency
Genesis: Currency
50% increased chance to Birth Orbs of Annulment
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Annulment
Currency
Genesis: Currency
50% increased chance to Birth Orbs of Annulment
Currency
Genesis: Currency
50% increased chance to Birth Divine Orbs
Currency
Genesis: Currency
50% increased chance to Birth Divine Orbs
Currency
Genesis: Currency
100% increased chance to Birth Divine Orbs
Currency
Genesis: Currency
10% chance for Birthing to not consume Hiveblood
Currency
Genesis: Currency
67% increased chance to Birth Chaos Orbs
67% increased chance to Birth Vaal Orbs
Currency
Genesis: Currency
67% increased chance to Birth Chaos Orbs
67% increased chance to Birth Vaal Orbs
Currency
Genesis: Currency
Birthed Items cannot be
  • Cannot Birth Chaos Orbs
  • Cannot Birth Vaal Orbs
Currency
Genesis: Currency
29% chance to Birth an additional 3 to 7 items of the same type when
Birthing Vaal Orbs or Chaos Orbs
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Alchemy
Currency
Genesis: Currency
Cannot Birth Orbs of Chance
150% increased chance to Birth Orbs of Alchemy
150% increased chance to Birth Regal Orbs
Currency
Genesis: Currency
100% increased chance to Birth Orbs of Alchemy
Currency
Genesis: Currency
Birth an additional item of the same type when Birthing Regal Orbs
Currency
Genesis: Currency
Birth an additional item of the same type when Birthing Orbs of Alchemy
Currency
Genesis: Currency
100% increased chance to Birth Regal Orbs
Currency
Genesis: Currency
100% increased chance to Birth Regal Orbs
Currency
Genesis: Currency
100% increased chance to Birth Exalted Orbs
Currency
Genesis: Currency
100% increased chance to Birth Exalted Orbs
Currency
Genesis: Currency
15% chance to Birth 10 additional items of the same type when Birthing Exalted Orbs
Currency
Genesis: Currency
Birth an additional item of the same type when Birthing Exalted Orbs
Currency
Genesis: Ring
Birthed Items have Minimum Modifier Level 20
Ring
Genesis: Ring
Birthed Items have 10% chance to be Breach Rings
Ring
Genesis: Ring
Birthed Items have Minimum Modifier Level 30
Ring
Genesis: Ring
Attribute Modifiers on Birthed Items have Minimum Modifier Level 40
Ring
Genesis: Ring
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 40
Ring
Genesis: Ring
Damage Modifiers on Birthed Items have Minimum Modifier Level 40
Ring
Genesis: Ring
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
Birthed Breach Rings have 5% chance to instead Birth as a Refined Breach Ring
Ring
Genesis: Ring
Birthed Items have an empty Modifier of type
  • Birthed Items always have an empty Prefix Modifier
  • Birthed Items always have an empty Suffix Modifier
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
5% chance for Birthed Items to be
  • Birthed Items have 5% chance to be Biostatic Rings
  • Birthed Items have 5% chance to be Grasping Rings
Ring
Genesis: Ring
10% chance for Birthed Items to be
  • Birthed Items have 10% chance to be Kinetic Rings
  • Birthed Items have 10% chance to be Oneiric Rings
Ring
Genesis: Ring
10% chance for Birthed Items to be
  • Birthed Items have 10% chance to be Vitalic Rings
  • Birthed Items have 10% chance to be Mnemonic Rings
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
Birthed Items cannot have Modifiers of type
Ring
Genesis: Ring
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Fire Modifiers
  • Birthed Items cannot have Cold Modifiers
  • Birthed Items cannot have Lightning Modifiers
Ring
Genesis: Ring
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Life Modifiers
  • Birthed Items cannot have Mana Modifiers
Ring
Genesis: Ring
Birthed Items can roll additional Minion-related Modifiers
Ring
Genesis: Ring
Minion Modifiers on Birthed Items have Minimum Modifier Level 35
Ring
Genesis: Ring
Birthed Items always have a Minion Modifier
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
Minion Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Ring
Genesis: Ring
Birthed Items always have two Minion Modifiers
Ring
Genesis: Ring
Birthed Items have an 5% chance to be crafted with ''of Multitudes''
Ring
Genesis: Ring
Ring
Genesis: Ring
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Minion damage Modifiers on Birthed Items have Minimum Modifier Level 60
Ring
Genesis: Ring
Mastery: Heist
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Minion speed Modifiers on Birthed Items have Minimum Modifier Level 60
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Minion Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Ring
Genesis: Ring
Birthed Items can roll additional Caster-related Modifiers
Ring
Genesis: Ring
Caster Modifiers on Birthed Items have Minimum Modifier Level 35
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
Birthed Items always have a Caster Modifier
Ring
Genesis: Ring
Caster Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Birthed Items always have two Caster Modifiers
