Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
黑血精英
CategoryDemon恶魔
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
ignore actor scale from stats [1]
Blackblooded Elite
Spectre
Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
Area绝望深渊, 黑暗领域
Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Packs
  • 黑血精英, 黑血焦油巨兽
  • 绝望深渊, 黑暗领域: 黑血焦油巨兽, 黑血精英, 黑血长鼻虫, 黑血愚人, 黑血水泡虫
  • 生命
    144%
    Energy Shield From Life
    20%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    160%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElite
    Spectre Reservation
    71%
    Companion Reservation
    37.8%
    等级
    79
    生命
    35,787
    4,540
    伤害
    519
    法术伤害
    519
    命中
    3,786
    攻击时间
    1.5
    经验值
    130,662
    召唤物生命
    14,088
    Minion Energy Shield
    2,818
    召唤物伤害
    2,705
    召唤物护甲
    4,540
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 2.333 秒
    冷却时间: 6 秒
    造成 661.5 - 992.3 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    法术
    施放时间: 1 秒
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 174.6 - 262 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    法术
    施放时间: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 264.6 - 396.9 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElite"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 黑血精英
    CategoryDemon恶魔
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
    Area绝望深渊, 黑暗领域
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Packs
  • 绝望深渊, 黑暗领域: 黑血焦油巨兽, 黑血精英, 黑血长鼻虫, 黑血愚人, 黑血水泡虫
  • 生命
    144%
    Energy Shield From Life
    20%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    160%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteDepths
    Spectre Reservation
    71%
    Companion Reservation
    37.8%
    等级
    79
    生命
    35,787
    4,540
    伤害
    519
    法术伤害
    519
    命中
    3,786
    攻击时间
    1.5
    经验值
    130,662
    召唤物生命
    14,088
    Minion Energy Shield
    2,818
    召唤物伤害
    2,705
    召唤物护甲
    4,540
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 2.333 秒
    冷却时间: 6 秒
    造成 661.5 - 992.3 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    法术
    施放时间: 1 秒
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 174.6 - 262 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    法术
    施放时间: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 264.6 - 396.9 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteDepths"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 黑血精英
    CategoryDemon恶魔
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    生命
    144%
    Energy Shield From Life
    20%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    160%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElitePinnacle
    Spectre Reservation
    71%
    Companion Reservation
    37.8%
    等级
    68
    生命
    11,890
    2,413
    伤害
    373
    法术伤害
    373
    命中
    2,502
    攻击时间
    1.5
    经验值
    45,814
    召唤物生命
    9,979
    Minion Energy Shield
    1,996
    召唤物伤害
    1,550
    召唤物护甲
    2,413
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 2.333 秒
    冷却时间: 6 秒
    造成 478.3 - 717.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    法术
    施放时间: 1 秒
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 126.3 - 189.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    法术
    施放时间: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 191.3 - 287 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElitePinnacle"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 黑血精英
    CategoryDemon恶魔
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    生命
    144%
    Energy Shield From Life
    20%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    160%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteSpectre_
    Spectre Reservation
    71%
    Companion Reservation
    37.8%
    等级
    68
    生命
    11,890
    2,413
    伤害
    373
    法术伤害
    373
    命中
    2,502
    攻击时间
    1.5
    经验值
    45,814
    召唤物生命
    9,979
    Minion Energy Shield
    1,996
    召唤物伤害
    1,550
    召唤物护甲
    2,413
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 2.333 秒
    冷却时间: 6 秒
    造成 478.3 - 717.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    法术
    施放时间: 1 秒
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 126.3 - 189.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    法术
    施放时间: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 191.3 - 287 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 黑血精英
    CategoryDemon恶魔
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Packs
  • 黑血焦油巨兽, 黑血精英, 黑血长鼻虫, 黑血愚人, 黑血水泡虫
  • 生命
    144%
    Energy Shield From Life
    20%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    160%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    7 ~ 9
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteStrongbox_
    Spectre Reservation
    71%
    Companion Reservation
    37.8%
    等级
    68
    生命
    11,890
    2,413
    伤害
    373
    法术伤害
    373
    命中
    2,502
    攻击时间
    1.5
    经验值
    45,814
    召唤物生命
    9,979
    Minion Energy Shield
    1,996
    召唤物伤害
    1,550
    召唤物护甲
    2,413
    MPSAbyssPaleEliteSnowBall
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 2.333 秒
    冷却时间: 6 秒
    造成 478.3 - 717.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    法术
    施放时间: 1 秒
    冷却时间: 10 秒
    GSAbyssPaleEliteBeamLong
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 126.3 - 189.4 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    法术
    施放时间: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 191.3 - 287 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteStrongbox_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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