Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Schwarzblütige Elite
CategoryDemonDämon
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
ignore actor scale from stats [1]
Blackblooded Elite
Spectre
Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
AreaLichtlose Passage, Abgründige Tiefen, Dunkles Reich
Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Packs
  • Schwarzblütige Elite, Schwarzblütiger Teerhaufen
  • Abgründige Tiefen, Dunkles Reich: Schwarzblütiger Teerhaufen, Schwarzblütige Elite, Schwarzblütiger Rüsselsauger, Schwarzblütiger Kretin, Schwarzblütige Blasenbeule
  • Leben
    144%
    Energy Shield From Life
    20%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceColdStrong90% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    7 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElite
    Reservierung
    71
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    37.8%
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    79
    Leben
    35,787
    Damage
    519
    Zauberschaden
    519
    Genauigkeit
    3,786
    Angriffszeit
    1.5
    Erfahrung
    130,662
    Minion Life
    14,088
    Minion Energy Shield
    2,818
    Minion Damage
    2,705
    Minion Armour
    4,540
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 661.5 bis 992.3 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 127 bis 190.5 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 264.6 bis 396.9 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElite"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 — 1 Global
  • Schwarzblütige Elite
    CategoryDemonDämon
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_
    AreaAbgründige Tiefen, Dunkles Reich
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Packs
  • Abgründige Tiefen, Dunkles Reich: Schwarzblütiger Teerhaufen, Schwarzblütige Elite, Schwarzblütiger Rüsselsauger, Schwarzblütiger Kretin, Schwarzblütige Blasenbeule
  • Leben
    144%
    Energy Shield From Life
    20%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceColdStrong90% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    7 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteDepths
    Reservierung
    71
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    37.8%
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    79
    Leben
    35,787
    Damage
    519
    Zauberschaden
    519
    Genauigkeit
    3,786
    Angriffszeit
    1.5
    Erfahrung
    130,662
    Minion Life
    14,088
    Minion Energy Shield
    2,818
    Minion Damage
    2,705
    Minion Armour
    4,540
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 661.5 bis 992.3 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 127 bis 190.5 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 264.6 bis 396.9 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteDepths"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 — 1 Global
  • Schwarzblütige Elite
    CategoryDemonDämon
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Leben
    144%
    Energy Shield From Life
    20%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceColdStrong90% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    7 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleElitePinnacle
    Reservierung
    71
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    37.8%
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    68
    Leben
    11,890
    Damage
    373
    Zauberschaden
    373
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    45,814
    Minion Life
    9,979
    Minion Energy Shield
    1,996
    Minion Damage
    1,550
    Minion Armour
    2,413
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 478.3 bis 717.4 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 91.83 bis 137.7 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 191.3 bis 287 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleElitePinnacle"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 — 1 Global
  • Schwarzblütige Elite
    CategoryDemonDämon
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Leben
    144%
    Energy Shield From Life
    20%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceColdStrong90% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    7 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteSpectre_
    Reservierung
    71
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    37.8%
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    68
    Leben
    11,890
    Damage
    373
    Zauberschaden
    373
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    45,814
    Minion Life
    9,979
    Minion Energy Shield
    1,996
    Minion Damage
    1,550
    Minion Armour
    2,413
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 478.3 bis 717.4 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 91.83 bis 137.7 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 191.3 bis 287 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteSpectre_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 — 1 Global
  • Schwarzblütige Elite
    CategoryDemonDämon
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    ignore actor scale from stats [1]
    Blackblooded Elite
    Spectre
    Tagsabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
    Packs
  • Schwarzblütiger Teerhaufen, Schwarzblütige Elite, Schwarzblütiger Rüsselsauger, Schwarzblütiger Kretin, Schwarzblütige Blasenbeule
  • Leben
    144%
    Energy Shield From Life
    20%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceColdStrong90% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    7 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    HellscapePaleEliteAbyss
    Metadata
    PaleEliteStrongbox_
    Reservierung
    71
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    37.8%
    Widerstand
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    68
    Leben
    11,890
    Damage
    373
    Zauberschaden
    373
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    45,814
    Minion Life
    9,979
    Minion Energy Shield
    1,996
    Minion Damage
    1,550
    Minion Armour
    2,413
    MPSAbyssPaleEliteSnowBall
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1426]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MaceNotable2
    GSAbyssPaleEliteBeam
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 478.3 bis 717.4 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    GSAbyssPaleEliteBeamLong
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 91.83 bis 137.7 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    EASAbyssPaleEliteBeamLong
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSAbyssPaleEliteSnowBallImpact
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 191.3 bis 287 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/PaleEliteStrongbox_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blackblooded Elite",
        life = 1.44,
        energyShield = 0.2,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TeleportHellscapePaleElite",
            "GSAbyssPaleEliteBeamLong",
            "GSAbyssPaleEliteSnowBallImpact",
            "EASAbyssPaleEliteBeamLong",
            "MPSAbyssPaleEliteSnowBall",
            "GSAbyssPaleEliteBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeamLong"] = {
        name = "GSAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteSnowBallImpact"] = {
        name = "GSAbyssPaleEliteSnowBallImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAbyssPaleEliteBeamLong"] = {
        name = "EASAbyssPaleEliteBeamLong",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAbyssPaleEliteSnowBall"] = {
        name = "MPSAbyssPaleEliteSnowBall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {-25, 1426, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssPaleEliteBeam"] = {
        name = "GSAbyssPaleEliteBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 — 1 Global
  • Edit

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