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Caster speed Modifiers on Birthed Items have Minimum Modifier Level 60
Ring
Genesis: Ring
Caster Critical Modifiers on Birthed Items have Minimum Modifier Level 50
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Caster Critical Modifiers on Birthed Items have Minimum Modifier Level 60
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
10% Surpassing chance to Birth an additional Item
Ring
Genesis: Ring
Mastery: Torment
Caster Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
Ring
Genesis: Ring
5% chance for Birthed Items to have a Crafted Modifier
Ring
Genesis: Ring
Ring
Genesis: Amulet
Birthed Items have Minimum Modifier Level 20
Amulet
Genesis: Amulet
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Amulet
Genesis: Amulet
Suffix Modifiers on Birthed Items have Minimum Modifier Level 30
Amulet
Genesis: Amulet
Attribute Modifiers on Birthed Items have Minimum Modifier Level 40
Amulet
Genesis: Amulet
Birthed Items always have an Attribute Modifier
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
Strength Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Intelligence Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Dexterity Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Amulet
Genesis: Amulet
Birthed Items always have an empty Prefix Modifier
Amulet
Genesis: Amulet
Suffix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Amulet
Genesis: Amulet
Suffix Modifiers on Birthed Items have maximum values
Amulet
Genesis: Amulet
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Amulet
Genesis: Amulet
Birthed Items always have a Resistance Modifier
Amulet
Genesis: Amulet
Chaos Resistance Modifiers on Birthed Items have Minimum Modifier Level 47
Amulet
Genesis: Amulet
Chaos Resistance Modifiers on Birthed Items have Minimum Modifier Level 59
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
Birthed Items have a Modifier of type
Amulet
Genesis: Amulet
Fire Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Cold Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Lightning Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Birthed Items have a Modifier of type
Amulet
Genesis: Amulet
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Amulet
Genesis: Amulet
Prefix Modifiers on Birthed Items have Minimum Modifier Level 30
Amulet
Genesis: Amulet
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
Birthing consumes 5% reduced Hiveblood
Amulet
Genesis: Amulet
Birthed Items have 10% chance to be Lament, Portent or Absent Amulets
Amulet
Genesis: Amulet
Birthed Items have 100% increased chance to be Lament Amulets
Amulet
Genesis: Amulet
Birthed Items have 100% increased chance to be Portent Amulets
Amulet
Genesis: Amulet
Birthed Items have 100% increased chance to be Absent Amulets
Amulet
Genesis: Amulet
10% chance for Birthing to not consume Hiveblood
Amulet
Genesis: Amulet
Birthed Items have 5% chance to be Corona Amulets
Amulet
Genesis: Amulet
Birthed Items cannot be
  • Birthed Items cannot be Solar Amulets
  • Birthed Items cannot be Gold Amulets
Amulet
Genesis: Amulet
Birthed Items cannot be
  • Birthed Items cannot be Amber Amulets
  • Birthed Items cannot be Lapis Amulets
  • Birthed Items cannot be Jade Amulets
  • Birthed Items cannot be Stellar Amulets
Amulet
Genesis: Amulet
Birthed Items cannot be
  • Birthed Items cannot be Crimson Amulets
  • Birthed Items cannot be Azure Amulets
  • Birthed Items cannot be Lunar Amulets
  • Birthed Items cannot be Bloodstone Amulets
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
Birthing consumes 5% reduced Hiveblood
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
5% chance for Birthed Items to have a Crafted Modifier
  • Birthed Items have 5% chance to be crafted with ''of Xoph''
  • Birthed Items have 5% chance to be crafted with ''Tul's''
  • Birthed Items have 5% chance to be crafted with ''Uul-Netol's''
  • Birthed Items have 5% chance to be crafted with ''of Esh''
Amulet
Genesis: Amulet
Birthed Items cannot have Caster Modifiers
Amulet
Genesis: Amulet
Birthed Items cannot have Critical Modifiers
Amulet
Genesis: Amulet
Birthed Items cannot have Attack Modifiers
Amulet
Genesis: Amulet
Birthed Items always have a Life or Mana Modifier
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 50
Amulet
Genesis: Amulet
Mana Modifiers on Birthed Items have Minimum Modifier Level 55
Amulet
Genesis: Amulet
Mana Modifiers on Birthed Items have Minimum Modifier Level 70
Amulet
Genesis: Amulet
Birthed Items have a Modifier of type
  • Birthed Items always have a Life Modifier
  • Birthed Items always have a Mana Modifier
Amulet
Genesis: Amulet
Life Modifiers on Birthed Items have Minimum Modifier Level 55
Amulet
Genesis: Amulet
Prefix Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Amulet
Genesis: Amulet
Birthed Items always have an empty Suffix Modifier
Amulet
Genesis: Amulet
Prefix Modifiers on Birthed Items have maximum values
Amulet
Genesis: Amulet
Birthed Items always have an Armour, Evasion or Energy Shield Modifier
