黑血精英
恶魔
ignore actor scale from stats [1]
Blackblooded Elite
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
Area绝望深渊, 黑暗领域
Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Packs
  • 黑血精英, 黑血焦油巨兽
  • 绝望深渊, 黑暗领域: 黑血焦油巨兽, 黑血精英, 黑血长鼻虫, 黑血愚人, 黑血水泡虫
  • 生命
    225%
    Energy Shield From Life
    20%
    抗性
    -30 75 0 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElite
    等级
    79
    生命
    26,505
    4,540
    伤害
    810
    法术伤害
    810
    命中
    3,596
    攻击间隔
    1.5
    经验值
    204,160
    召唤物生命
    17,609
    Minion Energy Shield
    4,402
    召唤物伤害
    4,226
    召唤物护甲
    4,540
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击率: 5%
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 2.333 秒
    冷却时间: 6 秒
    造成 661.5 - 992.3 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 158.8 - 238.2 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 264.6 - 396.9 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElite"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 黑血精英
    恶魔
    ignore actor scale from stats [1]
    Blackblooded Elite
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
    Area绝望深渊, 黑暗领域
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
    Packs
  • 绝望深渊, 黑暗领域: 黑血焦油巨兽, 黑血精英, 黑血长鼻虫, 黑血愚人, 黑血水泡虫
  • 生命
    225%
    Energy Shield From Life
    20%
    抗性
    -30 75 0 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteDepths
    等级
    79
    生命
    26,505
    4,540
    伤害
    810
    法术伤害
    810
    命中
    3,596
    攻击间隔
    1.5
    经验值
    204,160
    召唤物生命
    17,609
    Minion Energy Shield
    4,402
    召唤物伤害
    4,226
    召唤物护甲
    4,540
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击率: 5%
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 2.333 秒
    冷却时间: 6 秒
    造成 661.5 - 992.3 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 158.8 - 238.2 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 264.6 - 396.9 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteDepths"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 黑血精英
    恶魔
    ignore actor scale from stats [1]
    Blackblooded Elite
    SpectreN
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
    生命
    225%
    Energy Shield From Life
    20%
    抗性
    -30 75 0 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElitePinnacle
    等级
    68
    生命
    13,963
    2,413
    伤害
    583
    法术伤害
    583
    命中
    2,464
    攻击间隔
    1.5
    经验值
    71,585
    召唤物生命
    12,474
    Minion Energy Shield
    3,119
    召唤物伤害
    2,422
    召唤物护甲
    2,413
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击率: 5%
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 2.333 秒
    冷却时间: 6 秒
    造成 478.3 - 717.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 114.8 - 172.2 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 191.3 - 287 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElitePinnacle"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 黑血精英
    恶魔
    ignore actor scale from stats [1]
    Blackblooded Elite
    SpectreY
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
    生命
    225%
    Energy Shield From Life
    20%
    抗性
    -30 75 0 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteSpectre_
    等级
    68
    生命
    13,963
    2,413
    伤害
    583
    法术伤害
    583
    命中
    2,464
    攻击间隔
    1.5
    经验值
    71,585
    召唤物生命
    12,474
    Minion Energy Shield
    3,119
    召唤物伤害
    2,422
    召唤物护甲
    2,413
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击率: 5%
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 2.333 秒
    冷却时间: 6 秒
    造成 478.3 - 717.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 114.8 - 172.2 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害
    暴击率: 7%
    施放间隔: 1 秒
    造成 191.3 - 287 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk' );"
    }
    
    Life
    {
    	on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/cold_Idle.epk');"
    }
    
    Animated
    {
    	on_event_halo_appear_for_abyss_emerge_01 =
    	"
    		this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
    		this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
    	"
    }
    
    Actor
    {
    	on_effect_start_EASAbyssPaleEliteBeamLong = 
    	"
    		If( HasBuff( monster_mod_kurgals_gasp_revived ), (){  }, (){ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' ); } );
    	"
    
    	on_effect_end_or_destroy_EASAbyssPaleEliteBeamLong = 
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/PaleElite/EPKs/surge_beam_long_01.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_"] = {
        name = "Blackblooded Elite",
        life = 2.25,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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