Ancestral Channeler
Humanoid
SpectreN
Tagshuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • Ancestral Channeler, Ancestral Guardian
  • 生命
    50%
    Energy Shield From Life
    30%
    抗性
    0 30 0 0
    伤害
    125%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    125%
    Model Size
    130%
    Type
    KaruiSoulCaster
    Metadata
    KaruiSoulCaster_
    等级
    68
    生命
    2,715
    [护甲]
    2,413
    伤害
    291
    法术伤害
    291
    命中
    2,464
    攻击间隔
    1.5
    经验值
    35,793
    召唤物生命
    2,426
    Minion Energy Shield
    1,040
    召唤物伤害
    1,211
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 233–350
    暴击几率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMKaruiSpiritSummon
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    alternate minion [1037]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTSummonKaruiSpirits
    可触发
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    EASKaruiSoulCasterMinionProjectile
    action attack or cast time uses animation length [1]
    GPSKaruiSpiritMinionProjectile
    可触发, 伤害
    造成 229.6 - 344.4 冰霜伤害
    base is projectile [1]
    MPSKaruiCasterProjectile
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 153 - 229.6 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1060]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    MPSKaruiSpiritProjectile
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 153 - 229.6 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1060]
    projectile spread radius [3]
    projectiles not offset [1]
    spell maximum action distance +% [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 3500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.minime = AddAttached( 'Metadata/Monsters/KaruiSoulCaster/KaruiSoulCasterSpirit.ao', root_spirit );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSoulCaster/KaruiSoulCaster_"] = {
        name = "Ancestral Channeler",
        life = 0.5,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSKaruiSpiritMinionProjectile",
            "SSMKaruiSpiritSummon",
            "MPSKaruiSpiritProjectile",
            "MPSKaruiCasterProjectile",
            "EASKaruiSoulCasterMinionProjectile",
            "GTSummonKaruiSpirits",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSKaruiSpiritMinionProjectile"] = {
        name = "GPSKaruiSpiritMinionProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKaruiSpiritSummon"] = {
        name = "SSMKaruiSpiritSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiSpiritProjectile"] = {
        name = "MPSKaruiSpiritProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiCasterProjectile"] = {
        name = "MPSKaruiCasterProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASKaruiSoulCasterMinionProjectile"] = {
        name = "EASKaruiSoulCasterMinionProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSummonKaruiSpirits"] = {
        name = "GTSummonKaruiSpirits",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ancestral Channeler
    SpectreN
    AreaHalls of the Dead, Sinkhole, The Ziggurat Refuge
    Tagsallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
    Packs
  • Halls of the Dead: Ancestral Channeler, Ancestral Guardian, Ancestral Headtaker
  • The Ziggurat Refuge: Ancestral Channeler, Ancestral Guardian, Ancestral Headtaker
  • 生命
    50%
    Energy Shield From Life
    30%
    抗性
    0 30 0 0
    伤害
    125%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    125%
    Model Size
    130%
    Type
    KaruiSoulCaster
    Metadata
    KaruiSoulCasterHalls
    等级
    65
    生命
    2,280
    [护甲]
    2,023
    伤害
    265
    法术伤害
    265
    命中
    2,214
    攻击间隔
    1.5
    经验值
    26,884
    召唤物生命
    2,199
    Minion Energy Shield
    942
    召唤物伤害
    1,036
    召唤物护甲
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 212–319
    暴击几率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMKaruiSpiritSummon
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    alternate minion [1037]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTSummonKaruiSpirits
    可触发
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    EASKaruiSoulCasterMinionProjectile
    action attack or cast time uses animation length [1]
    GPSKaruiSpiritMinionProjectile
    可触发, 伤害
    造成 209.4 - 314.2 冰霜伤害
    base is projectile [1]
    MPSKaruiCasterProjectile
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 139.6 - 209.4 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1060]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    MPSKaruiSpiritProjectile
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 139.6 - 209.4 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1060]
    projectile spread radius [3]
    projectiles not offset [1]
    spell maximum action distance +% [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 3500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.minime = AddAttached( 'Metadata/Monsters/KaruiSoulCaster/KaruiSoulCasterSpirit.ao', root_spirit );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSoulCaster/KaruiSoulCasterHalls"] = {
        name = "Ancestral Channeler",
        life = 0.5,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSKaruiSpiritMinionProjectile",
            "SSMKaruiSpiritSummon",
            "MPSKaruiSpiritProjectile",
            "MPSKaruiCasterProjectile",
            "EASKaruiSoulCasterMinionProjectile",
            "GTSummonKaruiSpirits",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSKaruiSpiritMinionProjectile"] = {
        name = "GPSKaruiSpiritMinionProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKaruiSpiritSummon"] = {
        name = "SSMKaruiSpiritSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiSpiritProjectile"] = {
        name = "MPSKaruiSpiritProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiCasterProjectile"] = {
        name = "MPSKaruiCasterProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASKaruiSoulCasterMinionProjectile"] = {
        name = "EASKaruiSoulCasterMinionProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSummonKaruiSpirits"] = {
        name = "GTSummonKaruiSpirits",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ancestral Channeler
    Humanoid
    SpectreN
    Tagshuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Packs
  • Ancestral Channeler, Ancestral Guardian, Ancestral Warrior, Ancestral Headtaker
  • 生命
    50%
    Energy Shield From Life
    30%
    抗性
    0 30 0 0
    伤害
    125%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    125%
    Model Size
    130%
    Type
    KaruiSoulCaster
    Metadata
    KaruiSoulCasterStrongbox
    等级
    68
    生命
    2,715
    [护甲]
    2,413
    伤害
    291
    法术伤害
    291
    命中
    2,464
    攻击间隔
    1.5
    经验值
    35,793
    召唤物生命
    2,426
    Minion Energy Shield
    1,040
    召唤物伤害
    1,211
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 233–350
    暴击几率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMKaruiSpiritSummon
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    alternate minion [1037]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTSummonKaruiSpirits
    可触发
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    EASKaruiSoulCasterMinionProjectile
    action attack or cast time uses animation length [1]
    GPSKaruiSpiritMinionProjectile
    可触发, 伤害
    造成 229.6 - 344.4 冰霜伤害
    base is projectile [1]
    MPSKaruiCasterProjectile
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 153 - 229.6 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1060]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    MPSKaruiSpiritProjectile
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 153 - 229.6 冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1060]
    projectile spread radius [3]
    projectiles not offset [1]
    spell maximum action distance +% [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    
    Stats
    {
    		set_base_heavy_stun_duration_ms = 3500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.minime = AddAttached( 'Metadata/Monsters/KaruiSoulCaster/KaruiSoulCasterSpirit.ao', root_spirit );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSoulCaster/KaruiSoulCasterStrongbox"] = {
        name = "Ancestral Channeler",
        life = 0.5,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSKaruiSpiritMinionProjectile",
            "SSMKaruiSpiritSummon",
            "MPSKaruiSpiritProjectile",
            "MPSKaruiCasterProjectile",
            "EASKaruiSoulCasterMinionProjectile",
            "GTSummonKaruiSpirits",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSKaruiSpiritMinionProjectile"] = {
        name = "GPSKaruiSpiritMinionProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKaruiSpiritSummon"] = {
        name = "SSMKaruiSpiritSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiSpiritProjectile"] = {
        name = "MPSKaruiSpiritProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiCasterProjectile"] = {
        name = "MPSKaruiCasterProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASKaruiSoulCasterMinionProjectile"] = {
        name = "EASKaruiSoulCasterMinionProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSummonKaruiSpirits"] = {
        name = "GTSummonKaruiSpirits",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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