Amulet
Genesis: Amulet
Birthed Items have a Modifier of type
  • Birthed Items always have an Armour Modifier
  • Birthed Items always have an Evasion Modifier
  • Birthed Items always have an Energy Shield Modifier
Amulet
Genesis: Amulet
Armour, Evasion and Energy Shield Modifiers on Birthed Items
have Minimum Modifier Level 40
Amulet
Genesis: Amulet
10% Surpassing chance to Birth an additional Item
Amulet
Genesis: Amulet
Armour Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Evasion Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Amulet
Energy Shield Modifiers on Birthed Items have Minimum Modifier Level 60
Amulet
Genesis: Belt
Birthed Items have Minimum Modifier Level 20
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Birthed Items have 5% chance to be Stalking Belts
Belt
Genesis: Belt
Birthed Items have 10% chance to be Sinew Belts
Belt
Genesis: Belt
Birthed Items have 10% chance to be Invoking Belts
Belt
Genesis: Belt
Birthed Items have 10% chance to be Forking Belts
Belt
Genesis: Belt
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Belt
Genesis: Belt
Birthed Items have Minimum Modifier Level 30
Belt
Genesis: Belt
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Belt
Genesis: Belt
Life and Mana Modifiers on Birthed Items have Minimum Modifier Level 40
Belt
Genesis: Belt
Flask Modifiers on Birthed Items have Minimum Modifier Level 40
Belt
Genesis: Belt
Charm Modifiers on Birthed Items have Minimum Modifier Level 40
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Modifiers on Birthed Items roll their values an additional 2 times, keeping the highest value
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Fire Modifiers
  • Birthed Items cannot have Cold Modifiers
  • Birthed Items cannot have Lightning Modifiers
Belt
Genesis: Belt
Birthed Items have an empty Modifier of type
  • Birthed Items always have an empty Prefix Modifier
  • Birthed Items always have an empty Suffix Modifier
Belt
Genesis: Belt
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Life Modifiers
  • Birthed Items cannot have Mana Modifiers
Belt
Genesis: Belt
Birthed Items cannot have Modifiers of type
  • Birthed Items cannot have Flask Modifiers
  • Birthed Items cannot have Charm Modifiers
Belt
Genesis: Belt
Birthed Items can roll additional Minion-related Modifiers
Belt
Genesis: Belt
Minion Modifiers on Birthed Items have Minimum Modifier Level 35
Belt
Genesis: Belt
Birthed Items always have a Minion Modifier
Belt
Genesis: Belt
Minion Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Belt
Genesis: Belt
Birthed Items always have two Minion Modifiers
Belt
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Belt
Genesis: Belt
Minion Prefix Modifiers on Birthed Items have Minimum Modifier Level 40
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Minion Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
Belt
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Belt
Genesis: Belt
Mastery: Heist
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Belt
Genesis: Belt
Minion Suffix Modifiers on Birthed Items have Minimum Modifier Level 50
Belt
Genesis: Belt
Birthed Items can roll additional Caster-related Modifiers
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Caster Modifiers on Birthed Items have Minimum Modifier Level 35
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
Caster Prefix Modifiers on Birthed Items have Minimum Modifier Level 50
Belt
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Belt
Genesis: Belt
10% Surpassing chance to Birth an additional Item
Belt
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Belt
Genesis: Belt
Caster Suffix Modifiers on Birthed Items have Minimum Modifier Level 50
Belt
Genesis: Belt
Birthed Items always have a Caster Modifier
Belt
Genesis: Belt
Caster Modifiers on Birthed Items roll their values an additional 2 times,
keeping the highest value
Belt
Genesis: Belt
Birthed Items always have two Caster Modifiers
Belt
Genesis: Belt
5% chance for Birthed Items to have a Crafted Modifier
Belt

Community Wiki

Edit

The Genesis Tree

  • Added new crafting System: The Genesis Tree
  • The Genesis Tree allows consuming of Wombgifts and Hiveblood to create Rings, Amulets, Belts and Currency.
  • Nodes on the Genesis Tree can be allocated to affect what items will be crafted
  • New Nodes are unlocked by using Wombgifts
  • Added 6 new Ring base types that can be exclusively crafted from the Genesis Tree
  • Added 4 new Amulet base types that can be exclusively crafted from the Genesis Tree
  • Added 4 new Belt base types that can be exclusively crafted from the Genesis Tree
  • Added a new set of Caster and Minion mods that can be crafted onto Rings and Belts using the Genesis Tree
  • Catalysts can no longer drop from Monsters, these are now solely obtained from the Genesis Tree.
  • Added a new set of 12 Catalysts that can add new quality modifiers to Jewels.

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